Commit graph

5172 commits

Author SHA1 Message Date
fireshoes
e9f66ae65a Merge commit 2016-07-11 11:37:58 -05:00
fireshoes
1dfed9b1c8 [EMN] Added MeldEffect to Gisela and Hanweir Battlements. Changed Brisela and Hanweir, the Writhing Township to MeldCard. Added missing TapSourceCost to Hanweir Battlements. Added missing ability.addEffect to Chittering Host. 2016-07-11 11:32:28 -05:00
LevelX2
1b2f1efb00 Merge pull request #2061 from Dilnu/master
Implement 6 Cards and tests for two of them.
2016-07-11 18:23:00 +02:00
LevelX2
54ad8a6ec0 MeldCard prevented possible NPE during test project build. 2016-07-11 17:10:14 +02:00
emerald000
e1b3428a39 [EMN] Implemented basic Meld functionality. 2016-07-11 04:49:40 -04:00
Samuel Sandeen
6cf04e9bd2 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Mage.Sets/src/mage/sets/gatecrash/Hindervines.java
#	Mage.Sets/src/mage/sets/timeshifted/Darkness.java
2016-07-10 19:01:20 -04:00
samuelsandeen
f9b0befac3 Implement several cards and tests for some of the more complex cards.
This also makes a small change to AbilityImpl's handling of variable 
costs which may not be needed.
2016-07-10 18:39:42 -04:00
Quercitron
712316d8ff [EMN] Added Thirsting Axe. 2016-07-10 18:41:36 +03:00
LevelX2
b2bd87b9f4 [EMN] Some fixes to red cards. 2016-07-10 10:09:22 +02:00
LevelX2
771f2c4fb9 [EMN] Added the missing red cards (some untested). 2016-07-09 21:24:58 +02:00
LevelX2
7c0b11c641 [EMN] Added the missing white cards (without meld). 2016-07-09 18:16:56 +02:00
LevelX2
4c363bee23 [EMN] Added the missing green cards. 2016-07-09 15:39:59 +02:00
LevelX2
4818830e5c [EMN] Added the missing blue cards. 2016-07-08 23:10:12 +02:00
LevelX2
753e7dfb2c [EMN] Added some blue cards. 2016-07-08 21:37:24 +02:00
LevelX2
4522eda79c Fixed a bug of PutTokenOntoBattlefieldCopyTargetEffect causing Myriad tests to fail. 2016-07-08 12:14:38 +02:00
fireshoes
b32b2aa4da [EMN] Added several cards. 2016-07-04 22:51:51 -05:00
drmDev
dfece2d268 small fix on default values 2016-07-04 10:11:34 -04:00
drmDev
0c747a1d41 adjusted default values for power and toughness 2016-07-04 10:08:30 -04:00
drmDev
8a4a1933b1 Soul Separator fixes 2016-07-04 06:26:26 -04:00
drmDev
eb8519cd78 Merge remote-tracking branch 'upstream/master' 2016-07-04 04:16:33 -04:00
drmDev
a4dc6a12b8 Soul Separator (EMN) 2016-07-03 21:27:33 -04:00
LevelX2
7f4fc245cd * Fixed some cards that choose a subtype as entering the battlefield that did not work for copied permanents (e.g. Brass Herald for Mormir format). 2016-07-03 21:43:12 +02:00
LevelX2
fd60e43a03 * Fixed a problem with UNDO/rollback setting the wrong active player (fixes #2046). 2016-07-03 18:14:18 +02:00
spjspj
26d38f0773 spjspj - Add the option of having a .dck file as a cube 2016-07-04 00:20:31 +10:00
drmDev
e1bd9a5331 EmrakulsEvangel fix 2016-07-03 06:22:32 -04:00
LevelX2
b85af92942 * Fixed bug concerning Escalate's mana cost. 2016-07-03 10:30:18 +02:00
drmDev
41326affb5 Emrakuls Evangel (EMN) 2016-07-03 04:09:46 -04:00
emerald000
2e3f963363 [EMN] Implemented Escalate. Added Blessed Alliance. 2016-07-02 03:08:39 -04:00
emerald000
c8790f34ad [EMN] Fixed Emerge not caring about timing restrictions. 2016-07-02 02:12:39 -04:00
LevelX2
2874996994 Merge pull request #2032 from draxdyn/hold_priority
Hold priority on Ctrl+click
2016-07-01 16:00:20 +02:00
emerald000
3ca28d2eb6 [EMN] Implemented Emerge. Added Elder Deep-Fiend. 2016-07-01 01:15:56 -04:00
draxdyn
a7409f3d08 Hold priority on Ctrl+click
In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.

Hence, automatically passing priority is the only comfortable setting.

However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.

This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.

A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.

The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.

The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.

