Jeff Wadsworth
fa18679ce8
- added test for Gisa, Glorious Resurrector
2021-10-04 09:43:32 -05:00
Oleg Agafonov
58ab020065
Dev: pom clean up, improved parent/child structure;
2021-10-03 18:11:56 +04:00
Oleg Agafonov
08407eef25
Dev: migrated to single logger lib (replaced slf4j usage by log4j), clean up and documented pom files, updated some libs;
2021-10-02 11:09:09 +04:00
Oleg Agafonov
074f26d199
Merge pull request #8351 from magefree/dependabot/maven/com.sun.xml.bind-jaxb-impl-3.0.2
...
Bump jaxb-impl from 2.3.3 to 3.0.2
2021-10-01 22:22:45 +04:00
Oleg Agafonov
301539d75b
Server improves:
...
* Server: improved messages on register/reset dialogs;
* Tests: added database compatible tests on new code or libs (auth db);
2021-10-01 21:52:09 +04:00
Oleg Agafonov
1c6eb10bd1
Dev: migrated to single json lib (removed json-simple from deck import code), clean up guava lib usage in cards;
2021-10-01 17:57:54 +04:00
Oleg Agafonov
fa70af6131
Dev: removed test data from resources to data folder;
2021-10-01 14:10:39 +04:00
dependabot[bot]
4e6de42e71
Bump jaxb-impl from 2.3.3 to 3.0.2
...
Bumps jaxb-impl from 2.3.3 to 3.0.2.
---
updated-dependencies:
- dependency-name: com.sun.xml.bind:jaxb-impl
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-10-01 09:43:33 +00:00
Oleg Agafonov
c899c332b8
Dev: updated json lib, added tests;
2021-10-01 13:41:54 +04:00
Evan Kranzler
1b36053b17
[AFC] added passing and failing tests for Belt of Giant Strength ( #8347 )
2021-09-30 20:46:03 -04:00
Oleg Agafonov
f9beed6a89
Dev: clear pom files, fixed wrong test packages and scope, added zip tests;
2021-09-29 16:01:36 +04:00
Oleg Agafonov
0e1abaec5d
Dauthi Voidwalker - fixed that it doesn't work with cards (related to a3ca9fc03a
);
2021-09-27 23:29:41 +04:00
Oleg Agafonov
42325c7c2e
AI improves:
...
* AI: fixed that AI was able to targeting an invalid player targets in some use cases (#5630 );
* AI: fixed that AI was able to ignore targeted triggers in some use cases;
* AI: improved player targeting for not own chooses (if it's make a choice for another player);
2021-09-26 18:40:26 +04:00
jeff@delmarus.com
de378577a6
- Added test for #5630
2021-09-25 09:22:47 -05:00
Oleg Agafonov
95b782d519
Tests for #5630
2021-09-25 18:09:21 +04:00
Jeff Wadsworth
c6e385e321
- Added test for #8293
2021-09-24 09:51:31 -05:00
Evan Kranzler
3a3e3fda48
various files converted from CRLF to LF
2021-09-23 19:37:47 -04:00
Evan Kranzler
4ab41a5b12
[MID] updated Teferi, Who Slows the Sunset emblem
2021-09-22 09:39:21 -04:00
Oleg Agafonov
d35e1fbfb1
* Play card without mana - fixed that some cards did not allow to choose a casting spell from split/mdfc cards ( #7410 );
2021-09-21 15:30:40 +04:00
Oleg Agafonov
6bc5a00e8a
* Alternative costs - fixed that it can be activated on free cast (example: cascade with overload, #6925 , #7410 , #7741 , #6342 );
2021-09-21 14:22:46 +04:00
Oleg Agafonov
c49ca90b84
Tests: execute time stats in logs are disabled by default;
2021-09-21 12:14:22 +04:00
Oleg Agafonov
46081d9185
GUI related improves:
...
* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225 );
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
a3ca9fc03a
Dauthi Voidwalker - correct code for #8141 and same cards (see comments in fd719ad287
);
2021-09-19 04:01:01 +04:00
Oleg Agafonov
2cf005f971
Tests: improved performance in game tests;
2021-09-18 22:10:55 +04:00
Oleg Agafonov
f107c1e4db
Tests: improved performance in game tests;
2021-09-18 00:24:10 +04:00
Oleg Agafonov
021a2d251c
Improves in some effects:
...
