LevelX2
ae4125209b
Fixed a problem that hybrid mana symbols were not shown ( fixes #2962 ).
2017-03-12 16:59:54 +01:00
ingmargoudt
1f215cdbe3
removed autoboxing :
...
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
LevelX2
9d8a8a33f1
Xmage 1.4.22V0
2017-03-11 13:38:55 +01:00
LevelX2
d89dfd4ac3
Added some missing MM3 cards and fixed wrong collector numbers. Allow image download for MM3.
2017-03-11 12:33:59 +01:00
Nathaniel Brandes
ce1f4a3bf8
Phyrexian mana now correctly a payment choice.
...
Per rule 601.2b, it is not determined at the pay costs step,
but at the "choice" step, long before costs are determined.
This fixes trinisphere interactions and should be consistent with the
rules.
2017-03-08 20:03:28 -08:00
ingmargoudt
4aaf73e0d2
changed the type used in ImagePanel from an int to an enum
2017-03-07 22:28:10 +01:00
ingmargoudt
daed944eb6
refactored the SortBy.getByString
2017-03-07 22:06:44 +01:00
JOAC69
c854fc3d1a
Remove trailing space on CardHelper.getType()
2017-03-05 19:10:20 -06:00
ingmargoudt
6b20d352ca
added unit test
2017-03-03 22:28:34 +01:00
ingmargoudt
a0930e3379
missed 2 hashsets to enumsets
2017-03-03 22:14:00 +01:00
ingmargoudt
372584f7ad
changed cardtype from list to enumset
2017-03-03 17:04:32 +01:00
ingmargoudt
d966c82019
change enum equals to == for client
2017-03-01 17:03:11 +01:00
vraskulin
0bc9cf91a8
Minor improvements - StringBuilder now have initial value
2017-02-28 15:26:07 +03:00
vraskulin
11dc1e10f1
Few lambda's and removed explicit type from creating lists and hashmaps
2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5
Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback
2017-02-28 12:40:12 +03:00
vraskulin
04973ea5aa
Checking String for emptiness with .lenght() is preferable since 1.6
2017-02-28 11:46:51 +03:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
f309717616
Merge remote-tracking branch 'fork/master'
2017-02-27 16:33:47 +03:00
vraskulin
af3986df46
All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time
2017-02-27 16:33:32 +03:00
doncarton
a46848791c
Variable name more readeable
2017-02-26 14:36:34 +03:00
Anders Åstrand
f68460603a
Add client-side user ignore list
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This commit adds a client-side per-server ignore list.
* Whispers and talk from an ignored user is hidden
* Ignored users cannot join your tables
* Ignored users tables are hidden
2017-02-22 22:16:09 +01:00
ingmargoudt
a1bc43d33e
Merge pull request #2868 from kubikrubikvkube/master
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Functional interfaces annotation and bugfixes
2017-02-15 20:27:21 +01:00
vraskulin
a15220d51e
Bugfixes with != instead of equals and default toString calls
2017-02-15 19:52:20 +03:00
vraskulin
752392fc46
Functional interfaces should be annotated as functional interfaces
2017-02-15 19:23:12 +03:00
ingmargoudt
c2191227cd
Merge pull request #2861 from kubikrubikvkube/master
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Bugfix - after 12820b54d4
refactoring
2017-02-15 16:10:45 +01:00
vraskulin
f1ef3bf68b
Narrowed variables scope.
2017-02-15 16:05:18 +03:00
Plopman
10284642bc
Use spinner instead of combobox for AI skill. Fix #1111 and #118
2017-02-14 21:06:07 +01:00
vraskulin
09da478b38
Bugfix - after 12820b54d4
refactoring arrow does not disappear from the screen. Rollback.
2017-02-13 18:56:26 +03:00
vraskulin
5e410df39e
We should not create additional Strings in loop. It have perfomance impact. Using StringBuilder instead.
2017-02-13 15:03:23 +03:00
ingmargoudt
20b24e3360
Merge pull request #2846 from kubikrubikvkube/master
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Singleton object should not have map with values that can't be GCed
2017-02-11 20:43:32 +01:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
spjspj
e18695489f
Merge pull request #2849 from spjspj/master
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Modify userId string
2017-02-09 19:42:29 +11:00
spjspj
0edd01c293
Modify userId string
2017-02-09 19:41:24 +11:00
vraskulin
12820b54d4
Singleton object should not have map with values that can't be GCed
2017-02-08 19:50:57 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
31589778ca
Try/finally refactored to try with resources
2017-02-06 14:32:11 +03:00
spjspj
fa97e4647e
Add field for server console
2017-02-05 14:11:05 +11:00
LevelX2
a5299e3a30
* Fixed a bug that card art of cards with multiple arts (e.g. FEM) were not displayed during game play.
2017-02-03 20:45:47 +01:00
spjspj
64ff81af75
Merge pull request #2825 from spjspj/master
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Add Canadian Highlander format
2017-01-30 23:58:47 +11:00
spjspj
de6fae8c00
Add Canadian Highlander format
2017-01-30 23:57:59 +11:00
spjspj
f5a28ae7c8
Merge pull request #2821 from spjspj/master
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Modify the profanity filter to push it back to client side only.
2017-01-28 13:03:51 +11:00
spjspj
8ebed087a5
Modify the profanity filter to push it back to client side only.
2017-01-28 12:28:11 +11:00
spjspj
676d2a54dc
Merge pull request #2820 from spjspj/master
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Modify the profanity filter to push it back to client side only.
2017-01-27 18:21:04 +11:00
spjspj
70453f1ac3
Modify the profanity filter to push it back to client side only.
2017-01-27 18:19:45 +11:00
spjspj
c2e41640e8
Merge pull request #2819 from spjspj/master
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Modify the profanity filter to push it back to client side only.
2017-01-27 12:39:37 +11:00
spjspj
f41d81f8e4
Modify the profanity filter to push it back to client side only.
2017-01-27 12:38:31 +11:00
LevelX2
cdf05069d2
Fixed another problem of symbold downloading.
2017-01-21 01:27:35 +01:00
LevelX2
5fe25b0af7
* Fixed some problems with set icon download and displaying.
2017-01-21 00:51:31 +01:00
LevelX2
05940aa481
* Fixed that the render frame of copies of normal cards got the normal card rule box size.
2017-01-19 23:50:20 +01:00
LevelX2
6625bf86be
Xmage 1.4.21V0
2017-01-15 17:44:02 +01:00
spjspj
72e4df539b
spjspj - Send generated password in an email to new users.
2017-01-15 02:57:25 +11:00
LevelX2
0708525cfa
* Fixed a bug that players could not join password protected limited games ( fixes #2784 ).
2017-01-13 22:05:53 +01:00
LevelX2
450eba06e8
Merge pull request #2772 from ingmargoudt/master
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replaced enum comparison from equals to ==
2017-01-13 17:26:50 +01:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
vraskulin
cb1b507076
Hotfix (client don't compile) after pr 2762 merged to master
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There is no ActionListener in import block, so mage-client in current state can't be compiled. Changed ActionListener to lambda
2017-01-11 11:49:19 +03:00
sotovdev
fe7aaedf1c
Merge branch 'master' into bigRefactoring
2017-01-10 15:37:43 +03:00
spjspj
a4275ab658
Deck editor - Add a 'Bling my deck' button.
2017-01-10 22:26:59 +11:00
vraskulin
076840df53
Big refactoring
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
vraskulin
51e5640c8e
We can't invoke equals method on object, that can be null, due it's lead to NPE
2017-01-09 15:17:59 +03:00
LevelX2
ee203cf981
Xmage Release 1.4.20V0
2017-01-08 01:36:05 +01:00
LevelX2
9353c5aa9c
[AER] Some more minor fixes.
2017-01-07 22:22:17 +01:00
spjspj
7a8055172d
spjspj - Allow appending from the clipboard in deck editor
2017-01-08 01:02:01 +11:00
LevelX2
c2852ca233
[AER] Added Battke at the Bridge.
2016-12-31 17:00:00 +01:00
vraskulin
6577e641e6
Deprected methods changed with more up-to-date ones
2016-12-29 14:46:34 +03:00
LevelX2
8075ea2e50
* Fixed a problem that Emblems created by permanents where its owner left the game caused errors in clients. Some handling cganges of emblems.
2016-12-27 16:00:22 +01:00
vraskulin
4f81babdfa
Concurrency perfomance boost
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Parallel execution. Speed increased from 50% (avg in all methods) to 500% (checkForNewCards method)
2016-12-22 18:36:40 +03:00
vraskulin
95242e8cf9
Concurrency perfomance boost
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Checking if image exist or not now parallel. It took 35-39 seconds to perform, now it takes 13-16 seconds. Planning to make all class method concurrent and reduce client loading time even more.
2016-12-19 15:58:08 +03:00
LevelX2
9400f192b7
Added some more tooltip texts to client menu bar.
2016-12-13 20:30:32 +01:00
LevelX2
712565562e
Fixed start date of some constructed formats (e.g. Frontier missing M15) for deck editor.
2016-12-12 21:23:20 +01:00
spjspj
49d9630c05
Merge pull request #2673 from spjspj/master
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spjspj - Add new invert selection option
2016-12-13 00:43:50 +11:00
spjspj
946e0c54fc
spjspj - Add invert selection to deck editor
2016-12-13 00:42:57 +11:00
spjspj
24b4bc8e30
spjspj - Add invert selection to deck editor
2016-12-13 00:41:21 +11:00
LevelX2
3d95849c10
Some fixes to the Monarch designation.
2016-12-07 17:14:08 +01:00
Fenhl
96b4a446a9
Fix typo in the Breed Lethality deck
2016-12-05 05:01:26 +00:00
Fenhl
85f9812d72
Fix basic land artwork of C16 precons
2016-12-05 01:59:42 +00:00
ludwig.hirth
d051cb7b42
* Some client menu changes.
2016-12-02 16:06:34 +01:00
spjspj
b7695f7fea
spjspj - 7pt Aus Highlander
2016-12-01 19:01:00 +11:00
LevelX2
b62ca1ed1f
Xmage 1.4.19
2016-11-27 19:59:42 +01:00
LevelX2
68d0e6b9fa
Added the monarch concept to xmage and all related cards.