This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.

It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
fireshoes
d844c6056a [EMN] Added 6/29 spoilers to mtg-cards-data.txt. Implemented several cards (will be testing with the clearImage fix in). 2016-06-29 10:01:00 -05:00
drmDev
9deb1bd0da Ignition Team implementation (requested card) 2016-06-29 03:21:40 -04:00
LevelX2
f7cecdf050 Merge pull request #2033 from draxdyn/f6
Add support for F6
2016-06-28 09:16:09 +02:00
fireshoes
fd29307ad4 [EMN] Added additional 6/27 spoilers to mtg-cards-data.txt Fixed Identity Thief's translated name. Implemented several new EMN cards. Fixed rules text on several tap and don't untap cards. 2016-06-27 19:33:05 -05:00
spjspj
2eb68403cf spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:54:59 +10:00
draxdyn
62d5d45a45 Add support for F6
Skips everything until next turn, except for declare attackers and blockers.

F11 and F9 are a better design, but F6 is provided for compatibility with
established conventions.

There is currently no GUI button for it.
2016-06-24 21:34:30 +02:00
LevelX2
185f56a7da * Fireblast - Fixed that a wrong text was shown for the land sacrifice. Also that the spell was wrongly marked as castable also if only one mountain was on the battlefield. 2016-06-20 16:23:03 +02:00
LevelX2
c15719b36b Fixed the transform message shown in the game log. 2016-06-20 16:21:52 +02:00
LevelX2
e74f5995cb Fixed some more possible null pointer exceptions. 2016-06-18 14:46:35 +02:00
LevelX2
7e9d285a49 Fixed some possible null pointer exceptions. 2016-06-18 12:56:25 +02:00
LevelX2
34668ba5d9 Fresh Meat, Caller of the Claw - Fixed problem with watchers using the same internal name. 2016-06-18 11:34:39 +02:00
LevelX2
6a973f1f7b Some minor changes. 2016-06-17 18:50:57 +02:00
LevelX2
e334d85078 * Willbender - Fixed that target of abilities could not be changed. 2016-06-17 15:11:05 +02:00
shootbot
1bae2b0b1e Fixed Leeching Sliver bug
Following bugs fixed:
No life loss from a trigger when Leeching Sliver attacks a planeswalker
No life loss from a trigger when Leeching Sliver doesn't attack a player
and another sliver does
2016-06-16 19:51:20 +06:00
spjspj
51a1c8d345 spjspj - Fixes for KormusBell not creating 1/1s from swamps. Copies of ContinuousEffect weren't having dependendToType set (was defaulting to null). Add addDependencyType to UrborgTombOfYawgmoth and setDependedToType to KormusBell. 2016-06-14 22:30:06 +10:00
spjspj
b751e69eec spjspj - Fix possible npe for Clockspinning and change return code from apply. Also fix possible npe for adding counters 2016-06-09 01:23:19 +10:00
LevelX2
187866c979 Awaken - Fixed a problem with the rule text of cards with Awaken. 2016-06-05 12:35:00 +02:00
LevelX2
85bc7549fa * Added Custodi Squire (2 votes), Nightshade Assassin (2 votes), Seize the Day (2 votes) from the Card Requests - JUNE list. 2016-06-04 12:21:47 +02:00
Alex Marcotte
95e4e3ea29 Text import will automatically start sideboard after a single blank line. Added a JUnit test for TxtDeckImporter. 2016-05-30 23:03:43 -04:00
LevelX2
266a0870ca Xmage 1.4.12v0 2016-05-29 10:59:39 +02:00
LevelX2
fc4133e098 Merge pull request #1952 from aastrand/master
Make it possible to play lands using hideaway
2016-05-29 10:18:45 +02:00
LevelX2
9953107171 Some changes to Lost Auramancers. 2016-05-29 09:22:03 +02:00
Kranken
5f7d710b5e Make sure lands via hideaway respects 305.2 2016-05-28 14:07:40 +02:00
LevelX2
24fe679c34 * Commander mulligan - changed to Vancouver mulligan rule. 2016-05-26 15:33:41 +02:00
Kranken
f06e6a7bbb Make it possible to play lands using hideaway
Previously lands were not playable due to the
ignoreTimings flag being set to false.
Added checks for the hideaway rulings regarding lands.