* ConditionalAsThoughEffect - improved support with target effects (see comments from e6e802033b
);
* TargetCardInLibrary - added additional checks on wrong usage (must be used inside effects only, not as ability's target);
* PlayFromNotOwnHandZone - fixed wrong playable mark on battlefield's permanents (AI related too);
2021-09-17 21:21:37 +04:00
Phred
2b2f30a88a
corrected typo: prefered -> preferred
...
ag -l prefered | xargs sed -i 's/refered/referred/g'
2021-09-11 10:03:10 -05:00
Oleg Agafonov
83017e3c51
Devs: added docs and todo about short living LKI, LKI and current problems;
2021-09-05 18:49:44 +04:00
Oleg Agafonov
bf67c4c6b4
* Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature);
2021-09-05 13:02:16 +04:00
Oleg Agafonov
5f70b92278
Merge pull request #8115 from magefree/dependabot/maven/org.glassfish.jaxb-jaxb-runtime-3.0.2
...
Bump jaxb-runtime from 2.3.3 to 3.0.2
2021-09-05 01:41:57 +04:00
Oleg Agafonov
7ff6e73a19
Merge pull request #8178 from awjackson/csp_booster_fix
...
Fix Coldsnap booster generation
2021-09-05 01:34:46 +04:00
Oleg Agafonov
473a81e13c
* Mana pay to cast - fixed random values in games with AI (example: Marath, Will of the Wild, see #8204 );
2021-09-04 20:34:32 +04:00
Oleg Agafonov
3a8e04f2bc
* Mana pay to cast - fixed wrong mana calc for commanders (example: Marath, Will of the Wild, see #8204 );
2021-09-04 19:24:35 +04:00
Oleg Agafonov
b56aef9341
* Emergent Sequence - fixed that it doesn't put counters if no land play before ( #8208 );
2021-09-04 18:45:32 +04:00
Oleg Agafonov
421cac0ce3
* AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182 );
2021-09-03 02:11:21 +04:00
Oleg Agafonov
4d0761fa27
AI: added support of TargetCard targeting in hand, graveyard, exile zones. Added additional checks for tests.
2021-09-03 00:26:39 +04:00
Evan Kranzler
d0b35c7572
fixed a test failure but for real this time
2021-09-01 07:18:17 -04:00
Evan Kranzler
d241ae99bb
fixed a test failure
2021-08-31 21:27:57 -04:00
Alex W. Jackson
37df2436a8
Coldsnap boosters don't have a land slot; snow basic lands are regular commons
2021-08-30 20:33:30 -04:00
Oleg Agafonov
2158d682cc
Prepare new release
2021-08-30 14:44:03 +04:00
Raphael-Schulz
f03a410b9e
[AFR] Implemented Xanathar, Guild Kingpin ( #8045 )
...
* [AFR] Implemented Xanathar, Guild Kingpin
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-28 23:55:41 +04:00
Oleg Agafonov
91d577b0af
Test framework: fixed that ai play step command doesn't work correctly on declare attackers and blockers steps;
2021-08-27 21:43:44 +04:00
Oleg Agafonov
d481172eb4
Code: added test coverage reports by JaCoCo lib (generate by command like "mvn install -Djacoco.skip=false");
...
Code: added test coverage support for Sonar reports;
2021-08-27 20:51:42 +04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) ( #7989 )
...
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;
Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
3dff1783ac
[TSP] fixed Gauntlet of Power adding mana to the wrong mana pool ( fixes #8154 )
2021-08-24 08:24:08 -04:00
Evan Kranzler
8fe0467893
reworked mana text generation to fit canonical symbol order
2021-08-23 18:32:21 -04:00
Ingmar Goudt
e10da89463
test for #7912
2021-08-22 14:35:17 +02:00
Ingmar Goudt
271f7b812f
fix #8097 ,
...
the sacrifice target cost was optional, but SacrificeCost.canPay first checks if there are valid targets. In this scenario there were none, but the spell should still be playable
2021-08-22 12:01:10 +02:00
Oleg Agafonov
7dcdc12c0f
* Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example: Shivan Sand-Mage, see #7896 );
2021-08-21 17:19:45 +04:00
Oleg Agafonov
e9c68d2a5c
Test framework improves (related to #7896 ):
...
* added real time command to check card's counters (example: suspended cards with Time counters, see checkCardCounters);
* added target type support: TargetPermanentOrSuspendedCard;
* improves error logs for miss modes and unsupported target types;
2021-08-21 15:02:42 +04:00
Oleg Agafonov
9fa487e60a
* Suspend ability - fixed that suspend can be activated from opponent's hand;
2021-08-20 15:40:42 +04:00
Oleg Agafonov
fb4065ba66
Little fixes
2021-08-20 09:38:16 +04:00
Oleg Agafonov
b9db36eb22
Tests: improved performance
2021-08-13 09:17:33 +04:00
Oleg Agafonov
49308bcd4f
* Performance: optimized cards database to increase tests and boosters generation;
2021-08-12 23:59:08 +04:00
Oleg Agafonov
a6a02b369f
Tests: added test for Intet, the Dreamer and split cards;
2021-08-12 14:16:29 +04:00
Oleg Agafonov
9f882824a0
* Gain ability effect: fixed rollback error with AI games and too many cards (related to d202278ccd
);
2021-08-12 00:08:08 +04:00
dependabot[bot]
60bd3caaef
Bump jaxb-runtime from 2.3.3 to 3.0.2
...