2016-11-27 01:14:32 +01:00
spjspj
5fe4dcdd29
Merge pull request #2610 from spjspj/master
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Add 'EDH power level' rating to Commander tables
2016-11-21 19:45:28 +11:00
Pete Rossi
b974a78b1b
Add magidex.com as additional image source
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Images on magidex are referenced by url-escaped card name, so the
implementation was straightforward. Flipped and Two-faced cards didn’t
require any additional work to support.
I downloaded all the images, and the only missing cards I could see
were tokens. Seems to work pretty well.
Fixes issue #2153
2016-11-20 22:33:08 -08:00
spjspj
7fd2eeedcf
Add 'EDH power level' rating to Commander tables
2016-11-20 23:13:16 +11:00
spjspj
b29e25cb87
Merge pull request #2609 from spjspj/master
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spjspj - Add concept of 'Multiples' (work out in new edh decks which …
2016-11-19 22:54:01 +11:00
spjspj
49cfaee144
spjspj - Add concept of 'Multiples' (work out in new edh decks which are not singleton).
2016-11-19 22:45:47 +11:00
LevelX2
807782efea
Added the Basque flag.
2016-11-19 10:53:43 +01:00
spjspj
d7b1ae68ed
spjspj - Sorcery count was double
2016-11-18 00:14:59 +11:00
spjspj
a2b3d8825e
Add 'xmage.de', 'woogerworks', 'localhost' buttons to connection dialog to fill in appropriate password/username
2016-11-13 22:59:32 +11:00
fireshoes
c8bafff7e3
Added Mirror Mastery to Commander 2011 sample decks.
2016-11-09 08:25:41 -06:00
Fenhl
d5ee37fce8
Add Counterpunch deck from CMD and fix some other precon deck names
2016-11-08 09:46:43 +00:00
LevelX2
c9e1b415e2
Xmage 1.4.18V0
2016-11-06 18:11:19 +01:00
spjspj
cab2993b1b
spjspj - The 5 Commander 2016 Decks
2016-11-07 00:55:03 +11:00
Neil Gentleman
843466b6ad
AudioManager: a bit of cleanup
2016-11-01 21:28:44 -07:00
Neil Gentleman
366e8e281d
MageClip: copy whole input file
...
not just whatever the first read returns
2016-11-01 21:28:44 -07:00
Neil Gentleman
5d55d299a2
don't just give up when LinePool can't be initialized
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maybe fixes #2525
2016-11-01 21:28:44 -07:00
LevelX2
0f6c14bdb7
Fixed that a client reconnect tries to reconnect to the server the client was connected to and not the last server a client on this system has connected to.
2016-11-01 22:59:24 +01:00
fireshoes
ac3203b63c
Set some token version types. [C16] Added token info. Implemented Migratory Route.
2016-10-31 23:09:42 -05:00
fireshoes
72c13b9102
[C16] Implemented Wave of Reckoning, Duelist's Heritage, Entrapment Maneuver, and Magus of the Will.
2016-10-31 00:10:53 -05:00
SceLPI
0dd1a37891
Update serverlist.txt
2016-10-29 14:56:24 -03:00
LevelX2
3f05e102a0
[C16] Added Boompile.
2016-10-29 11:11:37 +02:00
LevelX2
ec8ea8e053
Allow to dwonload C16 images.
2016-10-29 11:09:09 +02:00
LevelX2
e1ca3b5cc5
* Removed the LogServices (H2 DB file that logs actions).
2016-10-28 18:39:17 +02:00
spjspj
e2afd7b790
Merge pull request #2506 from spjspj/master
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spjspj - Add in promos from scg to grabbag. Fixed some more issues w…
2016-10-27 22:43:50 +11:00
spjspj
fa36157f69
spjspj - Add in promos from scg to grabbag. Fixed some more issues with names
2016-10-27 22:42:05 +11:00
spjspj
66c379ce6e
Merge pull request #2505 from spjspj/master
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spjspj - Add in promos from scg to grabbag. Fixed some badly numbere…
2016-10-27 16:07:42 +11:00
spjspj
1dae8ca6b2
spjspj - Add in promos from scg to grabbag. Fixed some badly numbered lands (probably more are bad).
2016-10-27 16:02:00 +11:00
LevelX2
6b58c18520
* Fixed a game locking problem with the day/night button of transformable cards ( fixes #2503 ).
2016-10-26 22:53:39 +02:00
Mat
134dcb6946
Remember Type 2 selection when changing source on images download dialog
2016-10-25 23:09:31 +02:00
LevelX2
8f317305fa
Some minor changes.
2016-10-24 17:55:28 +02:00
LevelX2
070a0ca3fa
* Fixed a problem that the enlarged card view could stay open after a game or draft were finished.
2016-10-23 23:13:02 +02:00
LevelX2
69340d9b06
* Added correct key text to chat info message.
2016-10-23 18:39:39 +02:00
LevelX2
8b62eece68
XMage 1.4.17V0
2016-10-23 10:03:01 +02:00
LevelX2
07a7afa285
Added test and fixed some possible null pointer exception.
2016-10-22 13:06:41 +02:00
Campbell Suter
0428f5bab3
Add reset keys to default button
2016-10-21 09:54:09 +13:00
Campbell Suter
4c292466c1
Make it impossible to have multiple actions bound to the same key.
2016-10-21 09:54:09 +13:00
LevelX2
89a739e902
* Removed debug messages.
2016-10-20 15:16:31 +02:00
Campbell Suter
cde9afa091
Make keybound buttons cache their text, in case the keys are changed midgame
2016-10-20 12:49:58 +13:00
Campbell Suter
b4dc47fbc9
Improve keybinding buttons, add information
2016-10-20 12:36:18 +13:00
Campbell Suter
5ea636126f
Make the text on the playing buttons update with the current keybinds
2016-10-20 12:36:18 +13:00
Campbell Suter
d9ebceec20
Make tooltips work properly
2016-10-20 12:36:18 +13:00
Campbell Suter
e910778e54
Add F2/F6, use bindings in game
2016-10-20 12:36:18 +13:00
Campbell Suter
d7a3904569
Add key options to prefs dialog
2016-10-20 12:36:18 +13:00
fireshoes
89dd981075
Merge
2016-10-17 23:45:47 -05:00
fireshoes
b733f911f7
Added the four finalists from You Make the Cube.
2016-10-17 23:44:14 -05:00
fireshoes
c045204622
Added the four finalists from You Make the Cube.
2016-10-17 23:43:25 -05:00
fireshoes
abfcd0ab10
Added the four finalists from You Make the Cube.
2016-10-17 23:41:22 -05:00
fireshoes
1f4c0eb1d9
Added the four finalists from You Make the Cube.
2016-10-17 23:10:01 -05:00
LevelX2
2e1f8c07cb
Xmage 1.4.16v3
2016-10-09 15:54:12 +02:00
LevelX2
27acaa5c9a
Fixed a image cache problem that prevented to show cards with different art correctly.
2016-10-09 15:28:54 +02:00
LevelX2
67cf1604c9
Fixed a problem with images of transformed cards. Workaround for images of basic lands. Does not work correctly yet, because card art od basic lands is switched between various versions continuously.
2016-10-09 03:07:23 +02:00
LevelX2
e46895420e
Added card# to deck pool area.
2016-10-09 03:05:10 +02:00
LevelX2
4ec7d626fa
* Fix to get land images shown again.
2016-10-08 19:03:32 +02:00
LevelX2
5d8ae4d411
* Workaround to fix problem with deck layout.
2016-10-08 19:03:09 +02:00
LevelX2
157827addc
XMage 1.4.16v0
2016-10-08 11:14:13 +02:00
spjspj
be6e900dba
spjspj - Add Media Inserts to Grabbag Image Source
2016-10-08 11:19:05 +11:00
spjspj
30bfeb497d
spjspj - Add Kaladesh Inventions to Grabbag Image Source
2016-10-08 01:40:37 +11:00
spjspj
624bb8da76
spjspj - Show dialog box for import from clipboard
2016-10-07 20:27:26 +11:00
spjspj
250873263c
spjspj - Show dialog box for import from clipboard
2016-10-07 20:15:36 +11:00
spjspj
72b0192bae
spjspj - Fix cube from deck from being broken with layouts
2016-10-07 10:38:56 +11:00
spjspj
56e1a96d76
spjspj - Manifest/Morph image to mtg.onl
2016-10-06 18:45:52 +11:00
spjspj
b63874b62d
Opaque PlayerPanelExt
2016-10-06 00:02:11 +11:00
spjspj
84e26e6677
Opaque PlayerPanelExt
2016-10-06 00:00:20 +11:00
LevelX2
7c4b40073c
Fixed some exception problems (deck layout, mana symbols).
2016-10-04 23:57:11 +02:00
Mark Langen
d604b18f6b
Separate setting for split position in sideboarding vs deck construction
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* Depending on the orientation of the sideboard / maindeck the split should be a separate setting, not one single one.
2016-10-04 01:18:50 -06:00
Mark Langen
5af417ed0b
More Drag & Drop editor fixes
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* Fixed cards being blurry. The problem isn't completely fixed, but the fix will suffice in most cases. Card Images are only loaded in once, and the cards were loaded in initially at a small size instead of their eventual size after layout. Really they should reload images when resized, but I will tackle that later, and it's only noticable when significantly resizing cards within one usage of the editor anyways.
* Removed some of the unneeded UI on the sideboard half of the DeckView so that componently are less likely to overlap at a small size. Not sure how to ideally handle this, as Swing doesn't really provide an elegant way to hide components at small sizes, and I'm sure the user would rather the components overlap than be unable to resize the window as small as they want due to a minimum size requirement.
2016-10-04 00:23:13 -06:00
Mark Langen
f6d50ce04f
Various new Drag & Drop deck editor improvements
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* Shift-Click / Shift-Drag now work as expected as far as multi-selection
* Deck editor saves split pane split positions
* Card layout and sort settings are now saved along side the a deck when saving to the .dck format, so that you have back the exact same deck layout when you re-load the deck.
* Fixed the symbol image downloader to work around some of the large-size symbol images being missing on gatherer. Falls back to the medium sized images currently for those symbols.
2016-10-04 00:09:51 -06:00
spjspj
4d3f28ed6d
spjspj - one more token
2016-10-04 10:01:41 +11:00
fireshoes
7cbb3df889
Fixed that Eternal format matches did not show in the matchmaking lobby.
