Commit graph

2760 commits

Author SHA1 Message Date
Oleg Agafonov
91f4d78992 Changes related to Cascade ability (#7583):
* Cascade: added correct spell ability choose for forced cast of mdf and adventure cards (can contains one or both sides);
* Cascade: added tests from latest oracle changes;
* AI: improved spell ability choose for forced cast (example: cast target card without mana cost);
* GUI: improved spell ability choose for forced cast (now you can see only castable spells to choose);
* Other: fixed wrong PlayFromNotOwnHandZone in some cards, fixed NPE;
2021-02-23 02:00:38 +04:00
Evan Kranzler
8a16eda062
Implement new way to generate boosters using box mapping info (WIP) (#7529)
* [THB] added initial common/uncommon collation mechanism

* [THB] added rare/mythic and lands to pack generation

* fixed some card names

* broke out collation into its own separate classes

* built collation into ExpansionSet

* added note about collation information

* [KHM] added collation info

* updated collation to use collector number rather than name

* added shuffle to set constructor

* added some notes on collation methods
2021-02-12 17:35:28 -05:00
Oleg Agafonov
10e557b873 * Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515); 2021-02-12 22:12:18 +04:00
Evan Kranzler
21ef775700 [ZNR] updated booster generation and added test 2021-02-08 18:22:55 -05:00
Evan Kranzler
a90e9923f5 [KHM] fixed issues with booster collation, added test (fixes #7521) 2021-02-08 14:04:10 -05:00
Oleg Agafonov
9b8df48183 Improved commander support for mdf/split/adventure cards (additional fixes for ac98a3a31a) 2021-02-06 17:07:10 +04:00
Oleg Agafonov
f692a1f097 * Choice of Damnations - improved AI support, fixed rollback error in AI games;
* Pain's Reward - improved AI support, fixed rollback error in AI games;
* Volcano Hellion - improved AI support, fixed rollback error in AI games;
2021-02-06 12:48:53 +04:00
Oleg Agafonov
ac98a3a31a * Commander: fixed duplicated triggers after play (example: Esika, God of the Tree, see #7501, #7503, #7505); 2021-02-06 10:51:41 +04:00
Oleg Agafonov
dc0a29007c Commanders improves:
* [KHM] fixed that some effects can't find mdf commanders on battlefield (example: Fierce Guardianship, #7504);
* Oathbreaker: fixed that some cards that refer to commander can affects signature spells too;
2021-02-05 17:19:30 +04:00
Daniel Bomar
cd9c57fead
[KHM] Dream Devourer - Fixed being unable to cast foretold MDFCs, split cards, and adventure cards (#7498)
* [KHM] Dream Devourer - Fixed being unable to cast foretold MDFCs, split cards, and adventure cards

* [KHM] Dream Devourer - Fixed mana costs and added check for MDFC lands

* [KHM] ForetellAbility - Add text when selecting which half of split card to cast

