Commit graph

2238 commits

Author SHA1 Message Date
Oleg Agafonov
ea65ed7367 Tests: fixed TragicSlipTest 2018-11-22 05:05:45 +04:00
Oleg Agafonov
81942aa300 Tests: fixed OblivionSowerTest 2018-11-22 04:57:51 +04:00
Oleg Agafonov
d9e79c20f9 Tests: fixed SpliceOnArcaneTest 2018-11-21 17:33:10 +04:00
Oleg Agafonov
62c156edb1 Tests: fixed FlashbackTest 2018-11-21 17:07:14 +04:00
Oleg Agafonov
c2158a2d9c Tests: fixed PrizedAmalgamTest 2018-11-21 17:01:56 +04:00
Oleg Agafonov
079baa9495 Tests: fixed MyriadTest 2018-11-21 17:00:38 +04:00
Oleg Agafonov
92afbb3bc6 Tests: fixed EquipRestrictedTest 2018-11-21 16:58:59 +04:00
Oleg Agafonov
f86cfe9e3d Tests: fixed EchoTest 2018-11-21 16:57:14 +04:00
Oleg Agafonov
be225f7def Tests: fixed CipherTest 2018-11-21 16:54:05 +04:00
Oleg Agafonov
a9451711bb Tests: added support of TargetCardInExile, TargetCardInGraveyard and variations; 2018-11-21 16:43:46 +04:00
Oleg Agafonov
21d7207551 Tests: added support of TargetDefender; 2018-11-21 16:39:59 +04:00
Oleg Agafonov
09c3e2d700 Tests: added checks for wrong addTarget definitions:
* non supported target types;
 * non supported target definition;
 * detail info about problem ablities;
2018-11-21 16:32:44 +04:00
Oleg Agafonov
7c2738cf9f Merge fix 2018-11-21 02:59:24 +04:00
Oleg Agafonov
2bf0c1d98e Tests: improved tests performance 2018-11-21 02:57:50 +04:00
Oleg Agafonov
cfb51def3d Tests: added realtime checks for life and exile (#4936) 2018-11-13 03:38:54 +04:00
Oleg Agafonov
2ebe05c85e [GNT] implemented Goblin Goliath, GNT set now fully implemented 2018-11-13 03:20:20 +04:00
brodee
bdf3394b84 changed the card used in summoner's egg test
this test uses ai to determine which card to imprint, with my other
changes to AI, the rarity of the cards changed the relative rating of
these two cards. I changed the merfolk to be a common merfolk so that
part of the card rating shouldn't affect it
2018-10-27 11:55:05 -07:00
brodee
1f31323f47 fixed bug in test that skipped manual targetting
addtarget was being ignored and AI was being used to determine a target.
the spell has a target so I think this is not a bug with add target but
rather the test itself
2018-10-27 11:53:05 -07:00
LevelX2
26a93d4427 Reworked ability source object handling. 2018-10-21 21:37:23 +02:00
Oleg Agafonov
9a4fb4adb1 Tests: fixed error on missing db files; 2018-10-12 22:19:45 +04:00
LevelX2
fde0ba284a * Glarecaster - Fixed that its redirect ability allows for multiple redirects not only if damage is dealt at the same time (fixes #5368). 2018-10-10 23:17:10 +02:00
Oleg Agafonov
43655845e7 Tests: fixed deck cards amount tests 2018-10-09 20:53:23 +04:00
Tyler Moore
2ed63a7184 Notifying players of library search, and giving controller choice to search 2018-10-04 15:14:43 -07:00
Tyler Moore
4057cc2859 Implementing new function in all classes implementing Player 2018-10-04 14:16:52 -07:00
Oleg Agafonov
6bb478c342 Tests: added many verify tests for sets and cards, e.g.:
* check set's class name/file (source code style);
  * check set's hasBasicLands settings (missing lands in deck generation bug);
  * check card's UsesVariousArt settings (same image for multi-images card bug);
  * check card's missing abilities (forgot addAbility call bug);
  * improved output messages;
2018-10-03 22:32:52 +04:00
LevelX2
c41c6e1fe9 Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
LevelX2
226019be89 * Desecrated Tomb - fixed that it did not produce bat tokens if a Zombie cards was cast from graveyard (fixes #5318). 2018-09-27 17:26:22 +02:00
LevelX2
05dcfeaaa1 * Experimental Frenzy - Fixed a problem that casting cards from hand was not prevented (#5338). 2018-09-26 17:29:43 +02:00
LevelX2
61b1b1ba05 * JumpStart - fixed that card was not always moved to exile after cast from graveyard. 2018-09-26 16:30:17 +02:00
Evan Kranzler
