Oleg Agafonov
f9a9a55f7b
Cloud Key - fixed that it doesn't allow to cast cards without full mana available ( #6698 );
2020-07-05 19:39:05 +04:00
Oleg Agafonov
7b57865071
Benthic Explorers - fixed that it doesn't allow to cast spells with opponent's mana ( #6698 );
2020-07-05 06:25:07 +04:00
Oleg Agafonov
e2792881d5
Test framework: added realtime command to check tapped status (checkPermanentTapped)
2020-07-05 06:24:21 +04:00
Oleg Agafonov
69d8fd1898
Battlefield Thaumaturge - fixed that it doesn't allow to cast spells without full available mana ( #6698 );
2020-07-05 01:08:43 +04:00
SpikesCafe-google
8e819ee614
Add unit test demonstrating Amplify bug ( #6778 )
...
* Add unit test demonstrating Amplify bug
Recreate https://github.com/magefree/mage/issues/6776 .
* Update AmplifyTest.java
* Update AmplifyTest.java
2020-07-03 22:48:58 +02:00
LevelX2
299e664191
* Kestia, the Cultivator - Fixed bestow from the Command Zone doesn't attach her to the creature you target ( fixes #6763 ).
2020-07-03 13:17:04 +02:00
Oleg Agafonov
da4a44445b
Additional fixes for #6771 (modal spells resolve order)
2020-07-03 01:46:05 +04:00
Oleg Agafonov
6dccaee9a4
Ghostfire Blade - fixed that it can't be played without full available mana ( #6698 );
2020-07-02 20:37:59 +04:00
Oleg Agafonov
126898f70a
Added test for #4499
2020-07-02 01:25:19 +04:00
LevelX2
41abefa8e4
* Fixed spell's target still legal handling check as it begins to resolve (fixes problem of Sublime Epiphany #6646 ).
2020-07-01 12:57:29 +02:00
Evan Kranzler
00c5162682
fixed some Idol of Endurance bugs, updated tests
2020-06-30 19:20:59 -04:00
Oleg Agafonov
345d10ad82
Fixed annoyed random fails of ThousandYearStormTest
2020-06-30 21:15:32 +04:00
Oleg Agafonov
841692fa6c
Fixed test
2020-06-30 21:01:42 +04:00
Oleg Agafonov
d99b0d7b80
Fixed annoyed random fails of ThousandYearStormTest
2020-06-30 20:56:14 +04:00
Oleg Agafonov
307cddcbee
Correct param name
2020-06-30 20:46:51 +04:00
Oleg Agafonov
429df8cf77
Test framework improves for stack and skips:
...
* Added realtime command to show stack objects: showStack;
* Added realtime command to check stack size or stack objects amount: checkStackSize, checkStackObject;
* Allows to skip stack resolves by steps: waitStackResolved with special oneTime param;
2020-06-30 20:41:48 +04:00
Oleg Agafonov
09bc2575d8
Cost increasing effects - refactor, removed redundant custom effects (related to #6684 and #6698 );
2020-06-30 08:27:29 +04:00
Evan Kranzler
e914c38986
Implemented Idol of Endurance
2020-06-29 20:05:38 -04:00
LevelX2
368faa37dd
* Added test for Dream Leash.
2020-06-29 18:02:18 +02:00
LevelX2
d1e31140cc
* Fixed a problem that unintended allowed to cast spells with alternate cost to cast conditions ( fixes #6739 ).
2020-06-29 14:54:29 +02:00
Oleg Agafonov
90965802d0
Cost increasing effects - refactor, removed redundant custom effects (related to #6684 and #6698 );
2020-06-29 15:39:58 +04:00
Oleg Agafonov
4bdd8910a8
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# Mage.Sets/src/mage/cards/d/DreamLeash.java
2020-06-29 13:32:26 +04:00
Oleg Agafonov
cf3feff76a
Cost reduction effects - refactor, removed redundant custom effects, added card hints;
2020-06-29 13:31:02 +04:00
htrajan
ca29e61b1d
[M21] actually fix Enthralling Hold ( #6746 )
2020-06-29 12:41:46 +04:00
LevelX2
d2d892a7cb
* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) ( fixes #5593 ).
2020-06-27 23:47:04 +02:00
LevelX2
2c745109e4
* Added test for Reyhan, Last of the Abzan related to ( #6688 ).
