Samuel Sandeen
e5c1dfc4b7
Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. ( #5163 )
...
It now triggers once for each player damaged.
Fixes https://github.com/magefree/mage/issues/5162
2018-07-29 08:16:07 -04:00
Samuel Sandeen
14520097a5
Fix issues with the ChosenSubtypePredicate and clone effects. ( #5164 )
...
Update ChosenSubtypePredicate to be an ObjectPlayer predicate. This fixes how cards that use it act when cloned.
Fixes https://github.com/magefree/mage/issues/5136
2018-07-29 07:44:19 -04:00
Samuel Sandeen
a164dad83f
Fix issues with Clone and Metallic Mimic ( #5160 )
...
Fix bugs with Metallic Mimic and Adaptive Automaton and clone effects.
Metallic Mimic and Adaptive Automaton were both using the technically correct EnterEventType specifier for their as enters the battlefield abilities. Despite it being technically correct this meant that their ability didn't trigger if they were cloned.
Additionally EnterAttributeAddChosenSubtypeEffect changed the subtype of the base object which meant that clones entered in with the chosen subtype of the original.
2018-07-29 07:40:48 -04:00
Samuel Sandeen
3875f42bac
Refactor addCounters to fix bugs in edge cases. ( #5154 )
...
Add code to check the controller of abilities on the stack instead of the controller of their source card or object.
This fixes https://github.com/magefree/mage/issues/5152
2018-07-29 07:31:59 -04:00
Evan Kranzler
c2c7aff4f7
fixed the formatting on some ability words
2018-07-28 15:01:20 -04:00
Quercitron
79120e7484
Make color distribution in booster more uniform
2018-07-25 02:46:31 +03:00
LevelX2
014a46ae72
* Unexpectedly Absent - Fixed that the target permanent was put to the wrong position in library.
2018-07-16 17:43:01 +02:00
igoudt
877a355a7d
rewrite some code to streams
2018-07-15 20:50:26 +02:00
LevelX2
7fa21ae9c2
Added some missing player methods.
2018-07-14 17:43:26 +02:00
LevelX2
a3c4c2365d
Merge pull request #5119 from NoahGleason/M19-oracle-changes
...
M19 oracle changes
2018-07-14 10:39:50 +02:00
igoudt
d6450eed94
change enum comparison
2018-07-08 13:11:39 +02:00
Quercitron
36c004122a
Fix dual lands generation in the Core Set 2019 boosters
2018-07-08 01:19:49 +03:00
Noah Gleason
8ee7965580
Fix tests
2018-07-07 11:52:38 -04:00
igoudt
9f06046f22
add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts
2018-07-04 14:24:11 +02:00
Evan Kranzler
4a233a701a
skip one more test
2018-06-25 21:49:30 -04:00
Evan Kranzler
ae9b5a75e8
skip failing tests until they're fixed
2018-06-25 21:40:04 -04:00
LevelX2
fdddbbbbe6
* Some rework/fixes/optimizations of calculation of available mana.
2018-06-24 01:23:49 +02:00
Chatziargyriou Eleftheria
a1a7b1c59b
Add test for Battlebond
...
Test Battlebond's partner mechanic
2018-06-22 18:57:44 +03:00
LevelX2
cd8e038679
* Changes for netMana null handling #5023 .
2018-06-21 16:27:05 +02:00
Evan Kranzler
d9dfef24ce
updated "can't be countered" text
2018-06-20 11:21:06 -04:00
LevelX2
74b126c940
* Tinder Wall - Fixed it's damage dealing ability always fizzles ( fixes #5005 ).
2018-06-19 17:35:53 +02:00
Oleg Agafonov
de9046f426
Fixed broken tests
2018-06-11 04:21:28 +04:00
Oleg Agafonov
21276a1d7a
Test framework: added realtime checks for mana pool amount
2018-06-11 04:20:21 +04:00
LevelX2
99864ccf5b
* Fixed a problem that tapped for mana event was sent twice (fixes problem of 2 created spirits for Forbidden Orchard).
2018-06-10 10:28:00 +02:00
LevelX2
717308ba12
* Fixed that commanders of players were not removed if a player left a game. Fixed a problem that continuous effects of objects of players that left the game were not removed immediately.