c303b5adf8 updated Mistveil Plains implementation 2018-09-25 14:17:52 -04:00
LevelX2
a365cee0f1 * Tawnos's Coffin - Fixed that it did not return the exiled targes if Tawnos's Coffin left the battlefield (fixes #5243). 2018-09-14 14:52:21 +02:00
LevelX2
68dc82342c
Merge pull request #5276 from magefree/FixBestowTest
Fix bestow test
2018-09-14 14:26:39 +02:00
Evan Kranzler
e9045fb68e fixed some incomplete implementations 2018-09-02 23:02:03 -04:00
Quercitron
9593462520 * One with the Machine - Fix that non-artifact permanents are considered in determining the amount of cards drawn (fixes #5292). 2018-09-01 16:10:51 +03:00
Quercitron
470fd4c75a * Reality Scramble - fix that the last matching card is put onto the battlefield instead of the first matching card (fixes #5290). 2018-09-01 15:06:12 +03:00
Kevin Shin
3ffd812bc6 After some revisions, BestowTest is now fully passed! Now to fix the other tests that don't anymore... 2018-08-25 04:43:38 -05:00
Oleg Agafonov
c34c13f7b7 * Fixed battlebond boosters (sometime it's can gen wrong booster without partners/cards) 2018-08-25 07:49:32 +04:00
Oleg Agafonov
15d1f12126 Ignoring annoying broken tests (random land cast and not supported fused target). 2018-08-25 06:48:40 +04:00
LevelX2
deb675a74a Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
LevelX2
2429425fd2 Merge origin/master
Conflicts:
	Mage.Sets/src/mage/cards/s/SalvageTrader.java
	Mage.Sets/src/mage/cards/t/ThermalDetonator.java
2018-08-15 10:51:21 +02:00
LevelX2
1322bd3c23
Merge pull request #5209 from tamaroth/master
Fix Tuvasa the Sunlit triggered ability.
2018-08-15 08:52:34 +02:00
LevelX2
8e040841a9
Merge pull request #5182 from Dilnu/Spell
Add methods to get information about potential spells.
2018-08-15 08:11:49 +02:00
LevelX2
fa13786fab
Merge pull request #5053 from Sedictious/Battlebond_Boos
Fix Battlebond Partner distribution
2018-08-15 08:09:03 +02:00
Oleg Agafonov
593df43758 Refactoring: replace custom creature tokens with basic class (1 card);
Added blink test;
2018-08-15 06:47:33 +04:00
dilnu
c4a68f23ec Update a comment. 2018-08-14 21:26:44 -04:00
quercitron
db2db4c27a
Merge pull request #5212 from magefree/5189-recast-spells-keep-their-previous-targets
Fix that cards that are cast using alternative cost effects keep their previous targets
2018-08-11 02:48:07 +03:00
Quercitron
22de85aee1 Cards that are cast using alternative cost effects keep their previous targets (#5189) - Add unit test. 2018-08-10 02:53:38 +03:00
tamaroth
566caedd61 Add a test for a triggered ability of Tuvasa the Sunlit
The test makes sure that a triggered ability of Tuvasa is triggered only once and 
draws only one card when more than one enchantment spells are cast by the 
controller of Tuvasa during a single turn.
2018-08-08 12:04:52 +02:00
Chatziargyriou Eleftheria
197020b162
Merge branch 'master' into Battlebond_Boos 2018-07-31 17:02:11 +03:00
dilnu
988b64866c Fix a bug with Animar's cost reduction effect. 2018-07-29 11:22:41 -04:00
Samuel Sandeen
e5c1dfc4b7
Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged.

Fixes https://github.com/magefree/mage/issues/5162
2018-07-29 08:16:07 -04:00
Samuel Sandeen
14520097a5
Fix issues with the ChosenSubtypePredicate and clone effects. (#5164)
Update ChosenSubtypePredicate to be an ObjectPlayer predicate. This fixes how cards that use it act when cloned.

Fixes https://github.com/magefree/mage/issues/5136
2018-07-29 07:44:19 -04:00
Samuel Sandeen
a164dad83f
Fix issues with Clone and Metallic Mimic (#5160)
Fix bugs with Metallic Mimic and Adaptive Automaton and clone effects.

Metallic Mimic and Adaptive Automaton were both using the technically correct EnterEventType specifier for their as enters the battlefield abilities. Despite it being technically correct this meant that their ability didn't trigger if they were cloned.