2020-06-27 10:48:39 +02:00
LevelX2
81d0442ba1
* Added some tests for restoring objects after rollback.
2020-06-27 10:47:27 +02:00
Oleg Agafonov
520d75dba9
* Cost reduction effects - fixed that some cards with cost reduction can't be played (example: Price of Fame, see #6685 , #6684 );
2020-06-27 05:40:45 +04:00
LevelX2
8906f3be7b
* Cloning a face-down creature should produce a plain 2/2 creature ( fixes #3582 ).
2020-06-27 01:01:55 +02:00
LevelX2
029f47ec32
* Phage the Untouchable bug is not reproducable ( closes #3693 ).
2020-06-26 17:50:02 +02:00
LevelX2
166d898168
* Added a test for #4659 - it's not reproducable ( closes #4659 ).
2020-06-26 17:41:10 +02:00
Oleg Agafonov
329f7fd609
Little improves for tests
2020-06-26 18:58:13 +04:00
Oleg Agafonov
6f3a6f1adb
Test for #6720
2020-06-26 14:52:32 +04:00
Evan Kranzler
785be83484
Refactoring cards that mill (WIP, do not merge) ( #6713 )
...
* added mill method
* updated mill effects to use new method
* refactored individual cards
* small updated to Grindstone and Sphinx's Tutelage
* another updated to Grindstone
* fixed a test
* fixed Countermand null check
* more refactoring
* updated dredge ability to use mill
2020-06-24 07:50:00 -04:00
LevelX2
8b5f4f28f0
Merge pull request #6693 from 18ths/force_mirrormade
...
#6618 - Creatures get +1/+1 when we cancel the cast of a spell.
2020-06-24 08:03:57 +02:00
LevelX2
de9ecd58bd
* Added test for Trostani Descordant gain control triggerd ability.
2020-06-23 17:12:22 +02:00
LevelX2
4b14eb3724
* Delirum - Fixed wrong card type count. Added unit test for delirum ( fixes #6704 ).
2020-06-23 10:09:37 +02:00
LevelX2
29e5230469
* Oathbreaker format - Fixed that signate spell didn't return to command zone. Added unit test for oathbreaker format ( fixes #6695 ).
2020-06-23 09:18:40 +02:00
Oleg Agafonov
5ae041f39a
Additional tests for morph and #6680
2020-06-23 09:29:38 +04:00
Oleg Agafonov
6e1da09023
* Morph ability - fixed that card with morph ability marked as playable all the time ( #6680 );
2020-06-23 00:59:17 +04:00
Oleg Agafonov
8667d2a923
* Special mana payments like convoke/delve - fixed that it can't be used to cast card from command zone (example: Tasigur, the Golden Fang, see #6680 );
2020-06-22 20:20:33 +04:00
Oleg Agafonov
cd624b2158
* Special mana payments like convoke/delve - fixed that it can't be used to cast card from graveyard (example: Hogaak, Arisen Necropolis, see #6680 );
2020-06-22 08:34:53 +04:00
18ths
028ea0e04c
added test for copy anthem effect issue
2020-06-21 20:00:53 +02:00
LevelX2
ce0a941156
* Fixed spelling of test command.
2020-06-21 11:50:32 +02:00
LevelX2
313829c826
* Elite Scaleguard - Fixed not working triggered ability ( fixes #6689 ).
2020-06-21 09:10:33 +02:00
Oleg Agafonov
3f2a5fc362
Prepare new release
2020-06-20 11:36:13 +04:00
LevelX2
1dde600cad
* Added test for "Rollback doesn't unflip a newly flipped Jace." The problem is not reproducible ( closes #1973 ).
2020-06-20 09:31:10 +02:00
LevelX2
305dab90b5
* Replaced some card.putOntoBattlefield by player.moveCard... methods ( #4866 ). Added new player.shuffleCardsToLibrary method.
2020-06-20 08:58:29 +02:00
Oleg Agafonov
2e7d01965e
* Madness ability - fixed that it ask about madness cast two times ( fixes #6674 );
2020-06-19 23:42:45 +04:00
Oleg Agafonov
85083a4433
* Devour abilities - fixed that it doesn't trigger simultaneous events after multiple permanents sacrifice ( #6254 , #6273 )
2020-06-19 21:52:31 +04:00
LevelX2
c5cb7b97a7
* Added test for Ajani, Inspiring leader does not trigger Exquisite Blood + Defiant Bloodlord #6464 . Not reprodicable.