2016-05-25 20:43:17 +02:00
LevelX2
b2d136a940 Merge pull request #1940 from wetterlicht/master
Implemented various Darksteel cards
2016-05-23 13:19:05 +02:00
LevelX2
f44987aa37 * Fixed that Suspend was handled as activated ability for increase/decrease of mana activation costs. 2016-05-22 16:02:10 +02:00
Quercitron
f815148424 * Runeflare Trap - Fix alternative cost condition (fixes #1943). 2016-05-20 03:26:42 +03:00
LevelX2
d4d486458f Merge pull request #1942 from magefree/rating-system
Rating system
2016-05-18 16:29:25 +02:00
Nathaniel Brandes
95b2d76ab1 Fix countering of spell copies. 2016-05-18 02:33:16 -07:00
Quercitron
c781728b97 Add rating to the client (#1498) 2016-05-17 17:27:43 +03:00
Quercitron
972d59aa37 Add user rating using Glicko rating system (#1498) 2016-05-17 17:22:14 +03:00
Nathaniel Brandes
11158d5fa4 Fix casting spell with no cost.
Ancestral visions should now correctly not be castable with Jace,
Telepath Unbound and be castable for free with Sins of the Past and its
ilk.
2016-05-17 00:59:53 -07:00
Nathaniel Brandes
9e4442547d Fix additional costs with Flashback. 2016-05-17 00:20:51 -07:00
wetterlicht
140d7e9376 Added Filter to BecomesBlockedByCreatureTriggeredAbility 2016-05-16 22:57:28 +02:00
LevelX2
20138891fe * Fixed that a delayed sacrifice source effect could create a null pointer exception. 2016-05-16 11:07:18 +02:00
LevelX2
88e744c04c * Some fixes to tests and sacrifice cost. 2016-05-15 20:33:06 +02:00
spjspj
f9e363fb30 spjspj - Update Rich Man draft to allow Random packs 2016-05-15 23:52:13 +10:00
spjspj
5ee4b5193e spjspj - Modify Rich Man draft to be random 2016-05-15 18:50:59 +10:00
Fenhl
4b113afe64 Merge pull request #1933 from fenhl/parallel-evolution
Implement Parallel Evolution
2016-05-14 06:51:38 +00:00
Nathaniel Brandes
06ec3f16ac Deprecated cards function caller move, part 2.
Now with less accidental riders.
2016-05-13 23:30:19 -07:00
Nathaniel Brandes
5e6d8f49a7 Correct function change. 2016-05-13 23:25:51 -07:00
Nathaniel Brandes
4b6bbacd8c Migrated some card moving callers to non-deprecated method.
Since the function the were calling just calls into the non-deprecated
method, this is a low risk change.
2016-05-13 23:20:03 -07:00
Nathaniel Brandes
bd51cd5f77 Cleanup Dredge. 2016-05-13 23:01:25 -07:00
Fenhl
3594ff6fb8 Fix a typo in the PutTokenOntoBattlefieldCopyTargetEffect docs 2016-05-14 05:50:30 +00:00
Nathaniel Brandes
bceda744fd Fix JTMS 0 Loyalty ability to use Brain Implementation.
As it is the exact same ability, implementing it twice slightly
differently made no sense. Now there is a single implementation for both
of them.
2016-05-11 02:29:06 -07:00
Nathaniel Brandes
43205b6f46 Fix Angel of Jubilation.
The Angel now properly only restricts the sacrifice of creatures.
2016-05-09 00:26:02 -07:00
Nathaniel Brandes
08252e4e6c Removed redundant interface implementation. 2016-05-07 05:33:54 -07:00
Quercitron
596e2f7f19 Fix DoIfCostPaid effect when it is not optional. 2016-05-02 16:06:56 +03:00
LevelX2
993e1aaebf * Fixed generation of double faced cards of SOI boosters (fixes #1810). 2016-05-01 12:50:47 +02:00
LevelX2
773decf593 * Fixed a problem with the AI handling of TARGETED event (e.g. Silverfur Partisan not triggering - fixes #1916). 2016-04-30 11:42:01 +02:00
emerald000
9d380331d7 Removed choices that should not be made while casting of a spell.
For example: color choices for protection abilities.