2016-10-03 16:39:11 -05:00
LevelX2
9a00dd20ca
Fixed some problems with constructed formats definition and custom sets.
2016-10-03 20:25:08 +02:00
LevelX2
bdaa78e144
Some minor changes.
2016-10-03 10:00:48 +02:00
LevelX2
f6839f9e1d
Merge origin/master
2016-10-03 01:43:02 +02:00
LevelX2
fcba98f985
Some minor changes.
2016-10-03 01:42:35 +02:00
fireshoes
002da57ccd
Fixed that Constructed - Freeform format did not appear in the games lobby.
2016-10-02 18:40:45 -05:00
LevelX2
c4b4804903
Fixed that no abilitues were shown for selecting the order of triggered abilities from a dies triggered ability of tokens.
2016-10-02 23:34:06 +02:00
LevelX2
e49c92e80c
Added "E" to the to be replaced symbols with icon in rule text.
2016-09-29 16:20:13 +02:00
spjspj
6ad012fa87
Merge pull request #2405 from spjspj/master
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spjspj - Player Panel
2016-09-29 23:05:47 +10:00
spjspj
1bbed6dc5f
spjspj - Player Panel
2016-09-29 23:03:57 +10:00
Lymia Aluysia
09cc9646a0
Remove outdated comment.
2016-09-29 06:48:22 -05:00
spjspj
52f6d36063
Merge pull request #2403 from spjspj/master
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spjspj - Player Panel *fix offset of {W}*
2016-09-29 17:39:51 +10:00
spjspj
fa627a3efb
spjspj - Player Panel *fix offset of {W}*
2016-09-29 17:33:22 +10:00
Mark Langen
a018f2021b
Fixed a bug with JFileChooser in the DeckEditorPanel
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* On specific platforms (it seems Windows 7-10, JRT 7+), under our specific configuration, in the case where the user selects the exact same file as they chose during a previous selection, JFileChooser reports that the user selected a file, but returns chosen file = null. This commit works around that by assuming they chose the same file as last time in that case.
2016-09-28 23:27:46 -06:00
Mark Langen
615b93f8c3
Finished the new Drag & Drop deck view. It is currently implemented in main deck editor, and limited deck construction.
...
Still to do:
* Integrate it into the draft view
2016-09-28 20:57:23 -06:00
Mark Langen
56a3c6dc8c
Mostly working Drag n Drop deck editor
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* Still trying to iron out how to signal back events from cards moving between different drag and drop targets to the DeckEditorPane
2016-09-28 20:57:22 -06:00
Mark Langen
3c2c793f5d
Drag n Drop Deck Editor WIP
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* Working standalone proof-of-concept application in DragCardGrid.
* Still needs listener functionality in order to integrate it into the existing DeckEditorPanel class.
2016-09-28 20:57:22 -06:00
Mark Langen
2d55ccc73c
Change "Ask for graveyard order" setting to not ask by default
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* The cases where graveyard order matters are so staggeringly few that that the setting should almost certainly default to false.
2016-09-28 20:57:21 -06:00
spjspj
458cbfa71a
spjspj - Further changes to height of Player Panel.
2016-09-28 23:27:15 +10:00
spjspj
5b941d4c5e
spjspj - Make zero values less noticeable on player panel
2016-09-28 22:58:55 +10:00
spjspj
240c7950d0
Merge pull request #2386 from spjspj/master
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spjspj - Add in energy/experience counters
2016-09-27 17:50:26 +10:00
spjspj
de3c3ae036
spjspj - Add in energy/experience counters
2016-09-27 17:49:34 +10:00
fireshoes
783a278fca
Added Frontier format (M15 forward). Added Kaladesh block constructed.
2016-09-27 01:54:49 -05:00
spjspj
1a81f2151f
spjspj - Add in energy/experience counters
2016-09-26 03:17:06 +10:00
spjspj
d259efc093
spjspj - Add in energy/experience counters
2016-09-26 03:01:35 +10:00
spjspj
5671ab8ff7
spjspj - Add in energy/experience counters
2016-09-26 02:58:59 +10:00
spjspj
db3074ceda
spjspj - experience.png resource (candidate for a more gooderer one..)
2016-09-26 02:50:37 +10:00
spjspj
80b498f044
spjspj - Energy.png resource
2016-09-26 02:45:20 +10:00
spjspj
16bb17e5bb
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:46:16 +10:00
LevelX2
b85dc8c0cd
Some minor changes.
2016-09-24 14:55:09 +02:00
LevelX2
4c91440f5e
Chnaged color frame for active player to green (that white was a no go).
2016-09-22 21:48:39 +02:00
LevelX2
b7f3a4b202
Merge pull request #2321 from getgrenade/master
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Player Panel UI redesign (new icons, new colors, new buttons)
2016-09-22 19:55:20 +02:00
spjspj
e22184180d
spjspj - Add 'Delayed Submit' button to the deck editor
2016-09-20 01:49:51 +10:00
Get
ed7378da66
Player Panel UI redesign (new icons, new colors, new buttons)
2016-09-18 17:10:54 +03:00
spjspj
88b557e1b2
Merge pull request #2317 from spjspj/master
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Some minor fixes for grabbag
2016-09-18 20:22:00 +10:00
spjspj
8cf4acb68a
Some minor fixes.
2016-09-18 20:20:04 +10:00
Fenhl
ab7e86cb27
Change AE to Ae
2016-09-17 16:59:24 +00:00
LevelX2
04ca15a3a9
Some minor fixes.
2016-09-17 16:45:53 +02:00
Mark Langen
7feb237c06
Fixed card stacking offset in Editor / Library / etc.
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* Rather than respecting the spacing setting from Preferences, the spacing is now calculated from the card size if characteristic based rendering is enabled, since from the renderer we know exactly what spacing is actually needed.
2016-09-16 16:41:00 -06:00
Mark Langen
28c04e2009
Fix cards still not showing selectable highlight in some cases
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* Simply invalidating the image render is not enough, a repaint call is also needed in a few cases where a repaint hadn't already been scheduled by the same change that trigged the selectable/chosen status change.
2016-09-16 16:41:00 -06:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
ingmargoudt
71398d6d83
added some missing session references
2016-09-16 08:58:44 +02:00
Mark Langen
7e2f606d8a
Fix issue #2249 - Black borders on non-rendered cards
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* Turns out that drawing black borders on non-rendered cards, while it fixes what was probably a bug, has unintentional and undesirable implications. Needs further work in the future, but revert it for now.
2016-09-15 20:06:37 -06:00
Mark Langen
24beaa08f9
Vehicle P/T Rendering Enhancement
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* Non-animated vehicle permanents have their P/T dimmed to distinugish their status past the type line changes.
2016-09-15 17:18:20 -06:00
LevelX2
ce004cc2b7
* Added some missing static SessionHandler usages.
2016-09-16 00:40:37 +02:00
Mark Langen
80e8603a3a
Fixed mana-symbol-textbox being rendered on permanents other than lands
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* Basic lands have the mana symbol in their textbox rather than their actual text. That was erroneously being applied to other permanents like Elvish Mystics with only a single mana adding ability as text.
2016-09-15 16:07:24 -06:00
Mark Langen
5a6a62ecbf
Fix wrong order on ability rendering
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* Keyword abilities were being rendered *last* on cards instead of first as they should be.
2016-09-15 16:07:24 -06:00
LevelX2
f6ef3db9b9
* Added some missing static SessionHandler usages.
2016-09-15 22:30:41 +02:00
ingmargoudt
3019991473
removed the Session out of local scope and introduced a static SessionHandler that acts as interface to remote.Session
2016-09-15 20:52:41 +02:00
spjspj
a0c09ecf6a
spjspj - Add 'grab-bag' of images that seem harder to get.
2016-09-16 01:41:10 +10:00
Mark Langen
9927123cb3
Made deck area orientation dynamic.
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* Deck area orientation now changes depending on the context.
* In free building and sideboarding, the sideboard and maindeck are shown side by side.
* In limited deckbuilding, the sideboard (with your limited pool) is shown above the maindeck.
2016-09-15 00:55:23 -06:00
Mark Langen
577bdaea84
Fixes and additions to card rendering
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* Vehicles are rendered with a vehicle background and changed P/T box color
* Kaladesh Inventions are rendered with the invention frame
* Kaladesh Inventions use the full-frame art if they detect that you have that full art downloaded instead of normal card images.
* Changed land text-box colors to be a bit more saturated to make it clearer what colors they produce
* Added mana symbol in the textbox of basic lands instead of rules text as long as they have no additional abilities.
* Fixed problem with triggered abilities on the stack showing up with a type of "??? Ability". Not sure what the real cause is but those abilities have abilityType = null, just worked around it.
2016-09-14 19:37:12 -06:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
spjspj
4a15228bf2
spjspj - Add alternative SCG tokens from alternative.mtg.onl
2016-09-14 02:13:01 +10:00
spjspj
08df195bc3
spjspj - Fix for mtg.onl
2016-09-14 00:38:24 +10:00
LevelX2
5e7a4d265e
Merge pull request #2254 from royk/add-deck-support
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Add support for .dek files
2016-09-13 11:56:46 +02:00
Mark Langen
610c4789e5
Fixed card rendering breaking when view is missing set code. Real issue is #2260 , but that will take more work to fix.
2016-09-12 23:25:48 -06:00
fireshoes
6ea98ba19b
[KLD] Updated mtg-cards-data.txt with spoilers through 9/12. Add Masterpiece Series set and 4 known reprints so far.
2016-09-12 14:02:48 -05:00
Roy Klein
1e39c99914
Add support for .dek files
2016-09-11 23:34:17 +02:00
spjspj
c5577dc09e
d'oh
2016-09-12 01:13:16 +10:00
spjspj
3bbf5d1d56
spjspj - Add in last ditch token attempt (for momir vig mainly)
2016-09-12 01:00:43 +10:00
LevelX2
bb8326d46b
XMage 1.4.15v0
2016-09-10 12:31:18 +02:00
Mark Langen
8d90f4558d
Merge pull request #2234 from stravant/master
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Characteristic-Based rendering initial release completed unless further bugs come up before then.
2016-09-07 23:16:10 -06:00
Mark Langen
26b98d1afb
Added more card text sizes. And other small fixes.