Bumps jaxb-runtime from 2.3.3 to 3.0.2.
---
updated-dependencies:
- dependency-name: org.glassfish.jaxb:jaxb-runtime
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-08-09 11:01:20 +00:00
Evan Kranzler
b9c55a984d
[MH2] added collation info
2021-08-07 20:40:46 -04:00
Evan Kranzler
bcd000ac99
[J21] Implemented Boneyard Aberration
2021-08-06 21:05:20 -04:00
Evan Kranzler
b45514ecfb
[J21] Implemented Wingsteed Trainer
2021-08-06 17:35:43 -04:00
Evan Kranzler
9ba9243db5
added test for seek mechanic
2021-08-06 17:35:43 -04:00
Ingmar Goudt
3a6cdd2615
test for #8008
2021-08-06 23:26:24 +02:00
Evan Kranzler
f5687acfad
[J21] Implemented Faceless Agent
2021-08-06 08:52:31 -04:00
Oleg Agafonov
53aababd44
* Additional costs - added support of X costs on free cast (example: Kicker X, see Thieving Skydiver and Etali, Primal Storm combo);
...
* As an additional cost discard X cards - fixed wrong text (example: Channeled Force, Firestorm);
2021-08-05 16:18:04 +04:00
Oleg Agafonov
d62cf17422
* Twinning Glass - removed unnecessary confirm dialog, added additional tests ( #4721 );
2021-08-05 15:37:07 +04:00
Oleg Agafonov
7a3521b02b
Tests: added serialization test for all cards (run manually);
2021-08-04 22:40:24 +04:00
Oleg Agafonov
a5b41ea920
* Marshland Bloodcaster - fixed game freeze on usage;
...
* Kentaro, the Smiling Cat - fixed game freeze on usage;
2021-08-02 17:40:35 +04:00
jeffwadsworth
237e8344b3
- added test for Kardur, Doomscourge and Kithkin Mourncaller. it was quite useful find another issue that was fixed. removed sim() check from Abandoned Sarcophagus.
2021-07-31 21:27:58 -05:00
Oleg Agafonov
810e1babd5
Tests: added booster stats collection script (see #8081 );
2021-07-31 19:13:00 +04:00
Evan Kranzler
1baf523522
add boolean int method for setChoice
2021-07-31 08:11:57 -04:00
Oleg Agafonov
530cd627cc
* Copy spell - improved support for some cards and abilities ( #8074 );
2021-07-31 15:48:57 +04:00
Oleg Agafonov
6e0184a38d
Real fix for 4125d1eb46
, updated outdated comments.
2021-07-31 09:47:29 +04:00
Evan Kranzler
0136b986e4
added tests for mana from copied spells, currently fails for scepter plus drain (related to #8074 )
2021-07-30 22:04:15 -04:00
Evan Kranzler
4125d1eb46
fixed tapped for mana events not working for sacrificed tokens
2021-07-30 21:54:00 -04:00
Oleg Agafonov
dc09f279ed
Fixed NPE error in card icons
2021-07-29 12:27:23 +04:00
Evan Kranzler
70b040473b
updated ManaSpentToCastCount, added tests
2021-07-27 20:53:43 -04:00
Oleg Agafonov
c4dc83dec9
[AFR] fixed Bruenor Battlehammer - correct tests, getPlayable support, additional info in choose pay dialog;
2021-07-27 18:30:24 +04:00
Evan Kranzler
806eba9691
[AFR] fixed Bruenor Battlehammer ( fixes #8055 )
2021-07-27 09:59:57 -04:00
Evan Kranzler
960146d554
added boolean set choice
2021-07-27 08:58:27 -04:00
Ingmar Goudt
65211b62fe
Fix Extraplanar Lens, solve issue #8050
2021-07-27 00:08:48 +02:00
Oleg Agafonov
c6a3d5e588
Prepare new release
2021-07-25 01:15:33 +04:00
Oleg Agafonov
24847c1fa7
Tests: added name test for +2 mace;
2021-07-24 15:50:18 +04:00
Evan Kranzler
214b688fdb
Update effects and abilities which involve tapping permanents for mana ( #7679 )
...