2016-04-28 01:32:48 -04:00
LevelX2
3d740a69dd * Bound by Moonsilver - Fixed tooltip text. 2016-04-27 23:40:18 +02:00
fireshoes
27bce84e5c Added several cards. Changed LoseAbilityTargetEffect to use targetPointer. 2016-04-27 12:38:52 -05:00
LevelX2
6a03522ee8 * Unearth - Fixed a problem with exiling the unearthed creature (fixes #1912). 2016-04-27 16:52:15 +02:00
LevelX2
9fcefc8cd7 Some minor changes. 2016-04-26 12:00:20 +02:00
LevelX2
e2a8ddef0f Merge pull request #1905 from KWottrich/clean-up-java-imports
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60 xmage 1.4.11v0 2016-04-26 00:59:03 +02:00
Kenny Wottrich
6c84692a9b Add last few unused imports, which also had character encoding issues with Eclipse 2016-04-24 20:19:50 -05:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
LevelX2
d626b072cd * Myr Superion - Fixed that its mana costs could not be decreased by convoke. 2016-04-24 12:34:35 +02:00
spjspj
8c912851dd spjspj - Update SourceHasRemainedInSameZoneCondition with new constructor that passes in game 2016-04-22 08:32:09 +10:00
LevelX2
0c0dd82480 * Some changes to activation count and sacrifice source triggers. 2016-04-21 17:13:57 +02:00
LevelX2
06d3b929a2 Merge pull request #1891 from Marco-Marin/master
Fem + Fixes
2016-04-21 12:01:57 +02:00
LevelX2
eb960a34ad * Dragon Whelp - Made the activation handling more reusable friendly and object sensitive (zone change counter). 2016-04-21 11:46:02 +02:00
drmDev
181381b262 Prismatic Strands impl 2016-04-20 23:18:21 -04:00
fireshoes
f88fb6fcae Randomized which Clue tokens appear for SOI. 2016-04-20 09:59:58 -05:00
MarcoMarin
a9c9a98120 resolve conflict for Oubliette and Tawnos Coffin 2016-04-19 14:27:17 -03:00
MarcoMarin
4c25816be1 midway through FEM + fixed Oubliette, Tawnos Coffin 2016-04-19 12:50:48 -03:00
spjspj
1c7e3b7022 Merge pull request #1889 from spjspj/master
spjspj - Add new condition 'SourceHasRemainedInSameZoneCondition'. Adjust
2016-04-19 20:19:19 +10:00
emerald000
6162d4c80d Added Timesifter. 2016-04-18 23:47:17 -04:00
spjspj
473cdd0c17 spjspj - containsAny is meant to be for coloured mana 2016-04-19 12:52:20 +10:00
spjspj
c885f212d3 spjspj - Add new condition 'SourceHasRemainedOnBattlefield' and adjust DL SIlumgar to use it as well (as DL Silumgar was buggy with Ghostly Flicker for example)
Also implement Preacher (DRK)
2016-04-19 01:53:04 +10:00
emerald000
8823839a42 Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
2016-04-17 23:55:11 -04:00
emerald000
b9ab16d945 Remove use of maven-shade-plugin causing some Netbeans bug.
It shouldn't be necessary anyway.
2016-04-17 19:23:38 -04:00
emerald000
a4af95d775 Added Thieves' Auction.
Changed Detain reminder to blue text.
2016-04-17 19:22:33 -04:00
LevelX2
31e82d1dc4 * Added Brothers Yamazaki and Struggle for Sanity from Champions of Kamigawa. 2016-04-16 12:33:29 +02:00
LevelX2
1dbba3f7a9 * Soulbond - Reworked to two triggerd abilities (fixes #1882). 2016-04-16 02:43:52 +02:00
emerald000
8d28883f7c Added Confusion in the Ranks. 2016-04-15 14:53:19 -04:00
LevelX2
5776452760 Merge origin/master 2016-04-15 19:06:20 +02:00
LevelX2
9416c0c9be SOI Shadow Lands - Fixed that reveal window popped up a second time (fixes #1783). 2016-04-15 19:05:45 +02:00
Derek M
a1550363d5 Merge pull request #1880 from drmDev/master
W16 fix. Eldrazi Obligator fix and test
2016-04-15 12:24:33 -04:00
drmDev
5ab54142de W16 fix. Eldrazi Obligator fix and test 2016-04-15 12:24:04 -04:00
LevelX2
22dbb1ef38 Fixed that no event was send for removing counters from players. 2016-04-15 18:01:38 +02:00
LevelX2
162ac957c6 * Centaur Vinecrasher -Fixed that trigger did not work if a land was moved to graveyard (fixes #1734). 2016-04-15 15:48:01 +02:00
drmDev
e136e409fd [W16] cards added. Still does not show as Standard legal. HELP 2016-04-15 09:15:26 -04:00
LevelX2
2b8f73dbcc * Fixed CMC calculation for transformed cards (fixes #1826). 2016-04-15 14:59:36 +02:00
Fenhl
2c5083b85d Implement Brand 2016-04-14 19:31:46 +00:00
drmDev
73b6bd5941 merge fix 2016-04-14 13:53:36 -04:00
drmDev
c93865673c merge 2016-04-14 13:50:04 -04:00
drmDev
aa033617a2 Better logging? 2016-04-14 12:46:42 -04:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
drmDev
ad0dde4501 server logging for nulls 2016-04-14 10:49:08 -04:00
LevelX2
ce3c26ab4b * Some minor changes / fixes. 2016-04-14 16:00:56 +02:00
drmDev
bee12d709c Various NPE fixes based on server log 2016-04-14 09:55:13 -04:00
spjspj
bd12d17d44 spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box. 2016-04-14 22:48:54 +10:00