* Updated test for Dream Devourer
2021-02-04 16:27:51 -06:00
Oleg Agafonov
0de71e0348 * Flashback ability - fixed that split cards shows duplicated abilities in choose dialog (#7500); 2021-02-04 21:55:56 +04:00
Evan Kranzler
bc99de1a48 [KHM] fixed Frostpyre Arcanist being used incorrectly by AI (#7488) 2021-02-04 10:50:10 -05:00
Oleg Agafonov
f38639e1db Token's zone change counter (ZCC) improves:
* Now token's zcc uses same logic as card's zcc: enters to battlefield with +1 zcc instead +0 zcc
* It can improve support of copied spells that store zcc related data (bug example: lost kicked status for copied spell/token);
* Kicker abilities - improved support with copied creature spells (example: Verazol, the Split Current, #7431, #7433);
* Refactor: simplified kicker code;
2021-02-04 19:15:54 +04:00
Oleg Agafonov
4b9de96a6b Test framework: added support to put mdf cards on battlefield by cheats or unit tests; 2021-02-03 14:23:50 +04:00
Oleg Agafonov
c03279d835 * Repeated Reverberation - fixed rollback error on creatures cast (#7474); 2021-02-03 10:27:23 +04:00
Evan Kranzler
a70e50419b fixed a random test failure 2021-02-02 17:10:17 -05:00
Oleg Agafonov
31d134843a * Modal double faces cards - fixed that color identity doesn't contains second side colors; 2021-02-02 20:22:12 +04:00
Oleg Agafonov
2393485320 * Mana increase effects - fixed that some infinite mana combos gives 0 mana on too much permanents/effects (example: Nyxbloom Ancient); 2021-02-02 19:26:49 +04:00
Oleg Agafonov
4aeb94b41c Tests: added test for Spreading Plague from #6984 2021-02-02 07:33:31 +04:00
Oleg Agafonov
50e5809a79 New commander types support:
* [KHM] fixed legendary status of mdf cards (closes #7370, #7404, #7465, #7481);
* Game: added support of split cards as commander (signature spell);
* Game: added support of adventure cards as commander;
* Game: added support of modal double faces cards as commander;
2021-02-02 06:40:49 +04:00
Evan Kranzler
14f7c02b1f [KHM] fixed Codespell Cleric not triggering correctly 2021-01-31 21:26:27 -05:00
Evan Kranzler
df38d7213e [KHC] text fixes 2021-01-31 15:01:02 -05:00
smartinsempere
68613672b1
Fire discard cards event when discarding as a cost (#7436)
Fire discard cards event when discarding as a cost, fixes #7368
2021-01-31 23:03:30 +04:00
Oleg Agafonov
2d96d36ec8 AsThough effects improves and fixes:
* AsThough: added documentation about code usage and restrictions;
* AsThough: added additional checks for correct usage;
* AsThough: simplified some code;
* PlayFromNotOwnHandZoneTargetEffect - added permanents support as targets;
* Release to the Wind - fixed that it can't cast exiled cards (#7415, #7416);
* Test framework: fixed that checkExileCount checking card's owner;
* GUI: fixed typo in Trample card icons;
2021-01-31 22:32:23 +04:00
Evan Kranzler
3a4b0159a9
Add a limit to how many tokens are made (#7469)
* added a simple token limit

* updated implementation of token limit

* added token limit test
2021-01-31 12:55:30 -05:00
Evan Kranzler
bcdaebf3ee fixed some more text 2021-01-30 11:08:35 -05:00
Oleg Agafonov
a1da5ef437 * GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR); 2021-01-30 16:38:55 +04:00
Oleg Agafonov
df98cc3e62 [KHM] foretell improves (related to bc25c3d60a):
* reverted code format of AsThoughEffectType;
 * fixed disabled test;
 * added test for Dream Devourer;
 * simplified some code;
2021-01-30 11:21:51 +04:00
jeffwadsworth
bc25c3d60a - [KHM] Added Cosmos Charger and Dream Devourer. Refactored ForetellAbility to work with Dream Devourer. Text fixes are required in some cases. Ignored a test for foretell. 2021-01-29 20:35:35 -06:00
Oleg Agafonov
91bac931b7 [KHM] fixed Vorinclex, Monstrous Raider - can't double counters on planeswalkers (#7463); 2021-01-29 17:41:49 +04:00
Oleg Agafonov
6f2ce47885 Tests: added verify test for wrong mdash usage and fixed related cards (#7457), added tests for (#7460); 2021-01-29 11:35:13 +04:00
Oleg Agafonov
e3db50f111 * Double faces and adventure cards: improved support with some "exile and cast" effects like Hostage Taker (#7446); 2021-01-27 10:13:10 +04:00
Evan Kranzler
a535cb5adc
Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448)
* added parameter for player adding counters to players

* added parameter for player adding counters to cards/permanents

* updated methods to use new parameter

* fixed a few initial errors

* refactored instances of cards that add counters by a player other than the controller

