Commit graph

1593 commits

Author SHA1 Message Date
LevelX2
7f866f1b21 Merge pull request #2859 from goesta/FlusterstormTest
Added Flusterstorm test
2017-02-13 00:06:45 +01:00
LevelX2
2e8d68aa4b Merge pull request #2858 from goesta/SpellskiteTest
Added Spellskite split damage test
2017-02-13 00:06:17 +01:00
Goesta
0bccc7ab49 Added Flusterstorm test 2017-02-12 05:32:25 +01:00
Goesta
b39996e1eb Added Spellskite spit damage test 2017-02-12 04:30:01 +01:00
Goesta
ce78f64fab Added test for Champion of Lambholt 2017-02-11 23:45:20 +01:00
Goesta
a21128932b Added Test for Kalastria Healer 2017-02-11 20:18:46 +01:00
Jeff
fc3ecdf8d0 - Added Auratouched Mage and test suite. 2017-02-10 10:15:56 -06:00
Jeff
1e82f0750a Fixed FlashbackTest and made modifications to CascadeAbility allowing it to pass its test suite. 2017-02-09 10:20:21 -06:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
31589778ca Try/finally refactored to try with resources 2017-02-06 14:32:11 +03:00
LevelX2
ff6d79829e * Fixed a bug that damage was wrongly still assigned to players during combat that already left the game. 2017-02-04 23:56:03 +01:00
LevelX2
0dacf2a6fa * Fixed that the cascade converted mana costs comparison did not work correctly with split spells. 2017-02-04 14:26:17 +01:00
LevelX2
067b72dcce * Added test. 2017-02-03 21:36:33 +01:00
LevelX2
96d2372a2b Added revolt test. 2017-01-31 17:06:17 +01:00
LevelX2
3968cdcce9 Added Glimpse of Nature test. 2017-01-31 16:33:37 +01:00
LevelX2
038f21e882 Added Glimpse of Nature test. 2017-01-31 16:32:59 +01:00
LevelX2
ada17b1690 * Reyhan, Last of the Abzan - Fixed that dies triggered ability was not reset correctly if it triggered multiple times. 2017-01-30 21:49:57 +01:00
LevelX2
034ef22468 * Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822). 2017-01-30 21:19:17 +01:00
LevelX2
0a1356d40e * Fixes to test and fix for issue #2816 2017-01-29 11:16:04 +01:00
LevelX2
2cf15830d7 * Some fixes to Hivestone and BecomesSubtyoeAllEffect. 2017-01-29 11:15:09 +01:00
LevelX2
d3dd52a900 Merge pull request #2818 from goblin/fix_2816
test and fix for issue #2816
2017-01-28 11:31:09 +01:00
goblin
907a12b6d2 oops, remove debug logs and fix whitespace
that wasn't meant to be committed
2017-01-27 05:02:42 +01:00
goblin
96aa224652 prevent Kessig from transforming each turn
it was messing up the test
2017-01-27 05:00:15 +01:00
goblin
89e079fb9d add license note
not sure about BetaSteward, but might as well
2017-01-27 04:27:02 +01:00
goblin
99cb632150 block Kessig in that test, not Werewolf 2017-01-27 00:56:01 +01:00
goblin
0f9ede42bd also test Kessig Forgemaster
the other face of that card has a similar ability that needs fixing
2017-01-27 00:20:47 +01:00
goblin
ae8e121e90 fix up whitespace
XMage people seem to be using spaces...
2017-01-27 00:09:46 +01:00
goblin
0833e4b81f test for issue #2816 2017-01-27 00:04:09 +01:00
LevelX2
448ec24bcc Merge origin/master 2017-01-25 16:05:40 +01:00
LevelX2
7fdb044775 * Added one more test for Gonti, Lord of Luxury, 2017-01-25 16:05:12 +01:00
LevelX2
357d566e63 Merge pull request #2774 from Alexsandr0x/master
Add 2 cards
2017-01-24 23:18:01 +01:00
LevelX2
682940eca6 Added test. 2017-01-22 23:00:25 +01:00
LevelX2
fdd28cde4b * Possibility Storm - Fixed a problem with split card moving. 2017-01-22 22:04:50 +01:00
LevelX2
ce8d752f22 * Fairgrounds Trumpeter - Fixed that counters added to permanents entering the battlefield were not taken into account. 2017-01-20 19:01:11 +01:00
LevelX2
509139bb4a * Steel Golem - Fixed not correct working "dont cast" effect. 2017-01-20 15:46:17 +01:00
Quercitron
292c9f6eba * Hope of Ghirapur - Fix that ability could be activated if Hope of Ghirapur was removed from the battlefield and returned back (fixes #2808). 2017-01-20 04:20:43 +03:00
LevelX2
6625bf86be Xmage 1.4.21V0 2017-01-15 17:44:02 +01:00
LevelX2
75cbfdf3b9 * Some changes to EnterTheBattlefield events, some other fixes (fixes #2765). 2017-01-15 15:22:33 +01:00
LevelX2
78cff4d24f * Fixed Flailing Drake and test. 2017-01-14 15:47:33 +01:00
LevelX2
1c1e4daaf3 * Vorinclex, Voice of Hunger - FIxed a bug that id did not work correctly with some conditional land mana sources (e.g. Gemstone Caverns). 2017-01-14 12:26:22 +01:00
Alexsandro
1d91e04ac1 Add Hivestone tests 2017-01-11 14:08:34 -02:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
LevelX2
1c4bf298eb Merge pull request #2762 from sotovdev/bigRefactoring
Big refactoring
2017-01-11 07:42:52 +01:00
LevelX2
d55dd515f3 Some minor fixes and some tests. 2017-01-10 23:52:38 +01:00
Alexsandro
4bf2137e9d Add hivestone test structure 2017-01-10 12:56:39 -02:00
Alexsandro
92cfe2403e Create cipher test for Muraganda Petroglyphs 2017-01-10 11:40:04 -02:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
20c2f3dde8 * Hanweir Militia Captain - Fixed that the P/T setting ability of Westvale Cult Leader was applied to recast Hanweir Militia Captain. 2017-01-08 18:36:32 +01:00
Alexsandro
3033dfecc4 Add tests based on gatherer 2017-01-08 15:18:02 -02:00