Commit graph

2040 commits

Author SHA1 Message Date
LevelX2
27ced167fb * Added logic to add permitting object to play/cast events. 2018-05-27 23:47:57 +02:00
LevelX2
b28bf51c02 * Reworked some more card movement handling (#4866). 2018-05-26 22:39:20 +02:00
Evan Kranzler
07886811f0 Merge branch 'master' of https://github.com/magefree/mage 2018-05-25 19:37:56 -04:00
Evan Kranzler
ac6c68180a Replaced more mana pool errata 2018-05-25 19:37:54 -04:00
LevelX2
fcc6174e5e Some null exceptions checking and fixed some other minor problems. 2018-05-26 01:22:28 +02:00
LevelX2
3972695428 * Some changes to improve mana use of AI. 2018-05-21 11:50:49 +02:00
L_J
994771049c
PlayerStub declareBlocker fix 2018-05-19 08:43:42 +00:00
L_J
bd2a2eebf4
TestPlayer declareBlocker fix 2018-05-19 08:42:07 +00:00
LevelX2
08b9f61749 Removed wrong import in TestPlayer.java. 2018-05-15 14:31:37 +02:00
Oleg Agafonov
ec4bee43d2 * Daxos's Torment - fixed that it can't get Vampire type from Mephidross Vampire; 2018-05-14 02:42:57 +04:00
Oleg Agafonov
4851ba9e84 Test framework: added commands for real time checks/assertions:
* new checks: color, subtype, ability, PT, permanent and hand count;
 * more info in #4936;
2018-05-14 02:31:19 +04:00
LevelX2
21e5591e29 * Some rework of handling of mana effects. 2018-05-13 22:52:14 +02:00
LevelX2
74f05d438f * Fixed that cast conditions of legendary sorceries were checked correctly if you cast a card owned by another player e.g. from exile (fixes #4921). 2018-05-10 08:55:10 +02:00
LevelX2
dcd3e7c039 * Some more fixed/reworked card movement handling. 2018-05-08 23:46:34 +02:00
LevelX2
df987049c0 * Fixed some card movement (fixes #4910). 2018-05-08 18:01:15 +02:00
LevelX2
8afd51fa04 Merge origin/master 2018-05-07 00:45:05 +02:00
LevelX2
bb15176a84 * Fixed token ability (id handling) and token cardType (reset was not correctly done) handling (this fixed problems with copying Planeswalker with Helm of the Host). 2018-05-07 00:44:32 +02:00
Oleg Agafonov
72314a9512 * Fixed 8 cards with "becomes creature attached" effect that it adds colors instead replace it;
* Affected cards: Awaken the Ancient, Corrupted Zendikon, Crusher Zendikon, Deep Freeze, Guardian Zendikon, Living Terrain, Vastwood Zendikon, Wind Zendikon;
2018-05-06 19:07:45 +04:00
Oleg Agafonov
858f210a83 Test framework: added assert color; 2018-05-06 18:57:06 +04:00
Evan Kranzler
7edcec0dc1 fixed ability word text formatting 2018-05-05 14:05:04 -04:00
LevelX2
cddd81123b Some changes related to #4893. 2018-05-03 01:33:21 +02:00
Oleg Agafonov
c24ba742f6 Fixed equal or == errors -- 23 cards and more (see #4407) 2018-04-28 21:24:48 +04:00
LevelX2
7b2ff38225 * Grasp of Fate - Fixed rule text. Fixed that exiled permanents did not return to battlefeild if the Grasp left the battlefield because its owner lost or left the game. 2018-04-24 17:50:35 +02:00
LevelX2
6ebd715e17 * Some minor clean ups. 2018-04-24 11:38:25 +02:00
LevelX2
6bd8f52b66 * Fixed a problem of becomes ColorTargetEffect that causes objects to not always reset to original color. 2018-04-24 11:35:33 +02:00
Oleg Agafonov
dc5908e7f1 Return some ignored tests after massive texts replacements, added new tests for "any target" spells (see prev commit); 2018-04-22 17:54:43 +04:00
Oleg Agafonov
23becf1775 Texts update: to target creature or player => to any target 2018-04-22 08:15:40 +04:00
Oleg Agafonov
6850364fd3 Return some ignored tests after massive texts replacements; 2018-04-22 05:24:08 +04:00
Oleg Agafonov
4e12b06bc7 Fixed not working opponent or planeswalker filter (count all permanents instead planeswalkers); 2018-04-22 04:58:24 +04:00