Derek M
35b6cff367 Merge pull request #1871 from fenhl/wall-of-shards
Fix “an opponent gains life” costs worded as optional
2016-04-14 08:18:24 -04:00
Fenhl
eca6ccd6bd Fix “an opponent gains life” costs worded as optional 2016-04-14 11:09:38 +00:00
Fenhl
503c041976 Fix DiesCreatureTriggeredAbility tooltip text 2016-04-14 10:41:24 +00:00
LevelX2
41ba4c9540 Some changes to logged data and a NPE prevention. 2016-04-14 08:28:28 +02:00
Jared Hall
3f2611de76 Fixes #1836 2016-04-12 08:16:15 -04:00
spjspj
bc44851b62 spjspj - Implement Kill Switch (NMS) -
Implemented using a new type of condition 'SourceTappedBeforeUntapStepCondition'
2016-04-12 11:29:55 +10:00
drmDev
f2d5462c97 Champion bug fixes 2016-04-11 17:06:14 -04:00
drmDev
57a992649e SilentSkimmer and PyreHound bug fixes 2016-04-11 11:41:55 -04:00
LevelX2
0cf3ab9d78 * Oath of Nissa - Fixed target selection mot working for AI players. 2016-04-10 10:30:23 +02:00
drmDev
214453ee58 Merge remote-tracking branch 'upstream/master' 2016-04-09 04:23:04 -04:00
LevelX2
3fbcfca1ee xmage 1.4.10v1 2016-04-09 00:05:12 +02:00
drmDev
e6d36d9523 Vanishing card implemented 2016-04-08 17:13:04 -04:00
drmDev
7c8ac25abc Gelid Shackles implementation. PlayerStub fix 2016-04-08 15:55:25 -04:00
MarcoMarin
73caa5c869 Revert "Revert "-- Maybe I forgot to commit the file? (yes, it fixed the counters) -- Fixed Uncle Istvan; -- Another batch of cards: 10 unique, 22 total""
This reverts commit 342141dfe0f40b6ae1bbef4fd609bd3afc8ebb86.
2016-04-08 12:09:03 -03:00
MarcoMarin
0403c7f178 Revert "-- Maybe I forgot to commit the file? (yes, it fixed the counters) -- Fixed Uncle Istvan; -- Another batch of cards: 10 unique, 22 total"
This reverts commit 663e52bf7bf2e5d1e80fc5eb3700fe328d18b5f1.
2016-04-08 12:04:56 -03:00
MarcoMarin
beb1856542 Maybe I forgot to commit the file? (yes, it fixed the counters)
fixed Uncle Istvan
Another batch of cards:
2016-04-08 12:02:11 -03:00
LevelX2
e4dcb35afa * Fixed a problem with the check what spells are castable for a player. 2016-04-08 15:45:12 +02:00
LevelX2
f56e9b1de1 * Bloodlord of Vaasgoth - Fixed that it did not apply bloodthirst properly to other vampires (fixes #1792). 2016-04-08 13:45:12 +02:00
drmDev
04de56860a Oracle Text fixes. NPE fixes 2016-04-08 00:16:12 -04:00
drmDev
55471c9b48 Neckbreaker fix. typo fix 2016-04-07 20:04:32 -04:00
LevelX2
f688980573 Phyrexian Dreadnought - Fixed that it can't be sacrificed if it's phased out. 2016-04-07 23:41:16 +02:00
LevelX2
a99eef5bf4 Briarbridge Patrol - Fixed that it doesn't trigger from noncombat damage (fixes #1809). 2016-04-07 23:10:42 +02:00
Styxo
23714d8634 Added Rebellion of the Flamekin and Elemental Shaman Token, refactored Hostility and Hearthcage Giant to use the token as well 2016-04-07 19:50:29 +02:00
spjspj
bfc66ff3f3 spjspj - Further fixes for useFirstManaAbility 2016-04-07 15:29:18 +10:00
LevelX2
bcdde0a945 XMage version 1.4.10v0 2016-04-06 22:56:02 +02:00
LevelX2
ca7a083364 Merge pull request #1748 from Styxo/master
Added Sylvan Echoes, edited Woodland Guidance and Entangling Trap
2016-04-06 21:03:22 +02:00
LevelX2
74c310de3e Fixed some more possible exception bugs. 2016-04-06 20:45:33 +02:00
LevelX2
1ec61abb8e Fixed some possible exception bugs. 2016-04-06 20:25:13 +02:00
Styxo
7ff31fb12e Merge origin/master 2016-04-06 20:23:15 +02:00
LevelX2
1dfa801d1f Manually added changes from halljared for group move events (fixes #1728). 2016-04-06 17:10:21 +02:00
LevelX2
5686f6b34f AuraReplacementEffect - Fixed possible null pointer exception. 2016-04-06 15:27:45 +02:00
LevelX2
12ee3f7e54 * Prized Amalgam - Fixed that it was not returned to battlefield under some conditions (fixes #1704). 2016-04-06 15:09:39 +02:00
LevelX2
ae932f9dd7 Fixed some transformed triggered abilities after the recent change of transform handling. 2016-04-06 00:37:29 +02:00
LevelX2
4fef593c8e * Avacynian Missionaries - Fixed tooltip text (fixes #1731). 2016-04-05 17:15:42 +02:00
LevelX2
b80166664f Fixed that discard cost of Wolf of Devil's Breach was not handled correctly (fixes #1668). 2016-04-05 16:56:56 +02:00
LevelX2
8780a6101a Fixed that transformed event was triggerd while the transforming was not applied yet (e.g. Cult of the Waxing Moon - fixes #1687). 2016-04-05 15:43:50 +02:00
LevelX2
ce056be6a8 Fixed small bug of new use first mana ability option. 2016-04-04 20:58:08 +02:00
spjspj
e5ca1bd6d2 spjspj - Implement a 'Use the first available mana ability for a land mode'.