2018-06-09 14:10:48 +02:00
LevelX2
4ceffd17ef
* Sasaya's Essence - Fixed not correctly working mana production.
2018-06-09 12:04:22 +02:00
LevelX2
006af33625
Two minor fixes.
2018-06-09 12:01:33 +02:00
Evan Kranzler
3659a2dc0b
Implemented Journey for the Elixir
2018-06-08 13:22:23 -04:00
LevelX2
c745e654f9
* Fixed test that sometimes failed on onfortunate mana tapping done by computer player.
2018-06-07 17:59:09 +02:00
Evan Kranzler
c4a0d9f916
replaced apostrophes
2018-06-06 22:39:16 -04:00
LevelX2
78c288358b
Added some tests.
2018-06-06 17:34:51 +02:00
LevelX2
87e60f407b
Added some tests.
2018-06-06 17:30:03 +02:00
LevelX2
ae8fa6aa10
Added test to check for creatures not entering tapped but they should #5012 .
2018-06-06 17:00:33 +02:00
LevelX2
d18338edd5
Added test to check for creatures not entering tapped but they should #5012 .
2018-06-06 16:59:32 +02:00
LevelX2
df341bd0d6
* Fixed some mana handling problems of conditionalMana (GemstoneCavern) and possible exception of ChromeMox.Fixed some tests.
2018-06-05 23:59:39 +02:00
Evan Kranzler
8bdb6665d9
Temporarily ignoring a test that hasn't been fixed yet
2018-06-05 15:15:14 -04:00
LevelX2
2e72503b8c
* Fix of condtitional mana effect (not completed yet).
2018-06-05 18:12:31 +02:00
Michael Simons
0bf78830de
Changes to try and better handle X mana costs with minimum X values with AI decisions #4906
2018-06-03 22:44:06 -04:00
LevelX2
397a6ccfc4
* Grafted Exoskeleton - Fixed that if it left the battlefield it doesn't sacrifice its creature ( fixes #4997 ).
2018-06-03 23:51:09 +02:00
LevelX2
b17858d910
Some fixes to "Remove license headers" ( #4998 ).
2018-06-03 10:18:30 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
b6f7efe5e9
* Fixed a problem with Dash not giving Haste to the creature beginning with the second use of Dash ( fixes #4985 ).
2018-05-30 16:51:59 +02:00
LevelX2
27ced167fb
* Added logic to add permitting object to play/cast events.
2018-05-27 23:47:57 +02:00
LevelX2
a19c257e50
XMage 1.4.30V0
2018-05-27 01:28:42 +02:00
LevelX2
b28bf51c02
* Reworked some more card movement handling ( #4866 ).
2018-05-26 22:39:20 +02:00
Evan Kranzler
07886811f0
Merge branch 'master' of https://github.com/magefree/mage
2018-05-25 19:37:56 -04:00
Evan Kranzler
ac6c68180a
Replaced more mana pool errata
2018-05-25 19:37:54 -04:00
LevelX2
fcc6174e5e
Some null exceptions checking and fixed some other minor problems.
2018-05-26 01:22:28 +02:00
LevelX2
3972695428
* Some changes to improve mana use of AI.
2018-05-21 11:50:49 +02:00
L_J
994771049c
PlayerStub declareBlocker fix
2018-05-19 08:43:42 +00:00
L_J
bd2a2eebf4
TestPlayer declareBlocker fix
2018-05-19 08:42:07 +00:00
LevelX2
08b9f61749
Removed wrong import in TestPlayer.java.
2018-05-15 14:31:37 +02:00
Oleg Agafonov
ec4bee43d2
* Daxos's Torment - fixed that it can't get Vampire type from Mephidross Vampire;
2018-05-14 02:42:57 +04:00
Oleg Agafonov
4851ba9e84
Test framework: added commands for real time checks/assertions:
...
* new checks: color, subtype, ability, PT, permanent and hand count;
* more info in #4936 ;
2018-05-14 02:31:19 +04:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00
LevelX2
7d7b13d5dd
* Updated decks from test project after change of collectors numbers.