Evan Kranzler
7deb521a65 more mana pool errata 2018-04-21 18:36:22 -04:00
Evan Kranzler
5c73158708 one more skip 2018-04-20 20:28:50 -04:00
Evan Kranzler
b738141070 skipping some more tests, the issue is with the testing framework and not the game engine 2018-04-20 20:20:23 -04:00
Evan Kranzler
16c081dbf5 fix all the tests 2018-04-20 20:10:26 -04:00
Evan Kranzler
ec3007d141 a few more changes to help with tests 2018-04-20 18:51:15 -04:00
Evan Kranzler
e51b63aea8 a few changes to help with tests 2018-04-20 18:02:33 -04:00
Evan Kranzler
d290c7f26b updated TargetPlayerOrPlaneswalker to be a subclass of TargetPlayerOrPermanent (as well as the respective filters) 2018-04-20 13:34:35 -04:00
Evan Kranzler
92bf8b77de fixed a few tests 2018-04-20 12:58:04 -04:00
Evan Kranzler
5fe607e852 updated targeting for cards that damage 2018-04-19 11:45:20 -04:00
Evan Kranzler
3c2a8ee17d refactored Player.setLife() to include source, some more changes 2018-04-18 21:14:05 -04:00
Evan Kranzler
3798f34c38 refactored Player.gainLife() to include source 2018-04-18 20:30:59 -04:00
Evan Kranzler
ebc6362279 fixed some tests 2018-04-16 19:21:30 -04:00
Oleg Agafonov
a837a4f0f0 Fixed broken tests after mana texts changes 2018-04-16 01:35:37 +04:00
Evan Kranzler
50b5377a8e fixed mana pool errata 2018-04-15 14:30:01 -04:00
Evan Kranzler
41c9b08107 some more fixes 2018-04-15 14:13:44 -04:00
Evan Kranzler
ef33472ee5 fixed some tests and text 2018-04-15 13:50:48 -04:00
Evan Kranzler
df06e9cbf6 temporarily disabled the color-change test(a fix may take a while) and fixed some errors in the Dominaria file 2018-04-14 19:17:57 -04:00
LevelX2
8523d85fb7 * Added a test if color change is reset correctly if target moved zones later (not fixed yet). 2018-04-13 15:25:30 +02:00
LevelX2
03f5b8c2da * Vindictive Lich - Fixed that it did only execute the first effect (fixes #4742). 2018-04-10 23:17:19 +02:00
LevelX2
9b0d130603 * Added tests for #4740. 2018-04-10 11:19:41 +02:00
spjspj
04f6fb5ae0 Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 20:16:50 +10:00
igoudt
49ee8f9856 add 3 DOM cards, added a token, updated card text 2018-04-08 02:16:52 +02:00
Oleg Agafonov
f6b8d0fea6
Merge pull request #4707 from delftswa2018/feature/SOLID-fix-in-Token-classes
SOLID violation fix in token classes
2018-04-04 18:31:52 +04:00
Marc Zwart
3e32287f00 fixed Token/TokenImpl imports and references 2018-04-03 14:05:41 +02:00
Marc Zwart
d4d8a04694 Extracted Token interface and renamed Token implementation to TokenImpl + renamed tests 2018-04-03 14:04:08 +02:00
LevelX2
1e2e53073c * Deep Analysis - Fixed that its flashback costs did not work with mana casting cost modification effects (fixes #4677). 2018-04-02 15:30:57 +02:00
igoudt
00f91391e9 Homarid Drake, reprints, and rewriting his or her to their 2018-03-22 16:52:26 +01:00
LevelX2
4afdcc860a * Alhammarret, High Arbiter - Fixed not working ability that prevents spell casting (fixes #4561). 2018-03-18 23:38:24 +01:00
LevelX2
d29707bdea * Morph - Fixed that turning creatures face up didn't restore their subtypes (fixes #4566). 2018-03-18 19:37:25 +01:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
igoudt
bd4b5f6300 add Jhoira Weatherlight Captain + tests 2018-03-18 11:55:50 +01:00
igoudt
ddf568679f added 3 Dominari cards, benalish marshal, charge, knight of grace, added a new condition and a new ability 2018-03-18 00:22:03 +01:00
LevelX2
442130beb6 Some minor changes. 2018-03-17 23:40:36 +01:00
igoudt
1405bc87ae unit test shapestealer #2 2018-03-16 18:49:25 +01:00
igoudt
d982e215d6 added shape stealer unittest 2018-03-16 18:47:20 +01:00