Abilities which use trigger from or replace tapping for mana now save the permanent in case it leaves the battlefield.
fixes #7671 , fixes #7770
* Merge fix and additional comments, Winter's Night fixed
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-22 05:09:07 +04:00
Oleg Agafonov
e330ed6c7b
Test framework: improves logs in choices errors;
2021-07-21 20:15:47 +04:00
Oleg Agafonov
7ccb390e4d
* GUI: added card icon for announced X value (activate ability);
2021-07-19 14:25:51 +04:00
Oleg Agafonov
76082e1d7a
* GUI: added card icon for announced X value (card cast);
2021-07-19 13:40:21 +04:00
Oleg Agafonov
fc0ff6c22d
Test framework: added support to test client side data in unit tests (getGameView -> CardView, etc);
2021-07-19 13:07:09 +04:00
Oleg Agafonov
f2ba76ca75
Tests: fixed miss commands, fixed debug info for permanents on battlefield;
2021-07-17 19:43:05 +04:00
jeffwadsworth
29a4fbc27a
- Added another complex layer test to LayerTests unit test
2021-07-16 16:46:42 -05:00
jeffwadsworth
d2f2578cc4
- Added test unit for Ranar the Ever-Watchful
2021-07-15 16:15:58 -05:00
Evan Kranzler
b316a32ab7
[AFR] Implemented The Tarrasque
2021-07-14 17:45:58 -04:00
Daniel Bomar
29d3f96340
[MH2] Implemented Carth the Lion ( #7848 )
...
* [MH2] Implemented Carth the Lion
* [MH2] Carth the Lion - Fixed loyalty cost modification
* Fix copy constructor and add getters/setters
* Call sourceObject.adjustCosts before checking cost modifications
* Add unit test
* Added additional comments, checks and tests;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-15 00:12:25 +04:00
Evan Kranzler
5b88484cb6
[AFR] Implementing Class enchantments (ready for review) ( #7992 )
...
* [AFR] Implemented Druid Class
* [AFR] Implemented Wizard Class
* [AFR] Implemented Cleric Class
* [AFR] Implemented Fighter Class
* reworked class ability implementation
* fixed an error with setting class level
* small reworking of class triggers
* added class level hint
* added tests
* small change
* added common class for reminder text
2021-07-14 09:17:07 -04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide ( #7899 )
...
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
e9482376f1
fixed text failures
2021-07-08 08:27:28 -04:00
Oleg Agafonov
07ddad6e48
Game: fixed rare bugs in some cards after rollback or cancel actions:
...
* Cumulative upkeep cost - fixed that it can lost payed state (cards: Aboroth, Karplusan Minotaur, Psychic Vortex, Sheltering Ancient);
* Effects - fixed that it can lost selected targets or other settings (cards: Citadel of Pain, Crimson Honor Guard, Curfew, Leveler, Mana Cache, Monsoon, Paradigm Shift, Saprazzan Bailiff);
* Exile all cards from graveyard ability - fixed that it can lost targets (example: Agent of Erebos);
* Melee ability - fixed that it can lost targets (example: Adriana, Captain of the Guard).
2021-07-07 16:51:53 +04:00
Evan Kranzler
b4355b8f6e
Added treasure mana check ( #7979 )
...
* add treasure mana support to mana code
* [AFR] Implemented Hired Hexblade
* [AFR] Implemented Jaded Sell-Sword
* [AFR] Implemented Forsword Paladin
* added test
* fixed test failure
* another test fix
* completely reworked tracking mana sources
2021-07-06 19:43:32 -04:00
Oleg Agafonov
bb4f36fddf
Game: fixed mulligan's copy code (can potentially fix empty hands or loses on game start in rare use cases, e.g. with AI);
2021-07-06 13:58:04 +04:00
Oleg Agafonov
b929b28e43
* AI: fixed game freezes with Karn Liberated in the game ( #7922 );
2021-07-02 15:03:06 +04:00
Evan Kranzler
6046c4e0d7
[AFR] Implemented Hama Pashar, Ruin Seeker
2021-07-01 18:17:03 -04:00
Oleg Agafonov
62d6675be6
AI: fixed that computer can't play commanders ( #7955 );
2021-07-01 18:21:15 +04:00
Evan Kranzler
a76d6e8c24
[ARB] fixed Sen Triplets ( fixes #7068 , fixes #7116 )
2021-06-30 22:16:00 -04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) ( #7937 )
...
