LevelX2
3968cdcce9
Added Glimpse of Nature test.
2017-01-31 16:33:37 +01:00
LevelX2
038f21e882
Added Glimpse of Nature test.
2017-01-31 16:32:59 +01:00
LevelX2
ada17b1690
* Reyhan, Last of the Abzan - Fixed that dies triggered ability was not reset correctly if it triggered multiple times.
2017-01-30 21:49:57 +01:00
LevelX2
034ef22468
* Fixed PreventDamageByTargetEffect to handle delayed spell damge ( fixes #2822 ).
2017-01-30 21:19:17 +01:00
LevelX2
0a1356d40e
* Fixes to test and fix for issue #2816
2017-01-29 11:16:04 +01:00
LevelX2
2cf15830d7
* Some fixes to Hivestone and BecomesSubtyoeAllEffect.
2017-01-29 11:15:09 +01:00
LevelX2
d3dd52a900
Merge pull request #2818 from goblin/fix_2816
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test and fix for issue #2816
2017-01-28 11:31:09 +01:00
goblin
907a12b6d2
oops, remove debug logs and fix whitespace
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that wasn't meant to be committed
2017-01-27 05:02:42 +01:00
goblin
96aa224652
prevent Kessig from transforming each turn
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it was messing up the test
2017-01-27 05:00:15 +01:00
goblin
89e079fb9d
add license note
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not sure about BetaSteward, but might as well
2017-01-27 04:27:02 +01:00
goblin
99cb632150
block Kessig in that test, not Werewolf
2017-01-27 00:56:01 +01:00
goblin
0f9ede42bd
also test Kessig Forgemaster
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the other face of that card has a similar ability that needs fixing
2017-01-27 00:20:47 +01:00
goblin
ae8e121e90
fix up whitespace
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XMage people seem to be using spaces...
2017-01-27 00:09:46 +01:00
goblin
0833e4b81f
test for issue #2816
2017-01-27 00:04:09 +01:00
LevelX2
448ec24bcc
Merge origin/master
2017-01-25 16:05:40 +01:00
LevelX2
7fdb044775
* Added one more test for Gonti, Lord of Luxury,
2017-01-25 16:05:12 +01:00
LevelX2
357d566e63
Merge pull request #2774 from Alexsandr0x/master
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Add 2 cards
2017-01-24 23:18:01 +01:00
LevelX2
682940eca6
Added test.
2017-01-22 23:00:25 +01:00
LevelX2
fdd28cde4b
* Possibility Storm - Fixed a problem with split card moving.
2017-01-22 22:04:50 +01:00
LevelX2
ce8d752f22
* Fairgrounds Trumpeter - Fixed that counters added to permanents entering the battlefield were not taken into account.
2017-01-20 19:01:11 +01:00
LevelX2
509139bb4a
* Steel Golem - Fixed not correct working "dont cast" effect.
2017-01-20 15:46:17 +01:00
Quercitron
292c9f6eba
* Hope of Ghirapur - Fix that ability could be activated if Hope of Ghirapur was removed from the battlefield and returned back ( fixes #2808 ).
2017-01-20 04:20:43 +03:00
LevelX2
75cbfdf3b9
* Some changes to EnterTheBattlefield events, some other fixes ( fixes #2765 ).
2017-01-15 15:22:33 +01:00
LevelX2
78cff4d24f
* Fixed Flailing Drake and test.
2017-01-14 15:47:33 +01:00
LevelX2
1c1e4daaf3
* Vorinclex, Voice of Hunger - FIxed a bug that id did not work correctly with some conditional land mana sources (e.g. Gemstone Caverns).
2017-01-14 12:26:22 +01:00
Alexsandro
1d91e04ac1
Add Hivestone tests
2017-01-11 14:08:34 -02:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
LevelX2
1c4bf298eb
Merge pull request #2762 from sotovdev/bigRefactoring
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Big refactoring
2017-01-11 07:42:52 +01:00
LevelX2
d55dd515f3
Some minor fixes and some tests.
2017-01-10 23:52:38 +01:00
Alexsandro
4bf2137e9d
Add hivestone test structure
2017-01-10 12:56:39 -02:00
Alexsandro
92cfe2403e
Create cipher test for Muraganda Petroglyphs
2017-01-10 11:40:04 -02:00
vraskulin
076840df53
Big refactoring
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
20c2f3dde8
* Hanweir Militia Captain - Fixed that the P/T setting ability of Westvale Cult Leader was applied to recast Hanweir Militia Captain.
2017-01-08 18:36:32 +01:00
Alexsandro
3033dfecc4
Add tests based on gatherer
2017-01-08 15:18:02 -02:00
LevelX2
7ec9394a83
Merge origin/master
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Conflicts:
Mage.Sets/src/mage/sets/AetherRevolt.java
2017-01-06 21:57:18 +01:00
ludwig.hirth
aa375c687c
* Uba Mask - Fixed some problems.
2017-01-03 17:18:34 +01:00
emerald000
60bad2407b
Fighting Git, part 2.
2017-01-03 01:23:56 -05:00
ludwig.hirth
6c72794859
* Added test.
2016-12-29 17:05:32 +01:00
LevelX2
3a33fa4748
* Added Test for #2721 .
2016-12-28 12:01:03 +01:00
LevelX2
ecc18072cf
Cyclopean Tomb - Update.
2016-12-28 02:02:57 +01:00
LevelX2
f56c64af2d
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:01:09 +01:00
LevelX2
c05941cf0d
* Added cascade test.
2016-12-24 10:16:03 +01:00
ludwig.hirth
ec4e50ece4
Added test.
2016-12-23 15:04:09 +01:00
ludwig.hirth
e5a5911c6e
* Sacred Ground - Fixed that the Sacred Ground effect did also move the land if it was removed from graveyard since the ability triggered.
2016-12-23 12:29:33 +01:00
LevelX2
1de210ab74
* Fixed a bug of DealsDamageToOneOrMoreCreaturesTriggeredAbility, added some tests.
2016-12-18 17:50:33 +01:00
LevelX2
d85b9943f1
* Added logic to remove control effects that refer to permanents of a player that leaves the game.
2016-12-18 16:57:34 +01:00
LevelX2
da9e9a1180
* Fixed some possible null pointer exceptions and some minor editing.
2016-12-18 15:02:19 +01:00
LevelX2
61dd62b148
* Undiscovered Paradise - Fixed that it was not returned to hand on untap step ( fixes #2693 ).
2016-12-17 09:27:24 +01:00
LevelX2
8d6d8d25e5
* Reflecting Pool - Fixed that mana from dynamic mana abilities were not taken into account (e.g. Gaea's Cradle or Serra's Sanctum).
2016-12-16 18:38:40 +01:00
LevelX2
79c80fe24b
Added a test and some minor changes.
2016-12-11 23:10:20 +01:00