LevelX2
b035d85f98 * Fixed a problem that triggered abilities that face down permanents got from other sourced did not trigger (fixes #4571). 2018-03-16 15:06:15 +01:00
LevelX2
8b8b3752e8 * It That Betrays - Fixed that target handling of second triggered ability did not work correct (fixes #4568). 2018-03-16 13:13:25 +01:00
igoudt
5ba017a19b Merge branch 'master' of https://github.com/magefree/mage 2018-03-15 09:34:26 +01:00
igoudt
c3e080141b test for #4618 2018-03-15 09:34:13 +01:00
Jeff
55164eda28 - Fixed Defiant Vanguard. It works with Cloudshift type effects now also. @4572 2018-03-14 17:57:04 -05:00
LevelX2
dac8f2dfe8 Fixed a bug of AI not handling pass action correctly so the AI got passive. Added AI possibility to act after blockers are declared (eg boost for blocking or blocked creatures). 2018-03-10 19:59:59 +01:00
LevelX2
17afa3b3c1 * Added a test. 2018-03-09 15:51:31 +01:00
LevelX2
8c8b4ce019 * Added a check if life of players is going down during infinite loop check. Is so no Draw check message is shown (fixes #4557). 2018-02-28 17:24:42 +01:00
LevelX2
5f98cb685e * Hushwing Gryff - Fixed that log message was sent out too often (fixes #4548). 2018-02-26 16:17:16 +01:00
LevelX2
ba483dd87a * Added a test for the new Blood Moon rule (set to @Ignored) because new rule is not implemented. 2018-02-25 21:59:06 +01:00
LevelX2
2fceafda93 * Fixed a bug that mana in the mana pool could not be used to pay mana costs that could only be payed with "you may spend mana as thought" effects (fixes #2581). 2018-02-25 21:53:47 +01:00
LevelX2
3d372e7100 * Fixed bug of Defiant Vanguard not destroying aby creatures from blocking. Added test. 2018-02-24 12:23:50 +01:00
Oleg Agafonov
5b0e71021d Fixed compile error on getFixedTarget and failed test on new lower names 2018-02-23 16:16:47 +04:00
LevelX2
c5cbdcf68f * Fixed some target pointer handling (fixes #4540). 2018-02-20 17:57:23 +01:00
LevelX2
89b6aeacd6 * Added a test related to #4539. 2018-02-20 16:16:26 +01:00
LevelX2
71ed488c1e * Some deck format tests changed/added. 2018-02-18 18:31:10 +01:00
LevelX2
d80d588963 * Reworked flashback ability (fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447). 2018-02-18 02:52:16 +01:00
LevelX2
fe2eec6553 * Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. It was related to manipulating spellAbility and not copying spellAbility correctly during states copies. (related to #4428). 2018-02-17 11:54:57 +01:00
LevelX2
d10d6361ac * Some minor chnages. 2018-02-14 22:57:57 +01:00
LevelX2
6e4b4a7b69 * Added test for issue #4428 (Animate Dead). 2018-02-13 10:33:08 +01:00
LevelX2
4e4d466549 * Added a test. 2018-02-12 16:56:25 +01:00
LevelX2
6aed62cf02 * Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature. 2018-02-12 16:28:44 +01:00
LevelX2
a85fa82de0 * Bestow - Fixed a problem that if the target of a bestow enchantment aura got illegal, the bestow permanent did not chnage back to be a creature. 2018-02-12 15:49:16 +01:00
LevelX2
f0f407457e * Subtypes of tokens were not set back correctly after a subtype changing effect did end (e.g. Arcane Adaptation). 2018-02-12 14:45:05 +01:00
LevelX2
a5f24dfa07 Added tests for scavenge keyword. 2018-02-07 15:36:08 +01:00
LevelX2
557ac244d3 * Fixed that Sift Through Sands failed randomly (fixes #4463). 2018-02-07 11:00:51 +01:00
LevelX2
88d4e2b965 * Bushido - Fixed that it triggerd wrongly for each blocker instead of only once if blocked. 2018-02-04 21:13:07 +01:00
LevelX2
0044c9df78 Added converge test with artifact mana sources. 2018-02-04 20:33:37 +01:00
LevelX2