2020-06-19 12:59:06 +02:00
Oleg Agafonov
d069bbd544
Code cleanup and test fixes
2020-06-19 13:24:52 +04:00
Oleg Agafonov
5fdf9607ac
Added test for #5121
2020-06-19 13:23:18 +04:00
Oleg Agafonov
ce3f9e80d5
Reworked Improvise ability ( #768 )
2020-06-19 13:22:05 +04:00
Oleg Agafonov
56a5fd5851
Reworked Delve ability ( #768 )
2020-06-19 13:21:03 +04:00
Oleg Agafonov
fb1e284960
Reworked Assist ability ( #768 )
2020-06-19 13:20:32 +04:00
Oleg Agafonov
708b4e872a
Reworked Convoke ability ( #768 , #6636 )
2020-06-19 13:19:27 +04:00
Oleg Agafonov
10cf884923
AI and test framework improved:
...
* Now AI can see and use special mana payments like convoke, delve, improvise pays;
* Now devs can test special mana payments (disable auto-payment and use choices for mana pool and special pays);
* Fixed broken TargetDiscard in tests;
* Fixed broken same named targets in tests;
2020-06-19 13:16:26 +04:00
Oleg Agafonov
c2e7b02e13
Reworked and improved special mana payment abilities (convoke, delve, assist, improvise):
...
* now it can be used to calc and find available mana and playable abilities;
* now tests and AI can use that abilities;
* now it follows mtg's rules and restrictions for mana activation order (rule 601.2f, see #768 );
2020-06-19 13:09:45 +04:00
jeffwadsworth
b84e0c03f8
- Fix test
2020-06-18 17:14:32 -05:00
LevelX2
c41fc0284d
* Fixed missing check for restricting effects of activated abilities of permanents ( fixes #6657 ). I guess that got lost by refactoring get playable abilities.
2020-06-18 22:59:42 +02:00
LevelX2
85709c0a16
* Some rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ). Some added tests.
2020-06-18 01:19:23 +02:00
LevelX2
5411e446e1
* Grip of Chaos - Fixed a problem of handling the target not correctly ( fixes #6344 ).
2020-06-15 22:44:17 +02:00
LevelX2
df42a4695d
* Added test for #6635 .
2020-06-14 15:53:12 +02:00
LevelX2
f7c24e8b7f
* Starfield of Nyx - Fixed that not only controlled permanents are effected. Fixed some layered effects problems ( fixes #6638 ).
2020-06-14 12:22:30 +02:00
Oleg Agafonov
b5f45f395f
Tests: improved showCardInfo to show texts from multiple card names
2020-06-14 04:32:10 +04:00
18ths
1e0ffe95e8
fixed #1219 - Cavern of Souls and Boseiju, Who Shelters All preventing counterspells even after permanent was bounced ( #6634 )
2020-06-12 23:13:42 +04:00
LevelX2
fe8a334ffe
* Added test for #6291 Unlicensed Disintigration.
2020-06-12 15:48:41 +02:00
Evan Kranzler
63851b73a1
Updated commander zone change rules (ready for review) ( #6620 )
...
* updated commander zone change rules
* moved commander tracking into game state
* fixed a zone change error
* fixed some more tests for new commander rule
* updated variable names
* updated a test name
2020-06-12 07:42:36 -04:00
Oleg Agafonov
8902fb1002
Added and fixed tests for Meddling Mage from #6570
2020-06-12 10:15:55 +04:00
18ths
e68a20c5fb
fixed and refactored balance effect ( #6595 )
...
* fixed and refactored balance effect
* inversed logic in balance effect - now players choose cards to keep instead to sacrifice/discard
2020-06-12 01:19:45 +04:00
Evan Kranzler
36b31d097e
reinstated new mill wording
2020-06-10 22:38:59 -04:00
LevelX2
94c8b7a558
* Some comment formatting.
2020-06-10 22:37:47 +02:00
LevelX2
1e36b39434
- Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later.
...
- Simplified and fixed some problems of the handling of the "Until end of your next turn" duration.
- Fixed that some continous effects changed controller but shouldn't dependant from their duration type. Controller chnage will now done duration type dependant.
(that change fixes #6581 in a more general way undoing the effect specific changes of 2e8ece1dbd
).