* added dungeon and dungeon room class
* [AFR] Implemented Tomb of Annihilation
* [AFR] Implemented Shortcut Seeker
* [AFR] Implemented Gloom Stalker
* [AFR] Implemented Nadaar, Selfless Paladin
* added room triggers
* added more venturing code, currently untested
* fixed error
* moved venture into dungeon from player class to game class
* removed unnecessary sourceobject from dungeon
* fixed npe error
* added dungeon completion
* fixed concurrent modification exception
* added logging
* added proper copy methods
* added views
* updated room text generation
* added some missing code
* finished implementing CompletedDungeonCondition
* [AFR] Implemented Ellywick Tumblestrum
* [AFR] Implemented Lost Mine of Phandelver
* added choice dialog for dungeons
* [AFR] Implemented Dungeon of the Mad Mage
* small text fix
* added initial dungeon test
* [AFR] Implemented Cloister Gargoyle
* [AFR] Implemented Dungeon Crawler
* small text change for dungeon rooms
* added more tests
* some simplification to dungeon props
* updated testing helper functions
* added currently failing test for venturing on separate steps and turns
* added tests for dungeon completion
* fixed missing trigger visual and dungeons not persisting through turns
* some text updates
* added rollback test
* added a test for multiple dungeons at once
* added one more condition test
2021-06-29 06:57:43 -04:00
Evan Kranzler
f27f59603c
[M21] fixed Hooded Blightfang triggered ability ( fixes #7935 )
2021-06-24 08:33:40 -04:00
Oleg Agafonov
9a4489b47f
* Cast an instant or sorcery spell this turn - fixed rollback error when you cast graveyard spell as first in turn ( #7918 );
2021-06-23 05:05:51 +04:00
Evan Kranzler
91eb324847
updated ManaSpentToCastWatcher to default watcher list, reworked it to be game scope
2021-06-21 20:26:39 -04:00
Evan Kranzler
157de01445
fixed a test failure
2021-06-18 20:04:50 -04:00
Evan Kranzler
6ca7b06ab9
some reworking of sagas, added tests
2021-06-18 18:27:37 -04:00
Evan Kranzler
7c9b8e5a29
[MH2] added booster generation test
2021-06-17 09:37:59 -04:00
Evan Kranzler
ee0f35a2cd
[MH2] fixed Chatterfang, Squirrel General applying to opponent's tokens ( fixes #7909 )
2021-06-14 08:13:48 -04:00
Evan Kranzler
67a5ca5f89
added tests for sagas
2021-06-13 21:38:54 -04:00
Evan Kranzler
a7e57b8352
fixed test failures
2021-06-10 20:48:31 -04:00
Evan Kranzler
7d07c220b0
fixed while on stack effects of copied spells not discarding when copy has left stack
2021-06-10 18:42:47 -04:00
Evan Kranzler
c8154bf018
[MH2] added test for Garth One-Eye
2021-06-10 18:40:56 -04:00
Evan Kranzler
4232b1e789
[MH2] Implemented Zabaz, the Glimmerwasp
2021-06-07 09:42:34 -04:00
Daniel Bomar
df5bf2fa25
[MH2] Implemented Sanctifier en-Vec ( #7893 )
...
* [MH2] Implemented Sanctifier en-Vec
* [MH2] Sanctifier en-Vec - Remove unused filter
2021-06-06 18:38:48 -04:00
Evan Kranzler
4fee736a1f
[MH2] reworked Academy Manufactor to match ruling
2021-06-04 21:05:36 -04:00
Daniel Bomar
71ea4a51d6
[MH2] Implemented Academy Manufactor ( #7864 )
...
* [MH2] Implemented Academy Manufactor
* [MH2] Implemented Chatterfang, Squirrel General
2021-06-02 21:46:51 -04:00
Oleg Agafonov
6ede79aa1f
Tests: added additional test for modern format validation (related to 8d0efaabc9
)
2021-05-15 20:34:08 +04:00
Oleg Agafonov
fc219f29a4
Tests: fixed Counterspell in modern format test (related to 8d0efaabc9
)
2021-05-15 20:18:13 +04:00
Ingmar Goudt
895430b554
remove the SimpleTriggeredAbility class and rewrite old cards using it
2021-05-13 21:48:58 +02:00
Ingmar Goudt
6eef8f9e0c
add assertions for winning and losing the game
2021-05-13 13:19:08 +02:00
Ingmar Goudt
3fc28b3c03
add afr tests
2021-05-12 23:52:23 +02:00
Evan Kranzler
d1f51cae2f
[ZNR] fixed Ashaya, Soul of the Wild and Volrath's Shapeshifter interaction ( fixes #7812 )
2021-05-12 09:41:06 -04:00
Evan Kranzler
f68ed68034
[ZNR] added currently failing test for Ashaya, Soul of the Wild and Volrath's Shapeshifter ( #7812 )
2021-05-12 09:13:05 -04:00
Evan Kranzler
59f02ad17a
[KHM] added test for Crippling Fear ( #7815 )
2021-05-11 09:03:35 -04:00
Evan Kranzler
8d0efaabc9
ignored now failing test (not sure what to replace it with)
2021-05-07 08:45:20 -04:00
Evan Kranzler
7915e74208
[ICE] fixed Zur's Weirding not allowing players to choose not to pay life ( fixes #7793 )