b752eacfaa * Optimized handling and call of player.choose choice to prevent problems if a player disconnects or left a game (#4263). 2018-02-04 17:51:12 +01:00
LevelX2
4dd196f373 * Fixed some problems with getting cards at random from collection that could cause loops. 2018-02-04 12:27:08 +01:00
LevelX2
55b66315af * Some formatting. 2018-02-03 10:49:08 +01:00
Oleg Agafonov
b114eaa828 Tests: added ai vs ai load testing 2018-01-28 15:12:00 +04:00
Oleg Agafonov
9268281c4b Tests: fixed random gen deck 2018-01-27 15:49:24 +04:00
Oleg Agafonov
78ff3c3714 Tests: added game start mode to load testing 2018-01-27 14:52:34 +04:00
Oleg Agafonov
85d8d665aa Tests: rewrite load tests for server stability and performance testing (see #4448) 2018-01-27 14:02:24 +04:00
Oleg Agafonov
ba4fee11f6 Fixed weird errors with server lost of player priority on lagged games (see #4448) 2018-01-27 13:59:38 +04:00
Achilles
6c59c2e4fd - Added extra test for Starfield of Nyx. 2018-01-16 17:48:26 -06:00
Achilles
6da1112a89 - Code by Noxx to address the Blood Moon/Urborgtoy layering issue. Layer test updated. 2018-01-15 18:47:42 -06:00
Achilles
7ade17595d - Aftermath keyword works again. Added test for Aftermath keyword. 2018-01-12 23:58:38 -06:00
Oleg Agafonov
af113d4ed1 Fixed cards that broken whole server (see #4402) 2018-01-12 21:23:49 +04:00
Oleg Agafonov
7c2511355e Tests: added checks for errors on card loading (see #4402) 2018-01-12 21:10:10 +04:00
Oleg Agafonov
4c3425d29c * Masters Edition IV - Fixed urza's special lands in boosters 2018-01-12 14:20:20 +04:00
Radoslaw Sypen
29a889b236 Merge branch 'master' of github.com:rsypen/mage into fix_tests_not_passing 2018-01-12 10:42:50 +01:00
Radoslaw Sypen
88527987cc Fixed ItThatBetrays and Barrin, Master Wizard broken effects, added new test for Emrakul's annihilator trigger 2018-01-12 10:33:11 +01:00
Oleg Agafonov
79bdd2ca8f Tests: fixed server load test for simple connection and game starting 2018-01-10 20:53:25 +04:00
Oleg Agafonov
8e3b610a0c Tests: fixed performance problem (x20 speed up, no need to call full garbage collector manually) 2018-01-09 19:27:25 +04:00
Mathieu Pouedras
096f2c0e51 Implements Brood of Cockroaches 2018-01-08 10:35:27 +01:00
Oleg Agafonov
3d53d28f5e Fixed AI infinite loop on wrong answers input (tests affected) 2018-01-04 18:14:22 +04:00
Oleg Agafonov
a37cd4036c Test updated 2018-01-04 04:58:52 +04:00
Oleg Agafonov
d75974efd0 Master Thief: fixed wrong gain control on battle instead on enter battlefield 2018-01-04 04:32:42 +04:00
Oleg Agafonov
eae85e71bc UI: added new cheat engine for manual testing (see #4334) 2018-01-04 01:35:33 +04:00
Oleg Agafonov
3dda5712db AI: fixed not working choice with key-value dialogs, random refactor 2018-01-04 00:23:20 +04:00
LevelX2
3d50213f46 Added test for #4333 - problem non-reproducible yet. 2018-01-03 15:36:43 +01:00
LevelX2
bc490ef91a Added Spellweaver Volute. 2018-01-02 23:48:07 +01:00
LevelX2
e81f6c5e90 * Unearth - Fixed that a pahsed out creature were wrongly exiled by unearth. 2017-12-30 19:15:33 +01:00
LevelX2
6d17199129 * Toxin Sliver - Fixed that the damaged creature was not destroyed. 2017-12-28 15:57:31 +01:00
LevelX2
d85637336e * Cabal Ritual, Gemstone Caverns, River of Tears - Fixed a problem that the tap for mana event was sent twice for theses lands (fixes #4288). 2017-12-28 12:57:16 +01:00
LevelX2
1f801d24df Updated Naga Vitalist Test. 2017-12-28 12:13:20 +01:00
Oleg Agafonov
7954031f41
Merge pull request #4283 from JayDi85/ui-choose-new
Added new choose dialog
2017-12-28 02:59:09 +04:00
JRHerlehy
63cea560f3 Rsolves #4287
Test included to verify functionality.