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
emerald000
65b2d0f9fe Add new SOI subtypes Clue and Arlinn. 2016-04-03 22:47:24 -04:00
Derek M
e953bd0d7b Merge pull request #1757 from halljared/master
[SOI] Accursed Witch Implemented
2016-04-03 22:15:15 -04:00
drmDev
44e125e604 FirstSpellCastThisTurnWatcher refactored. Typo fix in Jace 2016-04-03 06:14:29 -04:00
Jared Hall
18b92e3d76 [SOI] Accursed Witch Implemented 2016-04-03 04:29:23 -04:00
drmDev
c2b1452259 CreepingDread implementation. Updated cards-data to fix typo. 2016-04-01 18:35:05 -04:00
Styxo
2ad283c8cc Added Sylvan Echoes, edited Woodland Guidance and Entangling Trap 2016-04-01 20:52:12 +02:00
Styxo
1132bb8eb2 Untap All Lands Effect - Added Filter 2016-03-28 19:11:22 +02:00
Jared Hall
42a7b38cf1 [SOI] Bound by Moonsilver Implementation 2016-03-28 00:37:01 -04:00
LevelX2
a15f206233 Xmage 1.4.9v4 2016-03-27 19:49:16 +02:00
LevelX2
a317d368a3 Xmage Release 1.4.9v3 2016-03-27 12:54:59 +02:00
LevelX2
0b695d5704 [SOI] Added 7 blue cards. 2016-03-27 00:20:12 +01:00
drmDev
e83a6ebae6 SOI some white cards done. Also refactored ClueArtifactToken 2016-03-26 15:23:40 -04:00
LevelX2
18c48d6b4e [SOI] Added all missing green cards. 2016-03-26 18:22:40 +01:00
LevelX2
c6f17e6569 [SOI] Added Falkenrath Gorger. 2016-03-26 14:31:11 +01:00
spjspj
3dfe9de05f spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes 2016-03-27 00:07:23 +11:00
LevelX2
fa5dd387b4 Added check to limit the number of waiting tables a player can create at the same time. 2016-03-26 10:42:02 +01:00
LevelX2
04c8351712 [SOI] Fixed some cards. 2016-03-26 02:17:14 +01:00
LevelX2
6429f4a4f2 [SOI] Added Brain In A Jar and Biarbridge Patrol. 2016-03-25 18:34:21 +01:00
fireshoes
d6c12d3577 [SOI] Updated mtg-cards-data.txt with additional 3/24 spoilers. Added several cards. 2016-03-24 20:37:10 -05:00
LevelX2
285cff0b33 * Disrupting Shoal - Fixed that the target spell was not countered if the spell was cast with the regular mana costs. 2016-03-21 11:00:02 +01:00
LevelX2
07ead964cd Merge pull request #1638 from tre3qwerty/master
Added Vision Charm
2016-03-20 10:32:32 +01:00
LevelX2
916836d0c9 * Fixed a problem with creatures forced to block while not able to do because the attacker has restrictions (e.g. menace). 2016-03-20 10:27:57 +01:00
LevelX2
672ac28931 * Voice of Resurgence - Fixed a bug that the dies trigger did not work correctly if Voice of Resurgence was copied e.g. by a Phantasmal Image. 2016-03-20 09:05:39 +01:00
LevelX2
c347dc18b4 Some changes to madness because of minor rule changes. 2016-03-20 09:02:59 +01:00
Daniele Rosolen
4971c7d5fe Modified ChoiceLandType to use CardRepository
-ChoiceLandType now generates the land types list using
CardRepository.getLandTypes() instead of using a statically typed list.