2018-05-11 00:51:47 +02:00
LevelX2
74f05d438f
* Fixed that cast conditions of legendary sorceries were checked correctly if you cast a card owned by another player e.g. from exile ( fixes #4921 ).
2018-05-10 08:55:10 +02:00
LevelX2
dcd3e7c039
* Some more fixed/reworked card movement handling.
2018-05-08 23:46:34 +02:00
LevelX2
df987049c0
* Fixed some card movement ( fixes #4910 ).
2018-05-08 18:01:15 +02:00
LevelX2
8afd51fa04
Merge origin/master
2018-05-07 00:45:05 +02:00
LevelX2
bb15176a84
* Fixed token ability (id handling) and token cardType (reset was not correctly done) handling (this fixed problems with copying Planeswalker with Helm of the Host).
2018-05-07 00:44:32 +02:00
Oleg Agafonov
72314a9512
* Fixed 8 cards with "becomes creature attached" effect that it adds colors instead replace it;
...
* Affected cards: Awaken the Ancient, Corrupted Zendikon, Crusher Zendikon, Deep Freeze, Guardian Zendikon, Living Terrain, Vastwood Zendikon, Wind Zendikon;
2018-05-06 19:07:45 +04:00
Oleg Agafonov
858f210a83
Test framework: added assert color;
2018-05-06 18:57:06 +04:00
Evan Kranzler
7edcec0dc1
fixed ability word text formatting
2018-05-05 14:05:04 -04:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
Oleg Agafonov
c24ba742f6
Fixed equal or == errors -- 23 cards and more (see #4407 )
2018-04-28 21:24:48 +04:00
LevelX2
7b2ff38225
* Grasp of Fate - Fixed rule text. Fixed that exiled permanents did not return to battlefeild if the Grasp left the battlefield because its owner lost or left the game.
2018-04-24 17:50:35 +02:00
LevelX2
6ebd715e17
* Some minor clean ups.
2018-04-24 11:38:25 +02:00
LevelX2
6bd8f52b66
* Fixed a problem of becomes ColorTargetEffect that causes objects to not always reset to original color.
2018-04-24 11:35:33 +02:00
Oleg Agafonov
dc5908e7f1
Return some ignored tests after massive texts replacements, added new tests for "any target" spells (see prev commit);
2018-04-22 17:54:43 +04:00
Oleg Agafonov
23becf1775
Texts update: to target creature or player => to any target
2018-04-22 08:15:40 +04:00
Oleg Agafonov
6850364fd3
Return some ignored tests after massive texts replacements;
2018-04-22 05:24:08 +04:00
Oleg Agafonov
4e12b06bc7
Fixed not working opponent or planeswalker filter (count all permanents instead planeswalkers);
2018-04-22 04:58:24 +04:00
Evan Kranzler
7deb521a65
more mana pool errata
2018-04-21 18:36:22 -04:00
theelk801
af3a4b389e
Merge pull request #4831 from magefree/planeswalkerErrata
...
Planeswalker errata implemented
2018-04-20 20:43:09 -04:00
Evan Kranzler
198be1549d
Revert "Revert "Merge branch 'planeswalkerErrata' into master""
...
This reverts commit f10b62f3da
.
2018-04-20 20:42:04 -04:00
Evan Kranzler
5c73158708
one more skip
2018-04-20 20:28:50 -04:00
Evan Kranzler
b738141070
skipping some more tests, the issue is with the testing framework and not the game engine
2018-04-20 20:20:23 -04:00
Evan Kranzler
16c081dbf5
fix all the tests
2018-04-20 20:10:26 -04:00
Evan Kranzler
ec3007d141
a few more changes to help with tests
2018-04-20 18:51:15 -04:00
Evan Kranzler
e51b63aea8
a few changes to help with tests
2018-04-20 18:02:33 -04:00
Evan Kranzler
6b8d4b0e91
updated some more oracle text
2018-04-20 16:49:13 -04:00
Evan Kranzler
f10b62f3da
Revert "Merge branch 'planeswalkerErrata' into master"
...
This reverts commit 95d2721421
, reversing
changes made to fc4986a589
.