2020-06-10 22:28:23 +02:00
LevelX2
25802dc105
* Updated some failing tests with old text after fix of 5a17b9665e
.
2020-06-10 22:08:51 +02:00
LevelX2
5c65ee31d9
* Mirari - Fixed that the triggering spell was not copied ( fixes #6338 ).
2020-06-10 10:17:55 +02:00
Oleg Agafonov
a75d08283f
* Split cards - added spliced effects support for fused spells, no more double splice pays ( #6493 , #6549 );
2020-06-10 09:58:21 +04:00
Oleg Agafonov
b38ac2f575
* Split cards - added cost modification effects support for fused spells ( #227 , #2242 , #6603 , #6549 );
2020-06-10 08:28:18 +04:00
LevelX2
eb846c0499
* Added ID name instead of only the name to the replacement effect selector list. Otherwise you can't identify the related source if you have multiple sources with the same name (related #6298 ).
2020-06-09 16:37:42 +02:00
LevelX2
9483bf2ba3
* Added test for #6344 . Problem not reproducable ( closes #6344 ).
2020-06-09 12:48:28 +02:00
johnmeat
3119e7e78c
Fixed Unlicensed Disintegration damage part ( #6614 )
...
* Damage to creature's controller abilities -- fixed that damage part can be skipped if that creature died/destroyed (example: Unlicensed Disintegration, see #6614 )
Co-authored-by: johnm <johnm@WINDOWS-QR5QIIL.lan>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2020-06-09 05:51:58 +04:00
LevelX2
0bdbd36d2d
* Added test from #6349 .
2020-06-08 17:16:12 +02:00
Evan Kranzler
64625654f4
fixed another test failure
2020-06-07 19:37:41 -04:00
Evan Kranzler
3b125def9c
one more test fix
2020-06-07 15:17:28 -04:00
Evan Kranzler
a6a9160139
fixed a fix
2020-06-07 15:08:22 -04:00
Evan Kranzler
47ccb6d07b
fixed some test failures
2020-06-07 14:57:56 -04:00
Oleg Agafonov
ecac9295ec
Additional card fixed for named abilities support, also added face down spells support (see #6569 );
2020-06-05 01:13:17 +04:00
Oleg Agafonov
4b77cb0fa8
* Name card abilities - fixed that it can't find split cards or fused spells with entered name (part of #6603 , #6549 );
2020-06-05 00:06:57 +04:00
Oleg Agafonov
e95ae2675b
Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e
);
...
Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
2020-06-04 23:47:50 +04:00
LevelX2
7594c4144c
* Ignoring failing test again.
2020-06-04 12:25:16 +02:00
LevelX2
d4dbf33d19
* Some minor code changes.
2020-06-04 10:57:36 +02:00
Oleg Agafonov
95075cf33e
Additional fix flashback and split cards (see cce467a5ec
)
2020-06-04 11:34:59 +04:00
Oleg Agafonov
cce467a5ec
Additional fix and simplified for playable abilities (see comments b94344341b
)
2020-06-04 03:21:18 +04:00
LevelX2
bd40d90286
Merge pull request #6590 from 18ths/world_rule_range_of_influence
...
fixed world rule with range of influence
2020-06-03 22:39:56 +02:00
LevelX2
75d0926f4b
* Some minor changes.
2020-06-03 18:06:03 +02:00
LevelX2
238152d6c4
Merge origin/master
2020-06-03 15:08:42 +02:00
LevelX2
07386cce8d
* Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect ( fixes #6571 ).
2020-06-03 15:07:52 +02:00
Oleg Agafonov
b94344341b
Improved playable abilities and split cards:
...
* Now human player uses same code for playable abilities search as test framework (old version used different code, so it could not work in one of the modes);
* Split cards - improves playable highlights;
* Split cards - fixed that it doesn't work with dynamic added abilities like flashback (#6327 , #6470 , #6549 );
2020-06-03 12:44:58 +04:00
Oleg Agafonov
121dc3501e
* Split cards - fixed not working combo with suspend/delay abilities ( #946 , #6549 );
2020-06-01 09:41:48 +04:00
Oleg Agafonov
e7684e4bba
Test framework improves:
...
* added command to check graveyard count command;
* added wrong cast/activate command auto-checks in strict mode;
2020-06-01 09:37:17 +04:00