LevelX2
f65f4a4344
* Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't ( #6571 ).
2020-06-03 15:06:12 +02:00
Oleg Agafonov
b94344341b
Improved playable abilities and split cards:
...
* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327 , #6470 , #6549 );
2020-06-03 12:44:58 +04:00
emerald000
c40ef8b39f
New Companion rule
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"Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic mana to put your companion from your sideboard into your hand. This is a special action, not an activated ability."
2020-06-01 13:32:44 -04:00
Oleg Agafonov
121dc3501e
* Split cards - fixed not working combo with suspend/delay abilities ( #946 , #6549 );
2020-06-01 09:41:48 +04:00
Oleg Agafonov
e7684e4bba
Test framework improves:
...
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
2020-06-01 09:37:17 +04:00
18ths
d5c46816be
fixed world rule with range of influence
2020-05-30 21:52:22 +02:00
LevelX2
32ce1d85e9
* Fix of some problems of zone change related triggered abilities that had not been correctly implemented ( fixes #6586 ).
2020-05-29 14:41:24 +02:00
Oleg Agafonov
2b448cea6a
Merge pull request #6539 from etpalmer63/TogetherFixTwo
...
Added method to SupportAbility class to allow for removal of 'other' …
2020-05-29 07:09:46 +02:00
Oleg Agafonov
c656bea31c
Ability refactor: removed deprecated code
2020-05-28 23:38:16 +04:00
Oleg Agafonov
d63a3e88ce
Ability refactor: fixed broken effects timestamp in some use cases
2020-05-28 23:07:36 +04:00
Oleg Agafonov
f3f1c29926
Ability refactor: face down;
2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6
Ability refactor: source improves, deprecated code removed;
2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b
Ability refactor: new code to remove abilities from permanent;
2020-05-28 22:31:54 +04:00
LevelX2
f04c0bbc2a
* Fixed some rule text problems.
2020-05-27 18:06:04 +02:00
LevelX2
e1c96efa1e
* Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. ( #6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9
).
2020-05-27 13:59:16 +02:00
LevelX2
9933420f57
* Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice.
2020-05-27 10:24:21 +02:00
LevelX2
5e63c44c5d
* Abondon Hope - Fixed rule text ( #6532 ).
2020-05-26 19:29:46 +02:00
LevelX2
3aefbfb360
* Fixed problems with win / lose restrictions in relation to empty draw condition ( fixes #1681 #6553 ).
2020-05-26 16:38:01 +02:00
LevelX2
d2b8928e60
* Fixed a bug that the win method for a player did not handle the range correctly and did erroneously end the game while still multiple players alive (related to #6553 ).
2020-05-25 18:09:28 +02:00
LevelX2
5743e4361e
* Some minor fixes/code cleanups to IKO cards.
2020-05-25 16:51:23 +02:00
Oleg Agafonov
abda99e203
Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b
);
2020-05-24 09:21:49 +04:00
Oleg Agafonov
63dbf5f40b
* Split cards improves:
...
* Fixed that fused spells can't be played from non hand zone;
* Fixed double choose spell dialog (#5506 , #6549 );
2020-05-19 01:30:46 +04:00
Evan Kranzler
c24851b4a9
fixed a bunch of discard issues ( #6532 )
2020-05-15 21:19:04 -04:00
Evan Kranzler
713a7ab35d
fixed a null pointer exception when multiple players discard
2020-05-15 20:51:42 -04:00
etpalmer63
25db5f11eb
Changed old constructor to call the new one to prevent code duplication
2020-05-15 11:29:51 -07:00
gp66
877abe087a
removed copy/paste code
2020-05-15 12:57:28 -05:00
gp66
162907b9da
missing token images in thb and war
2020-05-13 15:44:40 -05:00
gp66
3865c52974
missing token images in thb and war
2020-05-13 15:44:26 -05:00
etpalmer63
235c5aa86f
Added method to SupportAbility class to allow for removal of 'other' text in rule generation
2020-05-11 10:52:34 -07:00
Oleg Agafonov
e3b75a445f
Merge pull request #6520 from emerald000/londonMulligan
...