2018-04-20 16:41:29 -04:00
theelk801
95d2721421
Merge branch 'planeswalkerErrata' into master
2018-04-20 16:21:44 -04:00
Evan Kranzler
d290c7f26b
updated TargetPlayerOrPlaneswalker to be a subclass of TargetPlayerOrPermanent (as well as the respective filters)
2018-04-20 13:34:35 -04:00
Evan Kranzler
92bf8b77de
fixed a few tests
2018-04-20 12:58:04 -04:00
LevelX2
fe2220e19e
Xmage 1.4.29V0
2018-04-19 21:07:14 +02:00
Evan Kranzler
5fe607e852
updated targeting for cards that damage
2018-04-19 11:45:20 -04:00
Evan Kranzler
3c2a8ee17d
refactored Player.setLife() to include source, some more changes
2018-04-18 21:14:05 -04:00
Evan Kranzler
3798f34c38
refactored Player.gainLife() to include source
2018-04-18 20:30:59 -04:00
Evan Kranzler
ebc6362279
fixed some tests
2018-04-16 19:21:30 -04:00
Oleg Agafonov
a837a4f0f0
Fixed broken tests after mana texts changes
2018-04-16 01:35:37 +04:00
Evan Kranzler
50b5377a8e
fixed mana pool errata
2018-04-15 14:30:01 -04:00
Evan Kranzler
41c9b08107
some more fixes
2018-04-15 14:13:44 -04:00
Evan Kranzler
ef33472ee5
fixed some tests and text
2018-04-15 13:50:48 -04:00
Evan Kranzler
df06e9cbf6
temporarily disabled the color-change test(a fix may take a while) and fixed some errors in the Dominaria file
2018-04-14 19:17:57 -04:00
LevelX2
8523d85fb7
* Added a test if color change is reset correctly if target moved zones later (not fixed yet).
2018-04-13 15:25:30 +02:00
LevelX2
03f5b8c2da
* Vindictive Lich - Fixed that it did only execute the first effect ( fixes #4742 ).
2018-04-10 23:17:19 +02:00
LevelX2
9b0d130603
* Added tests for #4740 .
2018-04-10 11:19:41 +02:00
spjspj
04f6fb5ae0
Beginning of implementation of Planechase.
...
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 20:16:50 +10:00
igoudt
49ee8f9856
add 3 DOM cards, added a token, updated card text
2018-04-08 02:16:52 +02:00
Oleg Agafonov
f6b8d0fea6
Merge pull request #4707 from delftswa2018/feature/SOLID-fix-in-Token-classes
...
SOLID violation fix in token classes
2018-04-04 18:31:52 +04:00
Marc Zwart
3e32287f00
fixed Token/TokenImpl imports and references
2018-04-03 14:05:41 +02:00
Marc Zwart
d4d8a04694
Extracted Token interface and renamed Token implementation to TokenImpl + renamed tests
2018-04-03 14:04:08 +02:00
LevelX2
1e2e53073c
* Deep Analysis - Fixed that its flashback costs did not work with mana casting cost modification effects ( fixes #4677 ).
2018-04-02 15:30:57 +02:00
igoudt
00f91391e9
Homarid Drake, reprints, and rewriting his or her to their
2018-03-22 16:52:26 +01:00
LevelX2
4afdcc860a
* Alhammarret, High Arbiter - Fixed not working ability that prevents spell casting ( fixes #4561 ).
2018-03-18 23:38:24 +01:00
LevelX2
d29707bdea
* Morph - Fixed that turning creatures face up didn't restore their subtypes ( fixes #4566 ).
2018-03-18 19:37:25 +01:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
igoudt
bd4b5f6300
add Jhoira Weatherlight Captain + tests
2018-03-18 11:55:50 +01:00
igoudt
ddf568679f
added 3 Dominari cards, benalish marshal, charge, knight of grace, added a new condition and a new ability
2018-03-18 00:22:03 +01:00
LevelX2
442130beb6
Some minor changes.