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* Changed card rules text rendering to use 5 total possible text sizes to better support HD+ display resolutions.
* Made a P/T box be shown on vehicles.
* Small bugfixes, fixing crashes when characteristics like type line or name are missing for whatever reason.
2016-09-07 22:35:14 -06:00
Mark Langen
a638625c77
Fixed full-arts seemingly not replicating properly
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* The problem was that they key for caching rendered cards did not take into account the full art / not full artness of the cards, so when someone has both full art and non-full art variants of a land from the same set it one would override the other.
2016-09-07 17:35:05 -06:00
Mark Langen
f0a1938b3e
Full art Land rendering
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* Added "frameStyle" tagging to relevant full art lands (ZEN, BFZ, UNG, UHG)
* Added support for rendering based off of frameStyle
* Outstanding bug that frameStyle doesn't seem to be replicated exactly properly
2016-09-07 02:20:51 -06:00
emerald000
df2782fdb6
[KLD] Basic implementation of energy counters. Added Woodweaver's Puzzleknot.
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Better display of energy counters would be preferred.
2016-09-07 01:07:21 -04:00
Mark Langen
0ea9d33211
Fixed card highlighting
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* Changed CardPanelRenderImpl to correctly invalidate its render when its panel has its isChoosable / isSelected override set. Before things like selecting cards in a draft view would not visibly have an effect as the render wasn't invalidated.
2016-09-06 18:15:37 -06:00
Mark Langen
f9e088b51d
Card Rendering name & type line fixes
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* Changed Name and Type line rendering to use Arial / Arial Narrow instead of Beleren. At small font sizes, those fonts are much more readable.
* The P/T box still uses the Beleren font, as the numbers in that font are quite readable even at small sizes.
* Changed the name / type lines to switch between Arial and Arial Narrow depending on whether there is space available using Arial or not.
2016-09-06 17:03:28 -06:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
fireshoes
f2cc8d4571
Removed Nissa vs Ob Nixilis from ignored images.
2016-09-04 23:06:13 -05:00
fireshoes
b9d29d3ebf
Added upcoming sets. [KLD] Updated mtg-cards-data.txt. Added some simple cards.
2016-09-04 22:54:05 -05:00
fireshoes
16c40d0248
Merge origin/master
2016-09-04 09:13:47 -05:00
fireshoes
5e911ca63c
Updated image sources for upcoming sets.
2016-09-04 09:08:46 -05:00
spjspj
fb5087683f
spjspj - Implement new token source (mtg.onl) for downloading of tokens to tokenDescriptor format in TOK.zip
2016-09-04 22:34:43 +10:00
LevelX2
720a4457fd
* Fixed hybrid mana symbol display for characteristic-based card rendering. Removed not used import statements.
2016-09-03 10:52:14 +02:00
Mark Langen
629da22dd9
Small fix to renderer.
2016-09-01 17:23:17 -06:00
Mark Langen
b2895ee9eb
Tweaked layout for small card text.
2016-09-01 16:13:28 -06:00
Mark Langen
463576dbd0
Merged up to current
2016-09-01 15:44:14 -06:00
Mark Langen
818efb8535
* Textual set symbols no longer displayed if set symbol image doesn't exist.
...
* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
spjspj
0f043d480d
spjspj - Implement new method for image generation of tokens.
2016-09-01 17:11:12 +10:00
Mark Langen
d33f8a636e
Most obvious bugs ironed out. Ready for PR.
2016-08-31 23:37:31 -06:00
Mark Langen
d5415d2d04
Working Card Rendering
2016-08-31 04:43:28 -06:00
spjspj
4bf78fd6d4
Update devs
2016-08-19 19:45:23 +10:00
LevelX2
873ecddb1d
Fixed that token images were not loaded.
2016-08-15 11:13:06 +02:00
LevelX2
539b03bd1d
Xmage 1.4.14v0
2016-08-13 10:14:38 +02:00
fwannmacher
9b5a02c09c
- Fixed issue #2075
2016-08-04 09:52:56 -03:00
LevelX2
a0fbcddeb9
* Added preference option to set the size of the enlarged image popup window.
2016-08-02 12:00:36 +02:00
fireshoes
88e8894b29
Added Duel Decks: Nissa vs Ob Nixilis and From the Vault: Lore.
2016-08-01 15:05:25 -05:00
Quercitron
c04bd6d64a
Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear.
2016-07-31 15:57:45 +03:00
Derek M
86e7ace06e
Merge pull request #2112 from fwannmacher/master
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Converted cardNumber from int to String. Now card number with "a" or "b" can be used.
2016-07-25 16:24:01 -04:00
spjspj
883b63a01d
spjspj - Update to push deck List across from Client to Server for Custom Cube
2016-07-25 22:44:21 +10:00
fwannmacher
10778cdd6b
- Converted CardImpl.cardNumber from int to String
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- Fixed Issue #1953
- Fixed Issue #1914
- Fixed Issue #739
2016-07-24 15:18:54 -03:00
fwannmacher
78f327e822
- Fixed more image url properties
2016-07-21 01:19:28 -03:00
fwannmacher
9861f762b7
- Added option to select number of threads for image download
2016-07-20 16:08:36 -03:00
fwannmacher
8c1e7ec42e
- Fixed some image url properties
2016-07-20 14:23:22 -03:00
fireshoes
9630320ba9
Changed set codes in image sources and Mage Sets to match recent changes. Changed Portal Second Age set code back to PO2. Updated tokens with recent sets to product correct images. Fixed that there was no basic land slot in EMN packs.
2016-07-18 15:49:43 -05:00
Quercitron
91f74ced1f
Add downloading of double-faced cards from the mythicspoiler.com
2016-07-12 03:31:08 +03:00
LevelX2
d0ecb473da
Xmage 1.4.13v0
2016-07-11 22:54:43 +02:00
LevelX2
8e76430d07
Revert "Use a dedicated thread pool for audio"
2016-07-10 22:01:06 +02:00
fireshoes
4cf3f29c4c
[EMN] Added complete spoiler to mtg-cards-data.txt. Added existing reprints.
2016-07-08 11:18:14 -05:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
LevelX2
ce91f6aae7
Fixed a problem with transformed image cache.
2016-07-02 19:07:26 +02:00
LevelX2
1c2aa4c10a
Fixed cleint exception problem with transformable cards.
2016-07-02 18:38:29 +02:00
LevelX2
7cfdd80c57
Chnaged permanent row handling so creatures are always shown towards the opponent side.
2016-07-02 13:45:34 +02:00
LevelX2
e9993f980a
Added workaround to deck generator to handle missing basic lands.
2016-07-02 13:44:36 +02:00
LevelX2
2874996994
Merge pull request #2032 from draxdyn/hold_priority
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Hold priority on Ctrl+click
2016-07-01 16:00:20 +02:00
LevelX2
3b0f7b074f
* Some changes to distance calculation of enchantments on the battlefield. Added minimal permanet size preference setting (not working correctly yet).
2016-07-01 15:08:40 +02:00
fireshoes
33ac32f5c4
[EMN] Added additional 6/30 spoilers to mtg-cards-data.txt. Added some more cards.
2016-06-30 14:47:59 -05:00
draxdyn
a7409f3d08
Hold priority on Ctrl+click
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In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.
Hence, automatically passing priority is the only comfortable setting.
However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.
This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.
A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.
The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.
The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.
This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.
It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
drmDev
9deb1bd0da
Ignition Team implementation (requested card)
2016-06-29 03:21:40 -04:00
LevelX2
facd5ffa2c
Merge pull request #2028 from draxdyn/cardpanel_threading
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Fix broken threading in CardPanel
2016-06-28 13:28:37 +02:00
LevelX2
0733729382
Merge pull request #2029 from draxdyn/audio_threadpool
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Use a dedicated thread pool for audio
2016-06-28 13:27:18 +02:00
LevelX2
d220c739a8
Merge pull request #2030 from draxdyn/performance
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Improve GUI performance
2016-06-28 13:26:44 +02:00
LevelX2
f7cecdf050
Merge pull request #2033 from draxdyn/f6
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Add support for F6
2016-06-28 09:16:09 +02:00
LevelX2
c505c2f44f
Merge pull request #2027 from draxdyn/resize_editor
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Update image when cards in editor are resized
2016-06-28 09:08:37 +02:00
draxdyn
62d5d45a45
Add support for F6
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Skips everything until next turn, except for declare attackers and blockers.
F11 and F9 are a better design, but F6 is provided for compatibility with
established conventions.
There is currently no GUI button for it.
2016-06-24 21:34:30 +02:00
spjspj
157d94360c
spjspj - Modifications to shrink size of players who have left.
2016-06-24 19:20:46 +10:00
draxdyn
053580c412
Add support for disabling animations
2016-06-23 16:21:34 +02:00
draxdyn
b8e5f5f942
Draw CardPanel to a buffered image and cache it across instances
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Speeds up GUI performance.
2016-06-23 16:21:34 +02:00
draxdyn
892cfdce45
Draw MageRoundPane and its shadow to a buffered image and cache it across instances
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Speeds up GUI performance.
2016-06-23 16:21:34 +02:00
draxdyn
ffb65d48fe
Draw GlowText to a buffered image and cache it across instances
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Speeds up GUI performance.
2016-06-23 16:21:34 +02:00
draxdyn
4b190eeaf4
Drastically simplify ScaledImagePanel by having it just use the resized image cache
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All the current behavior of ScaledImagePanel seems to be useless, since the source
images are static, so we can just use the highest quality scaling possible and
cache the result using TransformedImageCache.
2016-06-23 16:21:34 +02:00
draxdyn
e3d84ca212
Cache resized and rotated images
...
RotatedResizedImageCache and MultiRotatedResizedImageCache contain the caching
machinery.
A cache of rotated and resized images is added to ImageCache, and is used by
the resizing functions there.
All the resizing and rotation functions in ImageHelper are redirected to the
ones in ImageCache.
This is slightly inefficient because it will cache some calls that are never
repeated, but it prevents developers from mistakenly using uncached functions
when calls are repeated, seriously impacting performance.
Also resizing functions that only take a width or an height have been removed,
and their calls fixed to provide the other dimension. It's still possible to
specify -1 as width or height to ignore constraints in that dimension, though.