2021-05-04 09:31:18 -04:00
Evan Kranzler
970427e23f
[ULG] reworked Goblin Welder and added currently failing test ( #7672 )
2021-05-04 07:35:53 -04:00
Evan Kranzler
0eb539e016
[PLC] fixed Wild Pair and 0 toughness creatures ( fixes #7798 )
2021-05-03 09:26:39 -04:00
Evan Kranzler
77d792bbaf
fixed a test failure
2021-04-30 08:32:26 -04:00
Ingmar Goudt
251e141b50
test for issue #7772
2021-04-26 22:49:48 +02:00
Evan Kranzler
d6c3ef33f0
[STX] added booster collation
2021-04-25 22:19:00 -04:00
Ingmar Goudt
45a50d9707
Add Deicide Test
2021-04-26 01:01:50 +02:00
Ingmar Goudt
25ad3705ff
add RiteOfPassageTest for #7740
2021-04-26 00:15:16 +02:00
Evan Kranzler
e56264ff74
fixed test failures
2021-04-22 20:45:25 -04:00
Evan Kranzler
054af6afde
fixed a test failure
2021-04-21 09:34:45 -04:00
Evan Kranzler
fbbdb2431d
moved a misplaced test
2021-04-19 09:33:56 -04:00
Evan Kranzler
e0aad69fe0
fix failing test
2021-04-18 18:44:00 -04:00
Evan Kranzler
40a374b407
un-reverted change, fixed test failure
2021-04-18 08:12:32 -04:00
Evan Kranzler
eda562fcda
fixed a test failure
2021-04-18 07:47:42 -04:00
Evan Kranzler
a61d5543fa
replaced all instances of converted mana cost with mana value
2021-04-17 17:02:27 -04:00
Evan Kranzler
af0178962d
[STX] fixed Plumb the Forbidden ability not triggering ( fixes #7755 )
2021-04-17 12:44:49 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog ( #7528 )
...
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Evan Kranzler
29f7555ac3
[STX] fixed Star Pupil not adding counters ( fixes #7744 )
2021-04-15 09:45:12 -04:00
Evan Kranzler
e4c7b5da53
[STX] Implemented Radiant Scrollwielder
2021-04-13 17:58:47 -04:00
htrajan
10cd439955
[STX] add more cards ( #7720 )
...
* implement AcademicProbation
* implement AugmenterPugilist // EchoingEquation
* Implement BalefulMastery
* implement BasicConjuration
* implement ClosingStatement
* Test framework: added custom effect to return card from any zone to hand;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-09 17:56:34 +04:00
Evan Kranzler
734bd6f118
fixed Blatant Thievery test failure
2021-04-04 13:19:15 -04:00
Evan Kranzler
8f37428518
[ELD] fixed issues with Robber of the Rich
2021-03-30 17:48:46 -04:00
Evan Kranzler
97af948932
simplified and condensed various effects which discard variable amounts of cards
2021-03-29 21:35:27 -04:00
Evan Kranzler
d54e1c6eac
[DTK] updated implementation of spells which reveal dragon cards as a cost
2021-03-23 19:44:45 -04:00
Oleg Agafonov
8a06be7e28
Merge fix
2021-03-20 18:40:22 +04:00
Evan Kranzler
1cbbcddcc6
Improving implementation of cards which use voting (WIP) ( #7566 )
...
* created interface for handling voting
* created class for two choice votes, refactored a card to use it
* refactored all cards which use two choice votes
* updated VoteHandler to an abstract class to encapsulate more of its functions
* refactored cards which vote for more than two things
* [CNS] Implemented Brago's Representative
* [CN2] Implemented Ballot Broker
* [CN2] Implemented Illusion of Choice
* [CNS] Implemented Grudge Keeper
* added vote outcomes
* updated implementation of Illusion of Choice to work correctly in multiples
* added test for voting
* updated implementation of extra votes
* simplified vote message handling
* Improved names, additional comments
* Votes: fixed not working getMostVoted
* Votes: added final vote results to game logs;
* Votes: added additional info for the vote choices;
* Votes: added vote step info in choose dialogs, added AI support example for Tyrant's Choice;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-03-20 18:32:54 +04:00
Evan Kranzler
991f154cd7
[IKO] small nonfunctional change to Zirda, the Dawnwaker test
2021-03-15 10:17:04 -04:00
Evan Kranzler
5e2738aab9
[IKO] fixed issue with Zirda, the Dawnwaker static ability not working when reanimated
2021-03-14 18:49:32 -04:00
Evan Kranzler
d4792e3665
reworked/simplified/consolidated effects which exchange life totals, added test ( fixes #7668 )
2021-03-14 15:56:48 -04:00
Evan Kranzler
13ac8f2c01
[IKO] added test for Zirda, the Dawnwaker
2021-03-14 11:40:08 -04:00
Evan Kranzler
9c56a98dc9
Refactor implementation of spell copies for cards like Twinning Staff as well as refactor handling of target changing (WIP) ( #7662 )
...