2018-03-17 23:40:36 +01:00
igoudt
1405bc87ae
unit test shapestealer #2
2018-03-16 18:49:25 +01:00
igoudt
d982e215d6
added shape stealer unittest
2018-03-16 18:47:20 +01:00
LevelX2
b035d85f98
* Fixed a problem that triggered abilities that face down permanents got from other sourced did not trigger ( fixes #4571 ).
2018-03-16 15:06:15 +01:00
LevelX2
8b8b3752e8
* It That Betrays - Fixed that target handling of second triggered ability did not work correct ( fixes #4568 ).
2018-03-16 13:13:25 +01:00
igoudt
5ba017a19b
Merge branch 'master' of https://github.com/magefree/mage
2018-03-15 09:34:26 +01:00
igoudt
c3e080141b
test for #4618
2018-03-15 09:34:13 +01:00
Jeff
55164eda28
- Fixed Defiant Vanguard. It works with Cloudshift type effects now also. @4572
2018-03-14 17:57:04 -05:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
LevelX2
dac8f2dfe8
Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures).
2018-03-10 19:59:59 +01:00
LevelX2
17afa3b3c1
* Added a test.
2018-03-09 15:51:31 +01:00
LevelX2
8c8b4ce019
* Added a check if life of players is going down during infinite loop check. Is so no Draw check message is shown ( fixes #4557 ).
2018-02-28 17:24:42 +01:00
LevelX2
5f98cb685e
* Hushwing Gryff - Fixed that log message was sent out too often ( fixes #4548 ).
2018-02-26 16:17:16 +01:00
LevelX2
ba483dd87a
* Added a test for the new Blood Moon rule (set to @Ignored) because new rule is not implemented.
2018-02-25 21:59:06 +01:00
LevelX2
2fceafda93
* Fixed a bug that mana in the mana pool could not be used to pay mana costs that could only be payed with "you may spend mana as thought" effects ( fixes #2581 ).
2018-02-25 21:53:47 +01:00
LevelX2
3d372e7100
* Fixed bug of Defiant Vanguard not destroying aby creatures from blocking. Added test.
2018-02-24 12:23:50 +01:00
Oleg Agafonov
5b0e71021d
Fixed compile error on getFixedTarget and failed test on new lower names
2018-02-23 16:16:47 +04:00
LevelX2
c5cbdcf68f
* Fixed some target pointer handling ( fixes #4540 ).
2018-02-20 17:57:23 +01:00
LevelX2
89b6aeacd6
* Added a test related to #4539 .
2018-02-20 16:16:26 +01:00
LevelX2
71ed488c1e
* Some deck format tests changed/added.
2018-02-18 18:31:10 +01:00
LevelX2
d80d588963
* Reworked flashback ability ( fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447 ).
2018-02-18 02:52:16 +01:00
LevelX2
fe2eec6553
* Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428 ).
2018-02-17 11:54:57 +01:00
LevelX2
d10d6361ac
* Some minor chnages.
2018-02-14 22:57:57 +01:00
LevelX2
6e4b4a7b69
* Added test for issue #4428 (Animate Dead).
2018-02-13 10:33:08 +01:00
LevelX2
4e4d466549
* Added a test.
2018-02-12 16:56:25 +01:00
LevelX2
6aed62cf02
* Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature.
2018-02-12 16:28:44 +01:00
LevelX2
a85fa82de0
* Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature.
2018-02-12 15:49:16 +01:00
LevelX2
f0f407457e
* Subtypes of tokens were not set back correctly after a subtype changing effect did end (e.g. Arcane Adaptation).
2018-02-12 14:45:05 +01:00
LevelX2
a5f24dfa07
Added tests for scavenge keyword.
2018-02-07 15:36:08 +01:00
LevelX2
557ac244d3
* Fixed that Sift Through Sands failed randomly ( fixes #4463 ).
2018-02-07 11:00:51 +01:00
LevelX2
88d4e2b965
* Bushido - Fixed that it triggerd wrongly for each blocker instead of only once if blocked.
2018-02-04 21:13:07 +01:00
LevelX2
0044c9df78
Added converge test with artifact mana sources.
2018-02-04 20:33:37 +01:00
LevelX2
b752eacfaa
* Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game ( #4263 ).