Greatly speeds up UI performance.
2016-06-23 16:21:34 +02:00
draxdyn
1999dfe5c0
Add mechanism to register image caches and flush them all on GUI size change
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This should avoid the issue of having lots of unused entries in caches if the
GUI size is changed multiple times.
2016-06-23 16:21:34 +02:00
draxdyn
415c8cce7e
Don't call setText() on the popup text component until it is shown
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Performance improvement, impacts profiles.
2016-06-23 16:21:34 +02:00
draxdyn
9513b5bf74
Don't call setText in MageTextArea if the text hasn't changed
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Minor UI speedup, shows up in profiles for simple games.
2016-06-23 16:21:34 +02:00
draxdyn
8c2c1f4887
Don't call setEditable in ColorPane
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Shows up in profiles, and should be unnecessary.
2016-06-23 16:21:34 +02:00
draxdyn
0b13660348
Use mouse point in event instead of calling getMousePosition()
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Improves performance and is also the correct way to do this.
2016-06-23 16:21:34 +02:00
draxdyn
d8b791a506
Use a dedicated thread pool for audio
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Audio threads are busy while the sound plays, which could be several seconds,
potentially stalling other tasks competing for the thread pool.
So use a dedicated thread pool, which also allows to have it sized based
on the number of the audio lines.
2016-06-23 16:16:48 +02:00
draxdyn
1dddda6599
Fix broken threading in CardPanel
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The current code is broken, can't touch the UI in a thread pool thread,
UI.invokeLater must be used to get back on the UI thread.
Also, it must check whether the card has been changed again before setting
the image and do nothing in that case.
2016-06-23 16:12:15 +02:00
draxdyn
5c177dcdc8
Update image when cards in editor are resized
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Currently images are blurred when changing GUI size in the editor,
and this fixes the issue.
2016-06-23 16:01:47 +02:00
Quercitron
207961ee5f
Fix that isType2 flag was not set for second sides of transform cards and flipped cards in the pictures download.
2016-06-22 13:10:42 +03:00
LevelX2
f691017cda
* Gryff's Boon - Fixed that the target was wrongly selected during resolution.
2016-06-19 16:13:50 +02:00
LevelX2
84989973ed
Merge pull request #2001 from draxdyn/fix_oobe
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Fix ArrayIndexOutOfBoundsException in ButtonColumn.actionPerformed
2016-06-17 13:45:03 +02:00
LevelX2
469febfafd
Merge pull request #2000 from aastrand/aastrand/password
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Add TablesPanel filter for passworded games
2016-06-17 13:44:23 +02:00
LevelX2
5d1b96e4c9
Merge pull request #1986 from draxdyn/clicks
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Recognize double clicks made in rapid succession
2016-06-17 13:42:38 +02:00
spjspj
8c017fe3d2
Merge pull request #2002 from draxdyn/getwizardsimage_npe
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Fix NPE in getWizardsCard
2016-06-16 12:16:02 +10:00
draxdyn
54a7be59d0
fix NPE in getWizardsCard
2016-06-15 13:11:40 +02:00
Kranken
c445270783
Make password filter behave nice with settings
2016-06-15 00:03:22 +02:00
Kranken
9fee893ed1
Add TablesPanel filter for passworded games
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This commit makes passworded a first class property of
TableView as well as adds filtering capabilities
of open and passworded games. Useful for hiding
passworded games when looking for open play and
useful for hiding open games when playing vs
a friend on a busy server.
2016-06-14 23:19:17 +02:00
draxdyn
d671a22398
Fix ArrayIndexOutOfBoundsException in ButtonColumn.actionPerformed
...
Don't call convertRowIndexToModel with a -1 row.
2016-06-14 18:31:33 +02:00
draxdyn
0b8404f0a4
Recognize double clicks made in rapid succession
...
Currently they are not recognized, because getClickCount() will be
higher than 2 since Java interprets them as quadruple, sextuple, etc. clicks.
So, instead of checking for getClickCount() == 2, check for getClickCount()
being an even number.
This allows to quickly remove or add many cards to a deck.
2016-06-14 13:02:51 +02:00
Alex Marcotte
a7e29b3fd0
Adding way to import deck from clipboard
2016-06-05 15:06:02 -04:00
LevelX2
266a0870ca
Xmage 1.4.12v0
2016-05-29 10:59:39 +02:00
LevelX2
98fadbd8ba
Merge pull request #1946 from Simown/master
...
Reverted changes to deck generation sliders
2016-05-29 10:19:11 +02:00
LevelX2
9fa0bf7bd2
Swapped main menu position of Feedback and Preferences (so Preferences is always available if you switch to a too big font size).
2016-05-29 09:53:56 +02:00
fireshoes
20ec737a58
[EMA] Added 5/23 spoilers.
2016-05-23 18:38:04 -05:00
Simown
dc10a52caf
Reverted changes to deck generation sliders
2016-05-23 12:31:56 +01:00
LevelX2
f44987aa37
* Fixed that Suspend was handled as activated ability for increase/decrease of mana activation costs.
2016-05-22 16:02:10 +02:00
Quercitron
c781728b97
Add rating to the client ( #1498 )
2016-05-17 17:27:43 +03:00
fireshoes
a2c56d821c
Added a bunch of promo cards and the new sets that were announced today.
2016-05-16 23:05:31 -05:00
LevelX2
308c485a67
Merge pull request #1913 from Bitmaximus/master
...
Add tracking for quantity of artifacts in card lists. Add tracking for quantity of card types in graveyard.
2016-05-15 18:15:28 +02:00
spjspj
f9e363fb30
spjspj - Update Rich Man draft to allow Random packs
2016-05-15 23:52:13 +10:00
LevelX2
d9066db141
* Fixed that freeform tables were not shown in thelist of open games.
2016-04-30 12:01:42 +02:00
Liam Speirs
8675e47c88
Add Card-type counter for graveyard label hover and in graveyard Dialog window. (To mirror magic online and to make delirium easier to check)
2016-04-28 00:13:32 -04:00
jeff
043a3b50cc
- Added 2 great decks from the Pro Tour SOI 2016
2016-04-27 16:13:23 -05:00
Liam Speirs
8758c2de36
Add tracking for number of artifacts in card lists.
2016-04-27 14:43:40 -04:00
LevelX2
e2a8ddef0f
Merge pull request #1905 from KWottrich/clean-up-java-imports
...
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60
xmage 1.4.11v0
2016-04-26 00:59:03 +02:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
...
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
drmDev
5ab54142de
W16 fix. Eldrazi Obligator fix and test
2016-04-15 12:24:04 -04:00
drmDev
e136e409fd
[W16] cards added. Still does not show as Standard legal. HELP
2016-04-15 09:15:26 -04:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
Jared Hall
3f2611de76
Fixes #1836
2016-04-12 08:16:15 -04:00
spjspj
bfc66ff3f3
spjspj - Further fixes for useFirstManaAbility
2016-04-07 15:29:18 +10:00
spjspj
dacef8db5e
spjspj - Further fix for User First Mana ability. It should be false unless the user explicitly turns it on through ALT+1 or the menu options.
2016-04-07 10:46:29 +10:00
LevelX2
bcdde0a945
XMage version 1.4.10v0
2016-04-06 22:56:02 +02:00
spjspj
822917322c
spjspj - Use first Mana ability fixes
2016-04-05 21:37:04 +10:00
spjspj
e5ca1bd6d2
spjspj - Implement a 'Use the first available mana ability for a land mode'.
...
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
Jared Hall
44388719a6
Fixes #1755
2016-04-03 20:35:59 -04:00
spjspj
85a22ea9d9
spjspj - Add in message for F11 button
2016-04-02 10:13:54 +11:00
spjspj
3dfe9de05f
spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes
2016-03-27 00:07:23 +11:00
fireshoes
185447c424
[SOI] Added some additional token types. Updated mtg-cards-data.txt with 3/22 spoilers.
2016-03-22 10:18:10 -05:00
fireshoes
b58a0374c6
Added missing Blessed vs Cursed image information. [SOI] Added basic lands, some additional token types and emblems.
2016-03-22 00:05:55 -05:00
rkfg
059b56e11a
Add transparency to highlighted player panel.
2016-03-21 21:49:25 +03:00
rkfg
66a9e5140a
Highlight current player's panel.
2016-03-20 18:42:58 +03:00
rkfg
ae66db20ad
Adjust sliders on reset.
2016-03-17 15:13:29 +03:00
rkfg
981665bcd0
Remove adjust parameter.
2016-03-17 15:13:28 +03:00
rkfg
74f925b579
Fix deck generator sliders.
2016-03-17 06:30:21 +03:00
rkfg
eec3e779bd
Simplify controlling of advanced deck generator sliders.
2016-03-17 03:19:20 +03:00
fireshoes
0a38430d49
[SOI] Added 3/14-15 spoilers to mtg-cards-data.txt Added Angel of Deliverance, Anguished Unmaking, Descend upon the Sinful, Drogskol Cavalry, Nephalia Moondrakes, and Sinister Concoction.
2016-03-15 17:47:21 -05:00
Simown
9dc71d2996
Added advanced deck generator functions and tidied up the layout.
2016-03-13 11:33:45 +00:00
rkfg
fec2ed464f
Fix default value for "Store images in zip files".
...
It's set to true as the default checkbox state but to false as the
default cached value. Because of that if preferences are never saved
images are stored to directories though the checkbox will be set in
preferences.
2016-03-11 20:41:19 +03:00
rkfg
909a99ceec
Fix transformable cards state desync.
2016-03-09 16:27:00 +03:00
rkfg
8be72c404e
Add debug logging to LinePool.
2016-03-09 14:37:59 +03:00
rkfg
b513f3c7b6
Properly close, free and stop lines.
2016-03-09 14:37:58 +03:00
rkfg
d7cdfa016e
Minor change, add comments.
2016-03-09 14:37:57 +03:00
LevelX2
7ac679048c
Fixed a problem that a chang of the card offset value in preferences was not immediately applied to the card selector in deck editor.
2016-03-09 12:26:35 +01:00
LevelX2
4f8a3e5ae8
Fixed a bug that quitting a tournament by using the "Quit Tournament" button on the tournament panel did not work ( fixes #1601 ).