* refactored createCopyOnStack to be void
* added new interface for modifying copied spellsspells
* update implementation of Fork to use new applier
* reworked epic effect
* add applier to spell copy code
* updated implementation of Beamsplitter Mage
* updated cards which copy for each possible target
* added support for additional copies having targets changed
* fixed/ignored failing tests
* updated target changing to prevent unnecessary choosing
* added test for Twinning Staff
* updated implementation of spell copy applier
* added new method for choosing order of copies on stack
* fixed test failures
* [TSR] various text fixes
* fixed a test failure
* [SLD] fixed Rick, Steadfast Leader only counting Human creatures
* updated test framework to handle skips without affecting starting player choice
* fixed another test failure
* updated copy messaging for consistency
* added copy messaging to stack abilities
2021-03-12 12:47:49 -05:00
Oleg Agafonov
53a2021a12
* Caller of the Hunt - fixed rollback error on usage, added AI support for the card;
2021-03-07 23:41:52 +04:00
Oleg Agafonov
2906f86324
Test framework: simplified AI logic and tests, added usage comments. Devs recommendations:
...
* in card's code use player.isComputer instead player.isHuman (it help to split Human/AI logic and test both by unit tests);
* usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs;
* unit tests for Human logic: call normal commands;
* unit tests for AI logic: call aiXXX commands;
2021-03-07 23:38:10 +04:00
Oleg Agafonov
0e916b6e29
Dev: added additional info to some classes for easy debug;
2021-03-07 17:16:54 +04:00
Oleg Agafonov
b36f915d74
* Copy spell - improved support, now all copied spells are independent (bug example: Seasons Past fizzled after copy resolve, see #7634 , 10f8022043
);
2021-03-06 19:32:17 +04:00
Evan Kranzler
425c1eda26
[TSR] added set
2021-03-05 18:17:01 -05:00
Oleg Agafonov
712cf4576d
* Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61
);
2021-03-05 16:22:46 +04:00
Oleg Agafonov
4e79c83784
Test framework: fixed missing range info for added cards (some ETB effects were broken on "put to battlefield" command usage);
2021-03-05 15:12:47 +04:00
Evan Kranzler
28c0bd55e8
added test for Muraganda Petroglyphs/Tarmogoyf/Muraganda Petroglyphs
2021-03-03 09:06:39 -05:00
Evan Kranzler
3b5147f6ee
updated some methods to support collections of card subclasses
2021-03-02 09:41:39 -05:00
Oleg Agafonov
098796f86e
* Commander: fixed that non hand abilities are castable from command zone (example: Escape, Jumpstart, see #7632 );
2021-03-01 01:14:00 +04:00
Evan Kranzler
6091c7eae3
fixed trample and deathtouch not working when deathtouch is gained by an outside source ( fixes #7633 )
2021-02-28 09:34:09 -05:00
Evan Kranzler
2daf1945e7
[RTR] reworked Nivmagus Elemental and added test
2021-02-27 15:35:04 -05:00
Oleg Agafonov
9d72dad674
[ZNE] added images download
2021-02-27 22:16:19 +04:00
Oleg Agafonov
0d885af05e
Tests: fixed random fails;
2021-02-27 20:36:06 +04:00
Oleg Agafonov
dda69cd009
* AI: improved support of "as though mana" abilities (now computer can choose correct mana ability to pay, example: Draugr Necromancer);
...
* Dev: added card's LKI support of multi part cards (mdf/split/adventure);
* Dev: improved support of adding/removing counters from mdf cards;
* Draugr Necromancer - fixed support of mdf/split/adventure cards (#7620 );
2021-02-27 20:14:12 +04:00
Daniel Bomar
73f594583f
[KHM] Fixed Draugr Necromancer being unable to cast Adventures
2021-02-26 16:10:46 -06:00
Daniel Bomar
27c0f75302
Fixed Archfiend's Vessel not moving to exile ( fixes #7622 )
2021-02-25 16:39:20 -06:00
Evan Kranzler
c01e1cd133
[LEA] added test for Forcefield
2021-02-24 20:55:22 -05:00
Evan Kranzler
f5f7638216
[KHM] updated Draugr Necromancer, added test ( #7620 )
2021-02-23 19:11:21 -05:00
Evan Kranzler
bac2585d83
[KHM] fixed Draugr Necromancer not allowing snow mana to be used for exiled cards
2021-02-23 13:47:23 -05:00
Evan Kranzler
683d5e7c25
[KHM] added new test for Maskwood Nexus
2021-02-23 12:25:08 -05:00
Evan Kranzler
0a68507ef0
reenabled/removed/fixed some ignored tests
2021-02-23 10:37:17 -05:00
Evan Kranzler
2ffa719278
fixed issue with Kruphix, God of Horizons and Horizon Stone causing endless replacement effect loop
2021-02-23 08:41:54 -05:00
Evan Kranzler
5390963d38
Fix handling of damage to permanents (WIP) ( #7592 )
...