2017-12-27 14:54:46 -08:00
Oleg Agafonov
2d48e14960 Tests: added error proof tests on "Vorinclex, Voice of Hunger fire up two times on mana tap instead one" 2017-12-28 02:29:31 +04:00
Oleg Agafonov
cdec4fe280 Tests: added error proof tests on "can't see new echanted land ability if it was added on same step" (Naga Vitalist) 2017-12-28 02:24:37 +04:00
Oleg Agafonov
7f1db2ef16 Tests: fixed dependence on random sort of ManaOptions result; 2017-12-28 02:18:54 +04:00
Oleg Agafonov
68c6551188 Fixed cards with any color lands produce ability:
* Fixed ManaOptions result (no more duplicated records with same options);
  * Fixed mana types searching (now mana search return {Any} type too);
  * Fixed cards: Fellwar Stone, Harvester Druid, Reflecting Pool (#4125), Sylvok Explorer, Exotic Orchard (#3374), Naga Vitalist;
2017-12-28 02:15:49 +04:00
Oleg Agafonov
8fe1c46ade Tests: fixed wrong assertManaPool assert messages 2017-12-28 01:57:37 +04:00
LevelX2
ac7e6e0f86 * Blatant Thievery - Fixed a problem of AI target handling. 2017-12-24 13:05:28 +01:00
LevelX2
1d2132648b * Augur of Bolas - Fixed a problem with AI that can't choose the card from libraray. 2017-12-24 11:23:33 +01:00
LevelX2
6c93ce9c27 * Mox Diamond - Fixed that the handling of token copys (e.g. by Mirrorworks) did not work correctly. 2017-12-24 11:08:49 +01:00
LevelX2
cfadfe9942 * Fixed a problem that subtypes were still present (e.g. for spell cost reduction) for cards cast face down (fixes #4277). 2017-12-24 01:07:35 +01:00
LevelX2
43c732c751 [RIX] Added Vona's Hunger. 2017-12-21 17:08:24 +01:00
Oleg Agafonov
503e082eaa Fixed test after card number changed 2017-12-20 20:42:32 +04:00
spjspj
f5d16a930f
Merge branch 'master' into master 2017-12-10 21:54:02 +10:00
spjspj
8e3daf54a9 Start adding in Dice Roll effects 2017-12-10 22:49:55 +11:00
Oleg Agafonov
f09a541282 - fixed test 2017-12-09 21:26:22 +04:00
LevelX2
ab8bcd92c2 * Some minor changes. 2017-12-03 17:39:00 +01:00
LevelX2
9e4beb6b51 * Nettling Impl - Fixed that the conditional delayed destroy ability did not work corretly (fixes #4142). 2017-11-03 14:59:26 +01:00
LevelX2
919ec2fade Merge origin/master 2017-10-21 16:14:14 +02:00
LevelX2
58d3fc2328 Fixed player leaving/conceding handling. 2017-10-21 16:13:45 +02:00
Oleg Agafonov
6605c212e4 Update AjaniTest.java
typo comment
2017-10-17 02:30:12 +04:00
Evan Kranzler
54b8f10c3c text fixes and test fixes to fix how tests test text, then more text next 2017-10-07 16:08:06 -04:00
LevelX2
0714ae39dc * Hope of Ghirapur - Fixed a problem with check if current object has daone the damage. 2017-09-23 19:16:21 +02:00
Evan Kranzler
356737075a Revert "Skulk is now singleton"
This reverts commit 6ca03a339a.
2017-09-17 19:57:54 -04:00
LevelX2
53324c0f4d Reverted making Menace a MageSingleton. 2017-09-16 10:38:10 +02:00
Evan Kranzler
6ca03a339a Skulk is now singleton 2017-09-13 20:38:29 -04:00
Evan Kranzler
b83e12f51c Menace is now a singleton like other keywords 2017-09-13 15:38:02 -04:00
Evan Kranzler
8552efe907 fixed Arcane Adaptation test 2017-09-09 12:39:22 -04:00