Additionally EnterAttributeAddChosenSubtypeEffect changed the subtype of the base object which meant that clones entered in with the chosen subtype of the original.
2018-07-29 07:40:48 -04:00
Samuel Sandeen
3875f42bac
Refactor addCounters to fix bugs in edge cases. (#5154)
Add code to check the controller of abilities on the stack instead of the controller of their source card or object.

This fixes https://github.com/magefree/mage/issues/5152
2018-07-29 07:31:59 -04:00
Evan Kranzler
c2c7aff4f7 fixed the formatting on some ability words 2018-07-28 15:01:20 -04:00
Quercitron
79120e7484 Make color distribution in booster more uniform 2018-07-25 02:46:31 +03:00
LevelX2
014a46ae72 * Unexpectedly Absent - Fixed that the target permanent was put to the wrong position in library. 2018-07-16 17:43:01 +02:00
igoudt
877a355a7d rewrite some code to streams 2018-07-15 20:50:26 +02:00
LevelX2
7fa21ae9c2 Added some missing player methods. 2018-07-14 17:43:26 +02:00
LevelX2
a3c4c2365d
Merge pull request #5119 from NoahGleason/M19-oracle-changes
M19 oracle changes
2018-07-14 10:39:50 +02:00
igoudt
d6450eed94 change enum comparison 2018-07-08 13:11:39 +02:00
Quercitron
36c004122a Fix dual lands generation in the Core Set 2019 boosters 2018-07-08 01:19:49 +03:00
Noah Gleason
8ee7965580
Fix tests 2018-07-07 11:52:38 -04:00
igoudt
9f06046f22 add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts 2018-07-04 14:24:11 +02:00
Evan Kranzler
4a233a701a skip one more test 2018-06-25 21:49:30 -04:00
Evan Kranzler
ae9b5a75e8 skip failing tests until they're fixed 2018-06-25 21:40:04 -04:00
LevelX2
fdddbbbbe6 * Some rework/fixes/optimizations of calculation of available mana. 2018-06-24 01:23:49 +02:00
Chatziargyriou Eleftheria
a1a7b1c59b
Add test for Battlebond
Test Battlebond's partner mechanic
2018-06-22 18:57:44 +03:00
LevelX2
cd8e038679 * Changes for netMana null handling #5023. 2018-06-21 16:27:05 +02:00
Evan Kranzler
d9dfef24ce updated "can't be countered" text 2018-06-20 11:21:06 -04:00
LevelX2
74b126c940 * Tinder Wall - Fixed it's damage dealing ability always fizzles (fixes #5005). 2018-06-19 17:35:53 +02:00
Oleg Agafonov
de9046f426 Fixed broken tests 2018-06-11 04:21:28 +04:00
Oleg Agafonov
21276a1d7a Test framework: added realtime checks for mana pool amount 2018-06-11 04:20:21 +04:00
LevelX2
99864ccf5b * Fixed a problem that tapped for mana event was sent twice (fixes problem of 2 created spirits for Forbidden Orchard). 2018-06-10 10:28:00 +02:00
LevelX2
717308ba12 * Fixed that commanders of players were not removed if a player left a game. Fixed a problem that continuous effects of objects of players that left the game were not removed immediately. 2018-06-09 14:10:48 +02:00
LevelX2
4ceffd17ef * Sasaya's Essence - Fixed not correctly working mana production. 2018-06-09 12:04:22 +02:00
LevelX2
006af33625 Two minor fixes. 2018-06-09 12:01:33 +02:00
Evan Kranzler
3659a2dc0b Implemented Journey for the Elixir 2018-06-08 13:22:23 -04:00
LevelX2
c745e654f9 * Fixed test that sometimes failed on onfortunate mana tapping done by computer player. 2018-06-07 17:59:09 +02:00
Evan Kranzler
c4a0d9f916 replaced apostrophes 2018-06-06 22:39:16 -04:00
LevelX2
78c288358b Added some tests. 2018-06-06 17:34:51 +02:00
LevelX2
87e60f407b Added some tests. 2018-06-06 17:30:03 +02:00
LevelX2
ae8fa6aa10 Added test to check for creatures not entering tapped but they should #5012. 2018-06-06 17:00:33 +02:00
LevelX2
d18338edd5 Added test to check for creatures not entering tapped but they should #5012. 2018-06-06 16:59:32 +02:00
LevelX2
df341bd0d6 * Fixed some mana handling problems of conditionalMana (GemstoneCavern) and possible exception of ChromeMox.Fixed some tests. 2018-06-05 23:59:39 +02:00