2016-03-09 12:25:01 +01:00
rkfg
d8ff28c7f7
Refactor audio manager, add line pool.
2016-03-08 02:09:57 +03:00
Quercitron
6e4a4285b8
Fix images download from magiccards.info
2016-03-08 01:21:34 +03:00
rkfg
f95921cc73
Enable hyperlinks handling only in the game log window.
2016-03-07 03:33:04 +03:00
LevelX2
0c242bce5f
* Some more support for GUI resizing.
2016-03-06 02:59:47 +01:00
LevelX2
c6f8d09229
Merge origin/master
2016-03-06 02:06:37 +01:00
LevelX2
e29c4c3516
* Fixed that the storm counter was no shown on the game panel.
2016-03-06 02:06:10 +01:00
rkfg
5fe67bda4c
Remove unneded import.
2016-03-06 02:55:30 +03:00
rkfg
768b004d3e
Fix race condition on tooltip resize in EDT.
...
CardInfoPane.setCard() performs the tooltip resize, initially it's of
zero width and height. The resize happens in the EDT but location is
calculated in the thread pool's thread, i.e. before the first resize.
Because of that the first time the tooltip appears it may be partially
off-screen, nothing fatal but looks ugly. Now all calculations are moved
to EDT as well and they're guaranteed to happen after the resize.
2016-03-06 02:53:32 +03:00
rkfg
98c291be7b
Protect tooltip counter from going negative forever.
2016-03-06 02:53:31 +03:00
LevelX2
dd9431c8ea
* Added scrolling to the game dialog area. Some more GUI resizing. Removed some unwanted borders of viewports.
2016-03-05 21:00:55 +01:00
rkfg
1ff8e42222
Prevent tooltip counter going up on hyperlink click.
2016-03-05 01:03:39 +03:00
rkfg
63ca80fc86
Recreate card thumbnails wrongly encoded as CMYK JPEG from PNG. Fixes
...
#1589 .
2016-03-05 00:06:57 +03:00
rkfg
79568c82f2
Fix that when you quickly move cursor from one hyperlink to another,
...
tooltip disappears.
2016-03-04 21:39:48 +03:00
rkfg
75324f778e
Fix tooltip for cards with apostrophes. If there are cards with quotes
...
or lt/gt in the name, this will need more generic approach.
2016-03-04 21:39:47 +03:00
rkfg
a612eb4585
Fix CRLF mess again.
2016-03-04 10:29:40 +03:00
LevelX2
3f57012c85
Merge origin/master
...
Conflicts:
Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
rkfg
e8091daea5
Reverted crlf's back.
2016-03-04 01:13:27 +03:00
rkfg
b9bbf9ccec
Store symbols as .gif instead of .jpg, rename already downloaded ones on
...
start, fixes #98 .
2016-03-04 01:06:53 +03:00
rkfg
47b2a64cee
Store symbols as .gif instead of .jpg, rename already downloaded ones on
...
start, fixes #98 .
2016-03-04 00:59:12 +03:00
rkfg
9cf972ced4
Faster symbols load.
2016-03-03 23:04:35 +03:00
rkfg
89bce030d0
Add colorless mana filter to deck generator.
2016-03-03 00:39:58 +03:00
rkfg
6cfe43e9b7
Make DeckGeneratorDialog fields non-static for more OOP-style.
2016-03-03 00:39:57 +03:00
rkfg
5b9a38bf22
Fix first card tooltip show.
2016-03-02 14:48:57 +03:00
rkfg
ba0cd24b55
Show card tooltips in system logs.
2016-03-01 01:12:57 +03:00
rkfg
abff5c1958
Filter HTML in ability picker.
2016-02-29 20:53:03 +03:00
rkfg
f7314307a6
Reload symbols after closing the symbols download window (better UX).
2016-02-29 20:08:52 +03:00
rkfg
f00a588e24
Add Generate button to Deck Editor.
2016-02-29 19:40:00 +03:00
rkfg
3658a8c7bc
Prevent NPE if client never connected to any server and doesn't have
...
sets downloaded.
2016-02-29 19:39:59 +03:00
LevelX2
6d4a3bac28
Fixed that wathcing games did not work correctly.
2016-02-28 10:52:55 +01:00
LevelX2
f87c5bbbec
Fixed that the flag on avatar image could be to big.
2016-02-27 12:33:08 +01:00
LevelX2
ad4b68dcb5
Fixed card grid dimension initialisation.
2016-02-27 09:30:21 +01:00
LevelX2
56294eac50
Merge origin/master
2016-02-27 09:28:01 +01:00
LevelX2
ac757b6a88
Fixed card grid dimension initialisation.
2016-02-27 09:27:43 +01:00
LevelX2
d2b7aea306
Merge pull request #1566 from rkfg/master
...
Fix building, fix NPE on sideboarding, fix one of the perl scripts.
2016-02-27 09:26:25 +01:00
LevelX2
aa015b52e6
GUI Size - Fixed that table header lines were not horizontally moved.
2016-02-27 09:15:17 +01:00
rkfg
9842199d6f
Fix NPE after finishing a round.
2016-02-26 21:09:11 +03:00
rkfg
b9dc5036ef
Assembly fix.
2016-02-26 21:05:21 +03:00
Goesta
ad62546807
Improved download speed of foreign language cards
2016-02-25 19:30:20 +01:00
LevelX2
df98b4e0af
* Fixed a bug with time stamp order and change of basic land type (e.g. Blood Moon and Spreading Seas).
2016-02-25 17:08:17 +01:00
Quercitron
61cad91f9b
Fix images download from magiccards.info
2016-02-24 02:17:02 +03:00
LevelX2
3cd9dc3bf6
Merge pull request #1555 from goesta/wizard-multilanguage-card-download
...
Added support for downloading multi-language cards form Wizards.com
2016-02-23 21:51:36 +01:00
Goesta
36e084990a
Added Wizards.com multi-language cards download
2016-02-23 17:27:01 +01:00
tritoch
3b17587b80
Spelling
...
apllication -> application
2016-02-22 15:14:02 -06:00
LevelX2
b9d3e55f94
Fixed Secluded Steppe card number in the "Wade into Battle" commander 2015 deck sample-decks directory.
2016-02-21 23:50:30 +01:00
LevelX2
74b4e5941b
Fixed a spelling error in GUI Size text.
2016-02-21 23:21:21 +01:00
LevelX2
e9638bcc4d
Release 1.4.9v0
2016-02-21 12:58:58 +01:00
LevelX2
51a0d8a4b2
Some more changes to GUI to better support high screen resolutions.
2016-02-21 12:15:11 +01:00
LevelX2
e04c82a227
Some more changes to GUI to better support high screen resolutions.
2016-02-21 11:30:12 +01:00
LevelX2
249d709cc7
Sizable GUI - game dialog area elements resize now.
2016-02-20 02:31:47 +01:00
LevelX2
e15807b9ed
* Some more changes to adjustment possibilities of GUI size.
2016-02-19 16:30:52 +01:00
LevelX2
35505b29bb
Some more changes to GUI to better support high screen resolutions.
2016-02-19 01:56:15 +01:00
LevelX2
77eff0984a
Some more changes to GUI to better support high screen resolutions.
2016-02-18 00:27:48 +01:00
LevelX2
28b129018f
* Some more changes to adjustment possibilities of GUI size.
2016-02-17 18:08:21 +01:00
LevelX2
5ca4e3bc7a
Some more changes to GUI to better support high screen resolutions.
2016-02-16 23:15:34 +01:00
LevelX2
f54c675c4b
* Fixed a bug of colorless mana (e.g. caused Heartbeat of Spring not working with Urza's lands).
2016-02-16 17:15:47 +01:00
LevelX2
129c6ca6ff
Merge origin/master
2016-02-16 11:33:14 +01:00
LevelX2
4f8c4fc019
* Fixed bug that request to show players hadn did not work.
2016-02-16 11:32:23 +01:00
fireshoes
bf3e90b8ee
Added DDQ and SOI cards. Added Duel Deck sample decks. Corrected Mindwrack Demon translation.
2016-02-16 00:36:17 -06:00
LevelX2
f7a7b2e7a0
Some more changes to GUI to better support high screen resolutions.
2016-02-14 23:34:36 +01:00
LevelX2
1835671f3d
Some more changes to GUI to better support high screen resolutions.
2016-02-14 13:41:43 +01:00
LevelX2
7ef0a0a7f0
Some more changes to GUI to better support high screen resolutions.
2016-02-13 02:30:05 +01:00
LevelX2
706d319f81
Some more changes to GUI to better support high screen resolutions.
2016-02-12 13:35:04 +01:00
LevelX2
7b79de8e40
Some more changes to GUI to better support high screen resolutions.
2016-02-10 23:34:16 +01:00
LevelX2
a0ff08b0b9
Some more changes to GUI to better support high screen resolutions.
2016-02-10 08:31:21 +01:00
fireshoes
2a92f5e77a
Added SOI and EMN sets. Added some SOI cards.
2016-02-08 20:53:09 -06:00
LevelX2
a07db4cb8e
Some more changes to support GUI size for high resolutions.
2016-02-09 03:06:32 +01:00
Quercitron
d139cd591c
Fix images download from magiccards.info
2016-02-09 01:39:28 +03:00
LevelX2
77a8e3e7a9
* Some fixes to font size change of chat panels.
2016-02-08 16:16:19 +01:00
LevelX2
ac2570f982
Added a chat font size option to preferences.
2016-02-08 08:49:57 +01:00
LevelX2
687ab7ec6b
Added some tooltips to user table headers. History is shown in tournament player table now. Changed ratio column to numberic format.
2016-02-06 21:22:51 +01:00
LevelX2
81af372bc1
Fixed some problems with possible ConcurrentModificationExceptions and some minor changes.
2016-01-31 23:23:09 +01:00
Me Car
284c36b756
Add allowed quit ratio option to match option and tourney option.
2016-02-01 02:25:44 +09:00
Me Car
574e3cfd36
Split History column into Matches and Tourneys column.
2016-01-30 16:01:04 +09:00
LevelX2
e31b12325e
Added "info [username]" command to get history for offline players. Remove user info column.
2016-01-23 16:59:15 +01:00
LevelX2
151e678e84
Changed history handling for user a bit. Added history to table waiting dialog and user avatar tooltip.