* initial refactor of damage events
* cleaned up some instances of classes that need to be removed
* removed old damage event classes
* removed outdated imports
* temporarily refactor Everlasting Torment (this will need to be changed more)
* updated damage handling to use new changes
* some reworking of lethal/excess damage plus a test
* updated damage marking to handle planeswalkers
* updated implementation of Phyrexian Unlife
* updated implementation of Everlasting Torment
* added some more excess damage tests
* small change to wither check
2021-02-22 17:11:24 -05:00
Oleg Agafonov
39f6b69391
Merge pull request #7584 from weirddan455/cascade
...
Implemented updated Cascade ruling 702.84a
2021-02-22 23:03:56 +01:00
Oleg Agafonov
91f4d78992
Changes related to Cascade ability ( #7583 ):
...
* Cascade: added correct spell ability choose for forced cast of mdf and adventure cards (can contains one or both sides);
* Cascade: added tests from latest oracle changes;
* AI: improved spell ability choose for forced cast (example: cast target card without mana cost);
* GUI: improved spell ability choose for forced cast (now you can see only castable spells to choose);
* Other: fixed wrong PlayFromNotOwnHandZone in some cards, fixed NPE;
2021-02-23 02:00:38 +04:00
Evan Kranzler
bd3777997e
updated various cards to improve how they handle exiling with info ( #7615 )
2021-02-22 15:26:58 -05:00
Daniel Bomar
bb0a995541
Tibalt, Cosmic Impostor - fixed that emblem can't cast not owned cards ( #7598 )
...
* Fixed ability.canChooseTarget not using correct playerId
* Fixed Necrotic Plague
* Revert "Fixed Necrotic Plague"
This reverts commit 7659039670293ce1ea428dad042511d9d75f9da6.
* Set target controller on Necrotic Plague and add check in canChooseTarget
* Add test for Tibalt + Ephemerate interaction
* Tests improved
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-02-22 23:06:43 +04:00
Oleg Agafonov
4050577d6b
Tests: added tests for Moritte of the Frost (related to #7546 );
2021-02-22 21:55:17 +04:00
Oleg Agafonov
2accab79c5
* Spark Double - fixed duplicated counters on copying of another Spark Double ( #7553 );
2021-02-22 21:22:31 +04:00
Oleg Agafonov
f6c0f4c712
* Geode Golem - fixed duplicated commander tax on damage trigger ( #7593 );
2021-02-22 16:11:13 +04:00
Oleg Agafonov
650acf9e1e
Test framework: fixed support of chooseAbilityForCast for commanders, added destroy target custom effect ( #7593 );
2021-02-22 16:05:48 +04:00
Oleg Agafonov
a377999f57
* Desertion - fixed rollback error on fizzled counter spell ( #7613 );
2021-02-22 08:51:07 +04:00
Oleg Agafonov
b6cb5cef9c
Refactor: removed default comment headers
2021-02-21 08:15:16 +04:00
Oleg Agafonov
d343511d73
* Elsha of the Infinite - fixed that it gives flash ability to cards in the hand instead library's top card ( closes #7605 );
2021-02-21 07:43:29 +04:00
Oleg Agafonov
48e9cc3e07
PlayTheTopCard improves: added correct usage check, fixed outdated rule texts, Bolas's Citadel simplified (related to #7605 );
2021-02-21 05:48:09 +04:00
Evan Kranzler
a8bda04daf
[GTC] updated implementation of Bane Alley Broker
2021-02-19 14:47:47 -05:00
Evan Kranzler
4db47adc19
[LRW] added back previously failing test for Aquitect's Will
2021-02-19 08:29:38 -05:00
Evan Kranzler
8dde735851
fixed an issue with modular keyword and LKI
2021-02-18 13:35:49 -05:00
Evan Kranzler
440adfa18b
fixed The Ozolith test (it wasn't actually failing)
2021-02-18 13:29:06 -05:00
Evan Kranzler
9426da5ad3
[LRW] added test for Aquitect's Will (partially fails) ( #7597 )
2021-02-18 09:16:30 -05:00
Evan Kranzler
57dfba99b7
added a failing test for planeswalker damage
2021-02-16 10:23:20 -05:00