Streamline London Mulligan UX.
2020-05-07 15:52:16 +02:00
emerald000
a904b7c890
Fix StubPlayer handling of London mulligans and fix related tests.
2020-05-05 23:15:45 -04:00
Evan Kranzler
b4fd4aab58
fixed bookmark usage in DoWhenCostPaid
2020-05-05 10:04:07 -04:00
emerald000
1e8f006448
Streamline London Mulligan UX.
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- Choose cards to put on bottom directly from hand.
- Put cards on bottom in order chosen instead of asking afterwards.
2020-05-04 22:57:50 -04:00
Evan Kranzler
bde65d6279
Created class for reflexive triggered abilities (Ready for review) ( #6500 )
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* added class for reflexive triggered abilities
* added DoWhenCostPaid
* a few more refactors
* some more refactoring
* almost all refactors done
* finished refactoring
* updated text generation
* Delete SendOptionUsedEventEffect.java
* fixed Wildborn Preserver text
2020-05-04 20:51:38 -04:00
Oleg Agafonov
8a3ba6729f
Merge pull request #6507 from emerald000/abilityResolved
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Refactor and add hint for "Ability resolved X times"
2020-05-04 08:54:40 +02:00
emerald000
3465493ccf
Rename, move and comment resolving ability event creation.
...
Should be clearer now.
2020-05-03 18:56:35 -04:00
Evan Kranzler
75577cdbe9
Added new method for discarding cards to handle batch triggers (ready for review) ( #6489 )
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* added new discard method
* started refactoring to use new discard method
* refactored A through I
* fixed some issues
* separated balance effect into its own class
* refactored J through R
* refactored S through Z
* applied requested changes
2020-05-03 14:35:26 -04:00
Oleg Agafonov
2739391b1d
Merge pull request #6510 from gp66/completed-suggestions-iko-tokens
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Completed suggestions iko tokens
2020-05-03 20:10:11 +02:00
Oleg Agafonov
f3990caf22
Merge pull request #6502 from SpeedProg/angel_of_serenity_mp_fix
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Multiplayer test and fix for Angel of Serenity leaves battlefied trig…
2020-05-03 19:56:21 +02:00
gp66
f3bde1dbab
completed suggestions for IKO tokens
2020-05-03 12:52:51 -05:00
emerald000
111114e338
Refactor and add hint for "Ability resolved X times"
...
Affects Ashling the Pilgrim, Inner-Flame Igniter and Soulbright Flamekin.
2020-05-03 09:42:16 -04:00
SpeedProg
724287360c
Multiplayer test and fix for Angel of Serenity leaves battlefied trigger when controlled by other then owner and owner leaves game
2020-05-03 11:20:48 +02:00
gp66
8bea930a69
added IKO tokens
2020-05-02 21:59:22 -05:00
Evan Kranzler
4ceaeeebad
added a new static filter
2020-05-01 18:28:43 -04:00
Evan Kranzler
bc2ef9492e
fixed a few errors with urza lands
2020-05-01 07:55:18 -04:00
Evan Kranzler
8b09f99708
small fix
2020-04-30 20:58:51 -04:00
Evan Kranzler
40d3e14416
fixed implementation of tron lands
2020-04-30 20:47:52 -04:00
Evan Kranzler
ef31fde7a7
fixed Predatory Impetus
2020-04-30 18:20:41 -04:00
Tim Haering
7310e0ad96
remove not needed quotes
2020-04-30 08:58:38 +02:00
Evan Kranzler
c7140d1ace
fixed Impetus texts
2020-04-29 21:13:33 -04:00