2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373
* Fixed some problems with getting cards at random from collection that could cause loops.
2018-02-04 12:27:08 +01:00
LevelX2
55b66315af
* Some formatting.
2018-02-03 10:49:08 +01:00
Oleg Agafonov
b114eaa828
Tests: added ai vs ai load testing
2018-01-28 15:12:00 +04:00
Oleg Agafonov
9268281c4b
Tests: fixed random gen deck
2018-01-27 15:49:24 +04:00
Oleg Agafonov
78ff3c3714
Tests: added game start mode to load testing
2018-01-27 14:52:34 +04:00
Oleg Agafonov
85d8d665aa
Tests: rewrite load tests for server stability and performance testing (see #4448 )
2018-01-27 14:02:24 +04:00
Oleg Agafonov
ba4fee11f6
Fixed weird errors with server lost of player priority on lagged games (see #4448 )
2018-01-27 13:59:38 +04:00
Oleg Agafonov
2870c3ab2a
Cleanup
2018-01-27 12:54:16 +04:00
Achilles
6c59c2e4fd
- Added extra test for Starfield of Nyx.
2018-01-16 17:48:26 -06:00
Achilles
6da1112a89
- Code by Noxx to address the Blood Moon/Urborgtoy layering issue. Layer test updated.
2018-01-15 18:47:42 -06:00
LevelX2
40afa04b24
xmage 1.4.27V0
2018-01-13 22:54:53 +01:00
Achilles
7ade17595d
- Aftermath keyword works again. Added test for Aftermath keyword.
2018-01-12 23:58:38 -06:00
Oleg Agafonov
af113d4ed1
Fixed cards that broken whole server (see #4402 )
2018-01-12 21:23:49 +04:00
Oleg Agafonov
7c2511355e
Tests: added checks for errors on card loading (see #4402 )
2018-01-12 21:10:10 +04:00
Oleg Agafonov
4c3425d29c
* Masters Edition IV - Fixed urza's special lands in boosters
2018-01-12 14:20:20 +04:00
Radoslaw Sypen
29a889b236
Merge branch 'master' of github.com:rsypen/mage into fix_tests_not_passing
2018-01-12 10:42:50 +01:00
Radoslaw Sypen
88527987cc
Fixed ItThatBetrays and Barrin, Master Wizard broken effects, added new test for Emrakul's annihilator trigger
2018-01-12 10:33:11 +01:00
Oleg Agafonov
79bdd2ca8f
Tests: fixed server load test for simple connection and game starting
2018-01-10 20:53:25 +04:00
Oleg Agafonov
8e3b610a0c
Tests: fixed performance problem (x20 speed up, no need to call full garbage collector manually)
2018-01-09 19:27:25 +04:00
Mathieu Pouedras
096f2c0e51
Implements Brood of Cockroaches
2018-01-08 10:35:27 +01:00
Oleg Agafonov
3d53d28f5e
Fixed AI infinite loop on wrong answers input (tests affected)
2018-01-04 18:14:22 +04:00
Oleg Agafonov
a37cd4036c
Test updated
2018-01-04 04:58:52 +04:00
Oleg Agafonov
d75974efd0
Master Thief: fixed wrong gain control on battle instead on enter battlefield
2018-01-04 04:32:42 +04:00
Oleg Agafonov
eae85e71bc
UI: added new cheat engine for manual testing (see #4334 )
2018-01-04 01:35:33 +04:00
Oleg Agafonov
3dda5712db
AI: fixed not working choice with key-value dialogs, random refactor
2018-01-04 00:23:20 +04:00
LevelX2
3d50213f46
Added test for #4333 - problem non-reproducible yet.
2018-01-03 15:36:43 +01:00
LevelX2
bc490ef91a
Added Spellweaver Volute.
2018-01-02 23:48:07 +01:00
LevelX2
e81f6c5e90
* Unearth - Fixed that a pahsed out creature were wrongly exiled by unearth.
2017-12-30 19:15:33 +01:00
LevelX2
6d17199129
* Toxin Sliver - Fixed that the damaged creature was not destroyed.