Evan Kranzler
8bdb6665d9 Temporarily ignoring a test that hasn't been fixed yet 2018-06-05 15:15:14 -04:00
LevelX2
2e72503b8c * Fix of condtitional mana effect (not completed yet). 2018-06-05 18:12:31 +02:00
Michael Simons
0bf78830de Changes to try and better handle X mana costs with minimum X values with AI decisions #4906 2018-06-03 22:44:06 -04:00
LevelX2
397a6ccfc4 * Grafted Exoskeleton - Fixed that if it left the battlefield it doesn't sacrifice its creature (fixes #4997). 2018-06-03 23:51:09 +02:00
LevelX2
b17858d910 Some fixes to "Remove license headers" (#4998). 2018-06-03 10:18:30 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
b6f7efe5e9 * Fixed a problem with Dash not giving Haste to the creature beginning with the second use of Dash (fixes #4985). 2018-05-30 16:51:59 +02:00
LevelX2
27ced167fb * Added logic to add permitting object to play/cast events. 2018-05-27 23:47:57 +02:00
LevelX2
a19c257e50 XMage 1.4.30V0 2018-05-27 01:28:42 +02:00
LevelX2
b28bf51c02 * Reworked some more card movement handling (#4866). 2018-05-26 22:39:20 +02:00
Evan Kranzler
07886811f0 Merge branch 'master' of https://github.com/magefree/mage 2018-05-25 19:37:56 -04:00
Evan Kranzler
ac6c68180a Replaced more mana pool errata 2018-05-25 19:37:54 -04:00
LevelX2
fcc6174e5e Some null exceptions checking and fixed some other minor problems. 2018-05-26 01:22:28 +02:00
LevelX2
3972695428 * Some changes to improve mana use of AI. 2018-05-21 11:50:49 +02:00
L_J
994771049c
PlayerStub declareBlocker fix 2018-05-19 08:43:42 +00:00
L_J
bd2a2eebf4
TestPlayer declareBlocker fix 2018-05-19 08:42:07 +00:00
LevelX2
08b9f61749 Removed wrong import in TestPlayer.java. 2018-05-15 14:31:37 +02:00
Oleg Agafonov
ec4bee43d2 * Daxos's Torment - fixed that it can't get Vampire type from Mephidross Vampire; 2018-05-14 02:42:57 +04:00
Oleg Agafonov
4851ba9e84 Test framework: added commands for real time checks/assertions:
* new checks: color, subtype, ability, PT, permanent and hand count;
 * more info in #4936;
2018-05-14 02:31:19 +04:00
LevelX2
21e5591e29 * Some rework of handling of mana effects. 2018-05-13 22:52:14 +02:00
LevelX2
7d7b13d5dd * Updated decks from test project after change of collectors numbers. 2018-05-11 00:51:47 +02:00
LevelX2
74f05d438f * Fixed that cast conditions of legendary sorceries were checked correctly if you cast a card owned by another player e.g. from exile (fixes #4921). 2018-05-10 08:55:10 +02:00
LevelX2
dcd3e7c039 * Some more fixed/reworked card movement handling. 2018-05-08 23:46:34 +02:00
LevelX2
df987049c0 * Fixed some card movement (fixes #4910). 2018-05-08 18:01:15 +02:00
LevelX2
8afd51fa04 Merge origin/master 2018-05-07 00:45:05 +02:00
LevelX2
bb15176a84 * Fixed token ability (id handling) and token cardType (reset was not correctly done) handling (this fixed problems with copying Planeswalker with Helm of the Host). 2018-05-07 00:44:32 +02:00
Oleg Agafonov
72314a9512 * Fixed 8 cards with "becomes creature attached" effect that it adds colors instead replace it;
* Affected cards: Awaken the Ancient, Corrupted Zendikon, Crusher Zendikon, Deep Freeze, Guardian Zendikon, Living Terrain, Vastwood Zendikon, Wind Zendikon;
2018-05-06 19:07:45 +04:00
Oleg Agafonov
858f210a83 Test framework: added assert color; 2018-05-06 18:57:06 +04:00
Evan Kranzler
7edcec0dc1 fixed ability word text formatting 2018-05-05 14:05:04 -04:00
LevelX2
cddd81123b Some changes related to #4893. 2018-05-03 01:33:21 +02:00
Oleg Agafonov
c24ba742f6 Fixed equal or == errors -- 23 cards and more (see #4407) 2018-04-28 21:24:48 +04:00
LevelX2