Evan Kranzler
8712ab7578
fixed Flawless Maneuver et al. causing an error when cast
2020-04-29 20:53:30 -04:00
Evan Kranzler
a239fd0dda
fixed graveyard count not correctly using filters
2020-04-29 18:42:29 -04:00
Tim Haering
17c40ead3c
add import support for mtgjson deck files
2020-04-29 20:29:15 +02:00
Evan Kranzler
4d1f37d0fe
reworked implementation of Ashling the Pilgrim and similar cards, added a test
2020-04-27 18:33:57 -04:00
Evan Kranzler
ed66104575
more misc text fixes
2020-04-25 20:39:45 -04:00
Evan Kranzler
4afefea1f5
misc text fixes
2020-04-25 20:24:46 -04:00
Evan Kranzler
8bbdae4af6
updated "play from top of library" effects
2020-04-25 18:49:23 -04:00
Evan Kranzler
83f3d7c692
so many text fixes seriously like so many
2020-04-24 21:38:46 -04:00
Evan Kranzler
5af57d29e8
changed BasicManaAbility to only be used for basic mana abilities
2020-04-24 20:39:08 -04:00
AsterAether
1804b8df01
Implemented Xyris and Kalamax ( #6430 )
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* Implemented Xyris, the Writhing Storm
* Name change for Xyris's draw ability.
* Implemented Kalamax, the Stormsire.
* Added Kalamax and Xyris to Commander2020Edition Set.
* Updated XyrisTheWrithingStorm drawCards implementation.
* Fixed bug where "First card drawn" was not enforced.
* Removed unnecessary Predicates.or, and replaced custom effect with CreateTokenEffect
2020-04-24 09:39:53 -04:00
Evan Kranzler
cdb615acba
fixed Vivien Reid text
2020-04-23 20:43:10 -04:00
Evan Kranzler
0f5d025699
fixed banding lands text
2020-04-23 20:33:20 -04:00
Evan Kranzler
7f32ea0be2
Updated implementation of Hexproof abilities ( #6451 )
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* updated implementation of hexproof abilities
* added hexproof from color test
* updated generic in AbilityPredicate
2020-04-23 20:01:13 -04:00
Evan Kranzler
9978b9bec9
fixed issue with dependecies of continuous effects
2020-04-23 17:37:31 -04:00
Evan Kranzler
7522c0a049
Implemented Twinning Staff
2020-04-23 17:36:26 -04:00
Evan Kranzler
c88a087c7e
Implemented Pako, Arcane Retriever
2020-04-22 20:31:35 -04:00
Evan Kranzler
a1074f5759
fixed populate copying noncreature tokens
2020-04-22 19:58:49 -04:00
Evan Kranzler
8b70ae8298
fixed Thwart the Enemy preventing all damage
2020-04-22 08:06:05 -04:00
Evan Kranzler
5986014026
fixed Skycat Sovereign token name
2020-04-22 08:04:21 -04:00
htrajan
f6872732f2
C20 Gavi Nest Warden ( #6452 )
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* C20 Gavi Nest Warden
* remove unneeded predicate; set text in effect; remove unneeded constructor param for static ability
* staticText
* rebuild
2020-04-22 07:38:34 -04:00
htrajan
a1118292f2
C20 Tayam, Luminous Enigma ( #6453 )
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* C20 Tayam, Luminous Enigma WIP
* fix counter removal cost
* add author tag
* static
* staticText
2020-04-22 07:36:36 -04:00
AsterAether
e1fd213e0f
Implemented Akim, the Soaring Wind, and new CreatedTokenEvent ( #6431 )
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* Implemented Akim, the Soaring Wind, and new CreatedTokenEvent, that can be used to for TriggeredEvents.
* Formatting, and added Condition to Akim triggered Ability.
* Added Condition and ConditionHint to Akim.