2017-12-28 15:57:31 +01:00
LevelX2
d85637336e
* Cabal Ritual, Gemstone Caverns, River of Tears - Fixed a problem that the tap for mana event was sent twice for theses lands ( fixes #4288 ).
2017-12-28 12:57:16 +01:00
LevelX2
1f801d24df
Updated Naga Vitalist Test.
2017-12-28 12:13:20 +01:00
Oleg Agafonov
7954031f41
Merge pull request #4283 from JayDi85/ui-choose-new
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Added new choose dialog
2017-12-28 02:59:09 +04:00
JRHerlehy
63cea560f3
Rsolves #4287
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Test included to verify functionality.
2017-12-27 14:54:46 -08:00
Oleg Agafonov
2d48e14960
Tests: added error proof tests on "Vorinclex, Voice of Hunger fire up two times on mana tap instead one"
2017-12-28 02:29:31 +04:00
Oleg Agafonov
cdec4fe280
Tests: added error proof tests on "can't see new echanted land ability if it was added on same step" (Naga Vitalist)
2017-12-28 02:24:37 +04:00
Oleg Agafonov
7f1db2ef16
Tests: fixed dependence on random sort of ManaOptions result;
2017-12-28 02:18:54 +04:00
Oleg Agafonov
68c6551188
Fixed cards with any color lands produce ability:
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* Fixed ManaOptions result (no more duplicated records with same options);
* Fixed mana types searching (now mana search return {Any} type too);
* Fixed cards: Fellwar Stone, Harvester Druid, Reflecting Pool (#4125 ), Sylvok Explorer, Exotic Orchard (#3374 ), Naga Vitalist;
2017-12-28 02:15:49 +04:00
Oleg Agafonov
8fe1c46ade
Tests: fixed wrong assertManaPool assert messages
2017-12-28 01:57:37 +04:00
LevelX2
ac7e6e0f86
* Blatant Thievery - Fixed a problem of AI target handling.
2017-12-24 13:05:28 +01:00
LevelX2
1d2132648b
* Augur of Bolas - Fixed a problem with AI that can't choose the card from libraray.
2017-12-24 11:23:33 +01:00
LevelX2
6c93ce9c27
* Mox Diamond - Fixed that the handling of token copys (e.g. by Mirrorworks) did not work correctly.
2017-12-24 11:08:49 +01:00
LevelX2
cfadfe9942
* Fixed a problem that subtypes were still present (e.g. for spell cost reduction) for cards cast face down ( fixes #4277 ).
2017-12-24 01:07:35 +01:00
LevelX2
43c732c751
[RIX] Added Vona's Hunger.
2017-12-21 17:08:24 +01:00
Oleg Agafonov
503e082eaa
Fixed test after card number changed
2017-12-20 20:42:32 +04:00
spjspj
f5d16a930f
Merge branch 'master' into master
2017-12-10 21:54:02 +10:00
spjspj
8e3daf54a9
Start adding in Dice Roll effects
2017-12-10 22:49:55 +11:00
Oleg Agafonov
f09a541282
- fixed test
2017-12-09 21:26:22 +04:00
LevelX2
ab8bcd92c2
* Some minor changes.
2017-12-03 17:39:00 +01:00
LevelX2
9e4beb6b51
* Nettling Impl - Fixed that the conditional delayed destroy ability did not work corretly (fixes #4142 ).
2017-11-03 14:59:26 +01:00
LevelX2
919ec2fade
Merge origin/master
2017-10-21 16:14:14 +02:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
Oleg Agafonov
6605c212e4
Update AjaniTest.java
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typo comment
2017-10-17 02:30:12 +04:00
Evan Kranzler
54b8f10c3c
text fixes and test fixes to fix how tests test text, then more text next
2017-10-07 16:08:06 -04:00
LevelX2
0714ae39dc
* Hope of Ghirapur - Fixed a problem with check if current object has daone the damage.
2017-09-23 19:16:21 +02:00
Evan Kranzler
356737075a
Revert "Skulk is now singleton"
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This reverts commit 6ca03a339a
.
2017-09-17 19:57:54 -04:00
LevelX2
53324c0f4d
Reverted making Menace a MageSingleton.
2017-09-16 10:38:10 +02:00