* fixed some instances of incorrect arguments

* refactored abilities that trigger off of a particular player adding counters

* a few more cards that were missed

* [KHM] Implemented Vorinclex, Monstrous Raider

* added test for Vorinclex, Monstrous Raider

* fixed a test failure
2021-01-26 19:06:13 -05:00
Evan Kranzler
13ce938fd0 [KHM] added test for Giant Ox 2021-01-26 15:51:35 -05:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Jeff
dbf0789238 - Fixed test 2021-01-25 19:13:46 -06:00
Evan Kranzler
83c103f17f [KHM] Implemented Karfell Harbinger 2021-01-24 15:44:03 -05:00
Evan Kranzler
e5344b7a96
Refactoring snow mana to allow tracking how much is spent (Ready for Review) (#7406)
* refactored mana methods to WUBRG order

* more WUBRG refactoring

* added new mana tracking object

* fixed code error

* fixed missing mana count

* fixed null pointer exception in tests

* fixed issue with equality

* more equality fixes

* some cosmetic changes to ManaTest

* added copy method to setToMana

* fixed some initialization issues

* fixed serialization issue

* [KHM] Implemented Search for Glory

* updated mana handling to track snow

* added tests for snow mana tracking

* updated implementation of setter methods

* updated paramater to use copy methods

* fixed snow mana test to ensure proper mana tapping

* replaced instances of getPayment with getUsedManaToPay

* updated tracking of snow mana

* reverted snow mana tracking removal

* finished reverting change
2021-01-21 18:13:51 -05:00
Oleg Agafonov
286cc63342 Test framework: improves 2021-01-19 08:30:01 +04:00
Oleg Agafonov
639c68cd76 Additional tests and fix for God-Eternal Kefnet (#7397); 2021-01-18 04:23:46 +04:00
Evan Kranzler
5d7fc394fd [KHM] Implemented Rune of Flight 2021-01-14 17:14:07 -05:00
LevelX2
9fc0e2f25a * Added some trace output for continous effects and triggered abilities. Changed duration of AffinityEffect to WhileOnStack to prevent wrong handling for removement of the effect. 2021-01-13 09:14:29 +01:00
Oleg Agafonov
6dcbcbe962 Tyvar Kell and gain ability fixes:
* GainAbilityTargetEffect - reworked to support static/dynamic targets, added support of spells (card + related permanent);
* SpellCastControllerTriggeredAbility - now it can setup the target to a card instead a spell;
* Added checks/errors on wrong ability adding code (example: if you add permanent's ability by game state instead permanent's method);
* Tyvar Kell Emblem now use a standard code;
* Test framework: added additional logs for some errors;
2021-01-12 04:41:35 +04:00
LevelX2
c67ce93ec4 * Fixed some problems with color changes of cards and spells - e.g. Painter's Servant (fixes #7325 fixes #6487). 2021-01-08 11:03:39 +01:00
Evan Kranzler
06b0e4f247 fixed a test failure 2021-01-07 19:40:45 -05:00
LevelX2
8098dd690c * Fixed that effects with custom duration are not automatically removed from the game if source permanents leaves the game (fixes #6997). 2020-12-28 18:36:05 +01:00
Oleg Agafonov
aa7226a1af * Archive Trap - fixed that it doesn't apply alternative cost after searched library (#7274); 2020-12-28 07:10:15 +04:00
Oleg Agafonov
767644f1c8 GUI: fixed that user can target/click on second side of mdf card instead the main side (related to #7297); 2020-12-27 01:39:18 +04:00
Ingmar Goudt
34e9c2fdfb Merge branch 'master' of https://github.com/magefree/mage 2020-12-26 15:26:17 +01:00
Oleg Agafonov
81e0cc6403
Merge pull request #7158 from fburato/app-wiring-refactor
Application wiring refactor and externalise configuration path for server
2020-12-26 07:42:46 +01:00