2016-01-23 13:37:34 +01:00
LevelX2
4acadf051d
Minor changes.
2016-01-23 01:27:08 +01:00
LevelX2
5981816a4b
Switch to 1.4.8 for upcoming realease.
2016-01-22 22:33:58 +01:00
LevelX2
93ac094470
Fixed a problem that symbols were not redownloaded if a 0 size file was created because the target file to download was not available before.
2016-01-22 14:28:46 +01:00
LevelX2
b23ddd99a0
* Some adjustments for the colorless mana symbol.
2016-01-21 23:49:24 +01:00
fireshoes
f51be0b3ef
Added OGW tokens to card-pictures-tok.txt
2016-01-20 09:15:03 -06:00
LevelX2
c6eff03339
Merge pull request #1482 from menocar/user-stats
...
Record game histories. Compute user stats and show them in the client.
2016-01-20 07:31:11 +01:00
Me Car
379e61f98a
Adjust the index correctly.
2016-01-20 13:04:04 +09:00
Me Car
550648ccbe
Record game histories. Compute user stats and show them in the user panel.
2016-01-20 12:47:58 +09:00
LevelX2
cdbda6a7e6
* Fixed ArrayIndexOutOfBoundsException by trying to do actions on tables removed meanwhile.
2016-01-15 21:03:39 +01:00
Me Car
ea480a6593
Create MagePreferences class for managing preferences. We should move preference related code from MageFrame and PreferencesDialog to the class. Push all raw string preference key manipulations for serverAddress, serverPort, userName, password and email into the class.
2016-01-15 03:08:52 +09:00
Me Car
b114c17135
Store usrName and password per server. Update input boxes with corresponding values when server is changed in ConnectDialog. Save prefs on successful requests in RegisterUserDialog and ResetPasswordDialog.
2016-01-14 18:00:04 +09:00
Me Car
f5765383c7
Use server and port specified in ConnectDialog rather than in the preference.
2016-01-14 10:01:30 +09:00
Me Car
cb050c3208
Send password on reconnect.
2016-01-14 09:53:23 +09:00
Me Car
199e278ed9
Add input boxes to password reset form for server address and port.
2016-01-14 07:12:03 +09:00
Me Car
8801b63744
Add tooltip messages to clarify the usage of user authentication.
2016-01-12 13:31:27 +09:00
Me Car
746d034461
Implement a password reset flow.
2016-01-11 21:49:02 +09:00
Me Car
f99660a451
Add some password validation.
2016-01-11 11:15:01 +09:00
LevelX2
121f40c019
Prepared 1.4.7.
2016-01-10 22:13:59 +01:00
LevelX2
7f4291ac07
Fixed a problem of image download for OGW.
2016-01-10 22:13:30 +01:00
Me Car
a0ddd4fff0
Send an email on successful user registration. Use Gmail API for that. Add password confirmation and email to RegisterUserDialog.
2016-01-10 18:18:38 +09:00
Me Car
835f08c18f
Add a user registration dialog.
2016-01-09 06:43:10 +09:00
LevelX2
aadc253afa
Merge pull request #1442 from menocar/password
...
Add a password user authentication when connecting to servers.
2016-01-06 23:31:25 +01:00
LevelX2
2526dbd1c7
* Fixed null pointer exception of deck editor.
2016-01-06 22:18:35 +01:00
Me Car
32b4675f13
Integrate Shiro.
2016-01-05 03:48:43 +09:00
Me Car
33330e9345
change the type to password
2016-01-05 02:16:32 +09:00
Me Car
ea5abfe578
Add password input box
2016-01-05 02:16:32 +09:00
LevelX2
7c00e4b16d
* Graveyard window - Fixed that the displayed card order was sometimes mismatched.
2015-12-25 17:43:10 +01:00
fireshoes
3008b5ed14
[OGW] Added 18 cards. Cards with <> in their activation costs are untested.
2015-12-14 23:02:35 -06:00
fireshoes
a0f80b785c
Added 12/13 spoilers for OGW, EXP, and DDQ to mtg-cards-data.txt. Added Duel Decks: Blessed vs. Cursed set. Added reprints from the 12/13 spoilers.
2015-12-14 14:36:12 -06:00
LevelX2
207f486afc
* Xmage 1.4.6v0
2015-12-13 19:47:04 +01:00
LevelX2
ea0ba76736
* Deck editor - Fixed a bug that prevented users to add cards to deck or sideboard (was caused by creatures with negative toughness and it was sorted by p/t - fixes #1414 ).
2015-12-13 10:34:35 +01:00
LevelX2
d9b20298b7
* Bloodlord of Vaasgoth - Fixed that Vampires entering the battlefield did never bloodthirst from the Bloodlord.
2015-12-13 10:05:54 +01:00
LevelX2
81e67927a5
Minor change to download of card images.
2015-12-12 17:39:14 +01:00
LevelX2
af793c30fe
* Added a slider to the preferences to adjust the delay for the card tooltip window appearance.
2015-12-08 18:39:47 +01:00
fireshoes
7a102b2c35
Merge origin/master
2015-12-07 15:14:50 -06:00
fireshoes
f8ba0da7e5
[OGW] Added Mina and Denn, Wildborn. [EXP] Added filterlands. [CUBE] Renamed Holiday Cubes to Vintage Cubes. Add Vintage Cube 2016.
2015-12-07 15:13:31 -06:00
LevelX2
f7b8ab626d
* Added scroll ability for system messages panel.
2015-12-05 00:48:36 +01:00
LevelX2
af23795a7b
* Fixed wrong formated definition error of card-picture-tok.txt.
2015-12-03 16:53:06 +01:00
fireshoes
d0d9731da2
Added promo sets Arena League, Super Series, APAC Lands, Euro Lands, Commander's Arsenal, Champs, and Ugin's Fate. Added some Media Insert, Judge Promo, and FNM promos.Fixed a few collector numbers to match magiccards.info.
2015-12-01 20:19:28 -06:00
LevelX2
044c30b638
* Main lobby - Separated user talk from system messages by using two tabs in chat area to switch.
2015-11-29 20:01:40 +01:00
LevelX2
3a7983a0d0
* Main lobby - Separated user talk from system messages by using two tabs in chat area to switch.
2015-11-29 20:01:31 +01:00
Neil Gentleman
bfb428b13a
always use log4j
...
removed all references to mage.util.Logging, java.util.logging
transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
0a39b0568d
* Fixed that the selected avatar was not shown as avatar in the game ( fixes #1365 ).
2015-11-28 09:38:28 +01:00
fireshoes
ce3a443a65
Updated the card-pictures-tok.txt file with some additional tokens.
2015-11-25 11:22:27 -06:00
LevelX2
8957128b13
* Renamed "Historical Standard" format to "Historical Type 2" and "Super Standard" to "Super Type 2". Added Chronicles to the set lists.
2015-11-25 17:29:23 +01:00
Neil Gentleman
a90d0e5597
reuse shared code for picking basic land sets
2015-11-22 18:00:10 -08:00
LevelX2
05dd1daee6
* Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins).
2015-11-22 11:07:48 +01:00
Neil Gentleman
702be67453
correct some dodgy sample deck names
2015-11-21 22:36:07 -08:00
LevelX2
b84a315780
[C15] Fixed not correct working Commander 2015 decklists.
2015-11-21 22:56:14 +01:00
LevelX2
0d86e8e063
Xmage 1.4.5v0
2015-11-21 10:33:43 +01:00
LevelX2
cd17436c4e
[C15] Added the C15 deck lists.
2015-11-19 17:25:38 +01:00
Neil Gentleman
68e850b8b8
remove old bundled mage-theme-plugin.jar
...
which causes plugin loading to consistently fail, so switch back to
directly instantiating ThemePluginImpl()
this is a little unfortunate, because these plugins don't get the same
lifecycle handling as external ones
re: c25e45095e
2015-11-15 15:28:03 -08:00
LevelX2
576a9ea74f
Updated mtg-cards-data.txt. Added a land deck for Mormir Basic format.
2015-11-15 10:25:02 +01:00
LevelX2
79c04eef47
* Added Momir Basic format to table filtering so Momir Basic games are shown.
2015-11-14 19:07:48 +01:00
Quercitron
a092f965fa
Add tokens.mtg.onl token images source
2015-11-13 02:54:22 +03:00
Neil Gentleman
02a6780766
add Momir Basic game type
...
- re-using Emblems as Vanguard cards; should probably give them their own
CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
Neil Gentleman
c25e45095e
remove Mage.Theme.Plugin module
...
it has been a included in Mage.Client since 8ac58cfc
2015-11-11 00:31:31 -08:00
Neil Gentleman
deb4608c00
Don't try to play null audio
...
a message is already logged when loadClip fails; this avoids showing an error
dialog over and over afterwards.
2015-11-08 22:32:43 -08:00
Quercitron
e23fc13db0
Fix pictures for some tokens from recent sets
2015-11-08 20:16:47 +03:00
fireshoes
59cf816f32
[C15] Added 11/5 spoilers and Angel of Serenity reprint, corrected Meteor Blast's translated name, and updated tokens.
2015-11-05 10:26:40 -06:00
LevelX2
c71e89c441
Merge pull request #1346 from nigelzor/misc-fixes
...
Misc fixes
2015-10-29 09:19:23 +01:00
Winston Huang
0af814f3d0
Fix MageFrame title
2015-10-28 22:04:25 -07:00
Neil Gentleman
ff1b424caf
options passed to JOptionPane were backwards
...
they're both -1, so this doesn't change anything
2015-10-28 21:48:58 -07:00
fireshoes
bf2992fc42
Added Commander 2015 set; added Eternal Witness and Kalemne, Disciple of Iroas cards to C15.
2015-10-20 14:52:39 -05:00
Neil Gentleman
6c43858046
Deck Editor: Fix redraw after missing image
2015-10-19 00:27:59 -07:00
LevelX2
b3cadac4ea
* Image download - Fixed a bug of mythicspoiler source, that preveneted download of EXP images.
2015-10-04 22:58:09 +02:00
LevelX2
e2453abbb5
* Fixed a bug that some options in preferences were handled with the wrong state as long as never set manually.
2015-09-29 17:26:29 +02:00
LevelX2
b95d7ca705
* Fixed some problems with new avatar handling.