2016-03-19 14:37:59 +01:00
Daniele Rosolen
d4be72e396 Merge branch 'master' of https://github.com/tre3qwerty/mage 2016-03-18 22:44:28 +01:00
Daniele Rosolen
cc475db3c1 Add mage.choiches.ChoiceLandType
-The CoiceLandType gives the possibility to choose between any of the Land
Types (Desert, Forest, Gate, Island, Lair, Locus, Mine, Mountain, Plains,
Power-Plant, Swamp, Tower, and Urza's -- as defined by rule 205.3i)
2016-03-18 22:25:40 +01:00
fireshoes
418b7b1e8e [SOI] Updated additional 3/17 spoilers. Added some more cards. 2016-03-17 16:26:41 -05:00
LevelX2
e70ae2520a Merge origin/master 2016-03-17 15:47:18 +01:00
LevelX2
4bf8226a43 * Fixed bug with P/T boost triggered by blocking creatures not lasting until end of turn (e.g. Rabid Elephant). 2016-03-17 15:44:38 +01:00
drmDev
72fad81bd5 Test for Breaker of Armies with Menace, reported bug. 2016-03-17 10:33:40 -04:00
drmDev
eb9747d0d1 tests for reported bug Rabid Elephant. typo fixes 2016-03-17 08:21:36 -04:00
LevelX2
d6b32a42e3 Merge pull request #1631 from okuRaku/master
fix for Exhaustion on things that entered after resolution
2016-03-16 10:25:41 +01:00
LevelX2
867fe61007 * Leeching Sliver - Fixed that all defending players of combat lost life instead of only the defending player of Leeching Sliver. 2016-03-16 10:12:56 +01:00
okuRaku
11da328231 update per pull request feedback 2016-03-15 23:22:58 -05:00
okuRaku
a482bf2a0f fix for Exhaustion on things that entered after resolution 2016-03-15 23:22:58 -05:00
fireshoes
0a38430d49 [SOI] Added 3/14-15 spoilers to mtg-cards-data.txt Added Angel of Deliverance, Anguished Unmaking, Descend upon the Sinful, Drogskol Cavalry, Nephalia Moondrakes, and Sinister Concoction. 2016-03-15 17:47:21 -05:00
LevelX2
6c141a1f3e Fixed color identity evaluation not checking second card face. 2016-03-15 11:54:11 +01:00
LevelX2
272f68b530 Fixed handling of DontUntapInControllersNextUntapStepTargetEffect (fixes Sleep bug). 2016-03-14 18:15:57 +01:00
LevelX2
ad637a2944 * Fixed CAST_SPELL_LATE event (e.g. used by Reflector Mage) to only fire for cast events. 2016-03-14 13:41:12 +01:00
LevelX2
578cb128dd xmage 1.4.9v2 2016-03-12 12:50:26 +01:00
LevelX2
d818fadf52 * Instill Energy - Fixed that the untap enchanted creature ability did not work. 2016-03-12 11:59:30 +01:00
LevelX2
436c82d25a * Manor Gargoyle - Fixed that the lose of defender ability did not stop it having indestructibility. 2016-03-12 10:31:12 +01:00
LevelX2
ba6b6093c3 * Fixed that dies trigger were not always handled correctly if the creature with the triggered ability was sacrificed for paying a cost (fixes #1426). 2016-03-11 17:17:51 +01:00
LevelX2
4b0d027847 * Fixed a bug were copied abilites (e.g. by Progenitor Mimic) did not use the correct controller after the control of the copying permanent changed (e.g. by Capitivating Vampire). 2016-03-10 00:54:54 +01:00
LevelX2
3184252d54 * Flashback - Fixed that exile effect was not removed after applied. 2016-03-10 00:09:50 +01:00
LevelX2
c2b68a9b6f Some minor changes. 2016-03-09 18:10:03 +01:00
LevelX2
89bd184407 Changed land slot card generation of Fate Reforged booster (related to #666). 2016-03-09 12:27:40 +01:00
LevelX2
d7ae1c51c9 Added test. 2016-03-07 18:30:58 +01:00
LevelX2
0a31a8b479 Fixed a problem with Tokens of the CopyEffect (e.g. with Essence of the Wild and Back from the Bring in play). 2016-03-07 17:34:03 +01:00
LevelX2
bd43cf0e1e * Fixed possible exception when planswalker were removed from battlefield. 2016-03-07 16:28:24 +01:00
LevelX2
633995060e Merge pull request #1611 from spjspj/master
spjspj - implement ClockSpinning (TSP) - Modified AddCountersTargetEf…
2016-03-07 16:20:42 +01:00
LevelX2