2020-04-21 22:20:11 -04:00
Evan Kranzler
599c5cf742
fixed Yidaro, Wandering Monster
2020-04-21 21:56:38 -04:00
Evan Kranzler
618af9b365
Implemented Rielle, the Everwise
2020-04-21 20:12:41 -04:00
Evan Kranzler
fde0873895
Implemented Capricopian
2020-04-21 17:34:18 -04:00
Evan Kranzler
09cf95f793
fixed Song of Creation text
2020-04-20 21:47:36 -04:00
Evan Kranzler
83a0df735b
fixed Mythos of Vadrok text
2020-04-20 21:34:49 -04:00
Evan Kranzler
58541b8a24
fixed menace counters not working
2020-04-20 19:21:01 -04:00
Evan Kranzler
37b79bc6ad
updated text generation for ability counters
2020-04-20 18:19:56 -04:00
Evan Kranzler
5d8d9291ae
fixed ability counter creation not using amount
2020-04-20 17:53:50 -04:00
Evan Kranzler
1f85dcb334
fixed implementation of Cradle of Vitality ( fixes #6428 )
2020-04-20 17:51:50 -04:00
Oleg Agafonov
ba86bf0c15
* Gain abilities - fixed wrong text with quotes;
2020-04-19 23:50:31 +04:00
Oleg Agafonov
dfdc1e5e06
[IKO] Jubilant Skybonder - fixed text;
2020-04-19 23:18:34 +04:00
Oleg Agafonov
ccd95cdd71
* Boost effects - fixed wrong text for zero values (-0/-1, -1/-0, etc);
2020-04-19 22:27:03 +04:00
Oleg Agafonov
cba3f0ee12
* As an additional cost to cast - fixed wrong text (reveal cost, etc);
2020-04-19 21:32:51 +04:00
Oleg Agafonov
39894c6394
* As an additional cost to cast discard X cards abilities - fixed wrong text (Firestorm, etc);
2020-04-19 21:18:57 +04:00
Oleg Agafonov
4b940fb2fe
Merge pull request #6432 from htrajan/c20-sanctuary-blade-and-verge-rangers
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C20 sanctuary blade and verge rangers
2020-04-18 23:31:10 +02:00
htrajan
874ff7179f
-don't static import static filters
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-use existing choose color and gain protection from color attached effects
-update naming and add null check for AttachedToCreatureSourceTriggeredAbility
2020-04-18 13:13:02 -07:00
Oleg Agafonov
80ffa1652f
* Can't attack or block until pay abilities - fixed missing card texts (Floodtide Serpent, Qal Sisma Behemoth);
2020-04-18 22:11:32 +04:00
htrajan
c567fc2ee1
update author tags, remove unneeded static text
2020-04-17 22:30:39 -07:00
htrajan
e09a922e31
wip
2020-04-17 21:51:21 -07:00
htrajan
5a1b40a42f
add filter copy to GameState's copy constructor and restore method
2020-04-16 19:54:07 -07:00
htrajan
1dc305f329
-setStrictChooseMode and assertAllCommandsUsed in every test
...
-store filter info in GameState
-put instead of putIfAbsent
2020-04-16 19:21:54 -07:00
htrajan
5eeffc1fcf
unstar import
2020-04-16 17:59:17 -07:00
htrajan
ddb14d8d56
unused imports
2020-04-16 17:55:24 -07:00
htrajan
92d6326316
finish
2020-04-16 17:50:17 -07:00
htrajan
a08bd34582
Merge branch 'master' into implement-zilortha
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# Conflicts:
# Mage/src/main/java/mage/game/GameImpl.java
2020-04-16 15:55:24 -07:00
htrajan
cab436e9e5
wip
2020-04-16 15:53:51 -07:00
Evan Kranzler
8494e98693
Implemented Yorion, Sky Nomad ( #6407 )
...
* Implemented Yorion, Sky Nomad
* Implemented Yorion, Sky Nomad (but for real this time)
* updated game creation to use the correct deck size for limited
2020-04-16 08:10:18 -04:00