7b2ff38225 * Grasp of Fate - Fixed rule text. Fixed that exiled permanents did not return to battlefeild if the Grasp left the battlefield because its owner lost or left the game. 2018-04-24 17:50:35 +02:00
LevelX2
6ebd715e17 * Some minor clean ups. 2018-04-24 11:38:25 +02:00
LevelX2
6bd8f52b66 * Fixed a problem of becomes ColorTargetEffect that causes objects to not always reset to original color. 2018-04-24 11:35:33 +02:00
Oleg Agafonov
dc5908e7f1 Return some ignored tests after massive texts replacements, added new tests for "any target" spells (see prev commit); 2018-04-22 17:54:43 +04:00
Oleg Agafonov
23becf1775 Texts update: to target creature or player => to any target 2018-04-22 08:15:40 +04:00
Oleg Agafonov
6850364fd3 Return some ignored tests after massive texts replacements; 2018-04-22 05:24:08 +04:00
Oleg Agafonov
4e12b06bc7 Fixed not working opponent or planeswalker filter (count all permanents instead planeswalkers); 2018-04-22 04:58:24 +04:00
Evan Kranzler
7deb521a65 more mana pool errata 2018-04-21 18:36:22 -04:00
theelk801
af3a4b389e
Merge pull request #4831 from magefree/planeswalkerErrata
Planeswalker errata implemented
2018-04-20 20:43:09 -04:00
Evan Kranzler
198be1549d Revert "Revert "Merge branch 'planeswalkerErrata' into master""
This reverts commit f10b62f3da.
2018-04-20 20:42:04 -04:00
Evan Kranzler
5c73158708 one more skip 2018-04-20 20:28:50 -04:00
Evan Kranzler
b738141070 skipping some more tests, the issue is with the testing framework and not the game engine 2018-04-20 20:20:23 -04:00
Evan Kranzler
16c081dbf5 fix all the tests 2018-04-20 20:10:26 -04:00
Evan Kranzler
ec3007d141 a few more changes to help with tests 2018-04-20 18:51:15 -04:00
Evan Kranzler
e51b63aea8 a few changes to help with tests 2018-04-20 18:02:33 -04:00
Evan Kranzler
6b8d4b0e91 updated some more oracle text 2018-04-20 16:49:13 -04:00
Evan Kranzler
f10b62f3da Revert "Merge branch 'planeswalkerErrata' into master"
This reverts commit 95d2721421, reversing
changes made to fc4986a589.
2018-04-20 16:41:29 -04:00
theelk801
95d2721421
Merge branch 'planeswalkerErrata' into master 2018-04-20 16:21:44 -04:00
Evan Kranzler
d290c7f26b updated TargetPlayerOrPlaneswalker to be a subclass of TargetPlayerOrPermanent (as well as the respective filters) 2018-04-20 13:34:35 -04:00
Evan Kranzler
92bf8b77de fixed a few tests 2018-04-20 12:58:04 -04:00
LevelX2
fe2220e19e Xmage 1.4.29V0 2018-04-19 21:07:14 +02:00
Evan Kranzler
5fe607e852 updated targeting for cards that damage 2018-04-19 11:45:20 -04:00
Evan Kranzler
3c2a8ee17d refactored Player.setLife() to include source, some more changes 2018-04-18 21:14:05 -04:00
Evan Kranzler
3798f34c38 refactored Player.gainLife() to include source 2018-04-18 20:30:59 -04:00
Evan Kranzler
ebc6362279 fixed some tests 2018-04-16 19:21:30 -04:00
Oleg Agafonov
a837a4f0f0 Fixed broken tests after mana texts changes 2018-04-16 01:35:37 +04:00
Evan Kranzler
50b5377a8e fixed mana pool errata 2018-04-15 14:30:01 -04:00
Evan Kranzler
41c9b08107 some more fixes 2018-04-15 14:13:44 -04:00
Evan Kranzler
ef33472ee5 fixed some tests and text 2018-04-15 13:50:48 -04:00
Evan Kranzler
df06e9cbf6 temporarily disabled the color-change test(a fix may take a while) and fixed some errors in the Dominaria file 2018-04-14 19:17:57 -04:00
LevelX2
8523d85fb7 * Added a test if color change is reset correctly if target moved zones later (not fixed yet). 2018-04-13 15:25:30 +02:00
LevelX2
03f5b8c2da * Vindictive Lich - Fixed that it did only execute the first effect (fixes #4742). 2018-04-10 23:17:19 +02:00
LevelX2
9b0d130603 * Added tests for #4740. 2018-04-10 11:19:41 +02:00
spjspj
04f6fb5ae0 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 20:16:50 +10:00