b86dd17c54 * Widespread Panic - Fixed that it also triggered if the library was shuffled by an ability controlled by another player (e.g. Knowledge Exploitation). 2016-03-07 16:16:59 +01:00
spjspj
a521381e02 spjspj - implement ClockSpinning (FUT) - Modified AddCountersTargetEffect.java to include Cards (similar to removecounterstargeteffect) 2016-03-08 01:46:13 +11:00
rkfg
95d5bd852e Merge branch 'staging' 2016-03-07 01:35:20 +03:00
rkfg
66040f0c1f Move canPlaySorcery() to ActivatedAbility.canActivate(). 2016-03-07 01:07:08 +03:00
rkfg
88d17d7ed9 Fix lands highlighting on the non-main phases. 2016-03-07 00:38:51 +03:00
LevelX2
19d67f9a83 Removed old AlternativeCost class, that's no longer used in cards. 2016-03-06 22:32:58 +01:00
LevelX2
619856c8f5 Some minor changes. 2016-03-06 10:25:11 +01:00
spjspj
1685e8eb82 spjspj - Implement Divine Intervention (LEG & ME3) 2016-03-05 21:25:57 +11:00
LevelX2
41af3e9d4a * Disrupting Shoal - Fixed that the converted mana costs of split cards were not handled correctly. 2016-03-05 10:33:27 +01:00
LevelX2
080a1b883c Wild Pair - fixed condition handling. 2016-03-04 12:21:47 +01:00
LevelX2
4674b18a51 * Fixed some prroblems with can't cast effects and morph ability (related to Reflector Mage, Exclusion Ritual and Alhammarret High Arbiter). 2016-03-04 01:07:52 +01:00
rkfg
e2b62fecd8 Prevent repeatable conceding (fixes #1526). 2016-03-03 19:03:37 +03:00
LevelX2
385313bd64 Fixed error of CastFromHandCondition. 2016-03-01 21:41:05 +01:00
LevelX2
6299425c1d Fixed error of CastFromHandCondition. 2016-03-01 21:38:52 +01:00
LevelX2
ad49eeb4ea Fixed error of CastFromHandCondition. 2016-03-01 21:18:53 +01:00
LevelX2
570a6d92dc Foxed some EntersBattlefieldTriggeredAbilities with Intervening-If-Clause not handled correctly. 2016-03-01 17:00:02 +01:00
LevelX2
b19b43c4c8 * Scion of Vitu-Ghazi - Fixed that conditional trigger was not handled correctly. 2016-03-01 15:39:37 +01:00
LevelX2
5b15f96342 Fixed some problems of CastFromHandCondition. 2016-03-01 15:38:50 +01:00
LevelX2
f53daaaf94 Xmage 1.4.9v1 2016-02-28 18:39:21 +01:00
LevelX2
0f1839af56 Reworked some trap cards using old AlternateCosts class. 2016-02-27 23:44:59 +01:00
LevelX2
a9617f8e54 * Removed the commander rule 4 (mana generation restriction). 2016-02-25 22:05:33 +01:00
LevelX2
9f35637e6d Fixed that a planeswalker that left the battlefield was not correctly removed from combat. 2016-02-25 21:41:38 +01:00
LevelX2
df98b4e0af * Fixed a bug with time stamp order and change of basic land type (e.g. Blood Moon and Spreading Seas). 2016-02-25 17:08:17 +01:00
benjamin
59933f0842 Added documentation to two new functions in Constructed.java 2016-02-24 22:24:51 -05:00
benjamin
d2fec6c61d Added Eternal format (Legacy without reserve list cards). Fixed Issues 1133 and 1521 (Pauper Deck legality check). 2016-02-24 21:33:10 -05:00
LevelX2
8e671fecaa Added a test. 2016-02-25 00:25:33 +01:00
LevelX2
b41c4822e9 Fixed BlockedCreatureCount handling. 2016-02-24 22:31:19 +01:00
LevelX2
48be09ad52 Merge pull request #1552 from markedagain/master
Some requested cards implemented
2016-02-24 22:07:39 +01:00
LevelX2
7084748226 * Fixed a bug that token permanents were not bounced to hand (related to Reduce to Dreams, Whelming Wave, Part the Veil, Retract, Inundate, AEtherize, Dromar the Banisher, Thousand Winds, Crush of Tentacles, Upheaval, Waterspout Elemental, Kederekt Leviathan, Denizen of the Deep, Llawan Cephalid Empress). 2016-02-24 10:55:30 +01:00
markedagain
188db6eedc Refactored Blocked Creature effect 2016-02-23 23:54:57 -05:00
LevelX2
067eeebc5d Merge origin/master 2016-02-21 23:22:55 +01:00
LevelX2
7aa0ff1f13 Fixed a bug if EntersBattlefieldAllTriggeredAbility. (Fixed the Eldrazi Mimic bug). 2016-02-21 23:22:17 +01:00