2015-09-27 14:50:44 +02:00
LevelX2
23cd772fea
* Fixed that using a previous internal avatar ID did create an exception while playing/watching a game.
2015-09-27 14:11:56 +02:00
LevelX2
9d3619b68c
* Some rework of preferences avatar panel.
2015-09-26 01:10:05 +02:00
LevelX2
2023686ee8
* Some minor changes.
2015-09-25 23:22:54 +02:00
LevelX2
044e8b70f0
Some minor changes for BFZ token image handling.
2015-09-23 19:53:25 +02:00
LevelX2
5bed5aeff7
* Fixed null pointer exception for download with mythicspoiler.
2015-09-21 19:21:23 +02:00
LevelX2
9ab323a89c
Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
2015-09-21 08:11:58 +02:00
LevelX2
322eae2ec6
Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules.
2015-09-21 00:31:42 +02:00
LevelX2
ed15f0b86b
Fixed that not BFZ images were downloaded from mysticspoliers source. Fixed that Zendikar Expeditions images were not downloaded from mysticspoliers source.
2015-09-20 20:23:36 +02:00
fireshoes
f2b7771d59
[BFZ] Implemented Prism Array, Sanctum of Ugin, Spawning Bed, Makindi Sliderunner , Snapping Gnarlid, Molten Nursery, Pilgrim's Eye
2015-09-17 20:35:14 -05:00
LevelX2
9a37bd28ad
Xmage 1.4.4v0
2015-09-05 12:51:07 +02:00
LevelX2
fe80d292ab
Some changes for token download.
2015-09-05 01:53:48 +02:00
LevelX2
707c1acf6b
* Added an option to auto order triggers with the same text. Added options to pass priority automatically after spell cast and ability activation. Fixed a problem of the tests with the new Scry mulligan.
2015-09-04 00:25:23 +02:00
Simown
1bdc54556a
Fixed a bug in random deck generation where generating a deck from a set
...
with too few cards caused an exception. Minor formatting fixes.
2015-09-03 21:30:15 +01:00
Simown
14148b25db
Fixed a bug in random generation where selecting a set which had no basic lands caused an error. Partially fixes #1242
2015-09-03 19:40:12 +01:00
fireshoes
cb01b0ee05
Implemented [BFZ] Omnath, Locus of Rage, [MRD] Dross Scorpion, and[SCG] Vengeful Dead. Changed some cards from using DiesCreatureTriggedAbility to DiesThisOrAnotherCreatureAbility.
2015-08-30 14:47:21 -05:00
fireshoes
9e1f67fa1a
[BFZ] Implemented Felidar Cub, Incubator Drone, Barrage Tyrant, Mist Intruder, Gideon's Reproach, Kozilek's Channeler, and Eldrazi Scion Token. [ONS] Implemented Airdrop Condor.
2015-08-30 02:52:11 -05:00
LevelX2
e32e7a4638
Added a fix for the serverlist URL setting to automatically switch xmage.info to xmage.de.
2015-08-29 09:42:17 +02:00
LevelX2
dfe1e2ef5a
Some minor changes.
2015-08-28 16:52:33 +02:00
LevelX2
b6c3355329
[BFZ] Added Devoid and Ingest keywords.
2015-08-28 16:51:37 +02:00
LevelX2
423e1fd368
* Triggered abilities order selection is applied immediately now.
2015-08-28 15:16:24 +02:00
LevelX2
39e62095e4
Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice).
2015-08-28 14:29:54 +02:00
LevelX2
758f56792e
* Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328 ).
2015-08-28 11:44:14 +02:00
LevelX2
b63cc121ef
Some minor changes.
2015-08-27 14:51:21 +02:00
LevelX2
97a8b351b4
Fixed a problem that show cards window was not closed (e.g. for libraray card selection).
2015-08-26 16:30:32 +02:00
LevelX2
0ee22d90ca
Allow hand card ordering by drag'n'drop only with left mouse button.
2015-08-26 16:29:57 +02:00
LevelX2
532d4e0af0
* Added automatic handling for order of triggered abilities going to stack ( fixes #701 / related to #328 ).
2015-08-22 19:29:57 +02:00
LevelX2
23039572f2
Xmage 1.4.3v3
2015-08-21 09:49:53 +02:00
LevelX2
386204c085
* Draft log - Fixed a bug that the last pick was logged twice.
2015-08-19 11:46:57 +02:00
LevelX2
e2625fd60e
* Show card pick dialog - Fixed a bug that the select window was hidden if you clicked and released the mouse button on the edges of the window.
2015-08-18 12:29:57 +02:00
fireshoes
1d86561dd3
Updated mtg-cards-data with 4 new BFZ cards and all DDP cards. Added DDP set and reprints. Implemented Retreat to Kazandu and Veteran Warleader for BFZ/DDP. Implemented Battle Squadron and Lithophage. Fixed Phage the Untouchable creature type.
2015-08-17 14:20:01 -05:00
LevelX2
917d576de2
Merge pull request #1192 from gerschulle/draft-log
...
Add option to log draft picks into a file for review after the game
2015-08-13 11:21:56 +01:00
jonhwoods
3addd1dd2a
Sounds Update
...
Made the sounds shorter, quieter and less agressive using normalization,
fade in and fade outs
2015-08-12 12:52:41 -04:00
Gerhardt Schulle
54c1e4f66c
Add option to log draft picks into a file for post review after the game.
2015-08-09 21:35:49 +02:00
LevelX2
c98577cc6a
Xmage 1.4.3v0
2015-08-06 22:18:01 +02:00
LevelX2
e7ecdefce2
Added example decks.
2015-08-06 16:22:52 +02:00
LevelX2
7a90db7995
* Fixed sluggishness of player selection. Reworked flag display in avatar image.
2015-08-06 00:31:50 +02:00
LevelX2
cbbc70d26b
* Made table filter more accurate and moved Historical and Super Standard format to Other filter.
2015-08-05 00:07:53 +02:00
LevelX2
8dca887fad
* Added tooltip to the flag in the player avatar.
2015-08-02 12:41:29 +02:00
LevelX2
768fd17d93
* Some spelling changes.
2015-07-26 09:19:46 +02:00
fireshoes
5897f1595a
Implemented Glissa Sunseeker, Phyrexian Furnace, Flickering Ward, Cho-Manno's Blessing, Meng Huo Barbarian King, Sword of the Chosen, Pentarch Ward, Order of the Stars, Ancestral Mask, Jedit Ojanen of Efrava, Krosan Restorer, & Nature's Kiss. Added set Battle for Zendikar and spoiled Evolving Wilds.
2015-07-24 00:21:32 -05:00
Simown
a6bab84c85
Generated deck name/path is now a timestamp.
...
Changed deck generator to use a timestamp of the current time to the millisecond as the generated deck name.
This gets rid of the random UUID filling up the deck path and generated deck name.
2015-07-19 13:39:38 +01:00
Simown
cedf16806e
Fix to #1128 Deck generation throws IndexOutOfBoundsException.
...
Reserve cards now counted correctly.
Fixed reserve card adding algorithm to stop trying to add cards out of range.
2015-07-19 12:12:10 +01:00
LevelX2
635c33fa87
Merge pull request #1117 from brodee/master
...
random draft bug fix and random draft ui improvements
2015-07-15 08:30:22 +02:00
brodee
c7a349f65f
random draft bug fix:
...
packs are forced to be 15 cards; weirdness occurs if the packs are uneven sizes including the draft ending early.
Random draft ui improvements:
only the sets that will be used are displayed in the lobby, and the number of characters is large but still greatly reduced.
the pack selector ui will prevent you from chosing fewer than 2 packs.
2015-07-14 22:34:58 -07:00
LevelX2
6cf0a59644
* Fixed possible null pointer exception in client.
2015-07-12 09:19:43 +02:00
LevelX2
c9cc7d7920
* Zurgo Helmsmasher - Fixed a bug that could happen if Zurgo is used as commander.
2015-07-12 09:03:04 +02:00
LevelX2
b38885b7bf
* Fixed a bug that prevented that the width of connection column in user list was restored.
2015-07-09 09:59:20 +02:00
Simown
6a5eb8ff83
Small fixes to constants, added header and standardised spelling
2015-07-09 01:58:45 +01:00
LevelX2
b80e27f3b3
* Fixed handling of Phyrexian mana.
2015-07-09 01:43:26 +02:00
Simown
a1fd4e91f0
Overhaul and fix of random deck generation.
2015-07-08 23:13:21 +01:00
LevelX2
d847fb7109
Some minor changes.
2015-07-08 22:51:31 +02:00
Nidhoegger
9be613beb9
Fixed Issue #1054 . Buttons in Feedback panel will only get focused, if the MageFrame has the focus thus preventing focus theft from other programs.
2015-07-06 10:51:06 +02:00
LevelX2
d33f85d04a
Fixed wrong name for download of Kothophed, Soul Hoarder image.
2015-07-04 19:26:48 +02:00
LevelX2
cd0cba6ec7
XMage Release 1.4.2v0
2015-07-04 01:28:19 +02:00
LevelX2
1c157a20ae
* Fixed a bug caused by now possible column order setting in tournament panel.
2015-07-03 22:44:08 +02:00
LevelX2
0f5f8493c7
Improved fix for #584 by Nidhoegger.
2015-07-03 12:34:13 +02:00
LevelX2
589b63c5b1
Fix for the "Modal Window bug under Linux (e.g. X value announcement) by Nidhoegger.
2015-07-02 20:48:32 +02:00
LevelX2
3eb1fd4047
Added a button to attack with all available cratures.
2015-07-02 17:03:14 +02:00
LevelX2
0cbe590cac
* Fixed that mana auto-payment settings were not correctly set from previous settings on game start.
2015-07-02 13:18:12 +02:00
LevelX2
0a0cb40783
* Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks.
2015-07-01 23:00:22 +02:00
LoneFox
ca0793a5c1
Fix systematic misspelling of "hover"
2015-06-30 21:28:32 +03:00
LevelX2
df3e6db569
Please test! Some changes to the display of user choices, showing also a longer text in tooltip window.
2015-06-28 21:55:48 +02:00
LevelX2
d24777cd15
Merge pull request #1062 from brodee/master
...
random booster draft UI improvement
2015-06-28 18:37:27 +02:00
brodee
cd1352eb01
Switch to a separate window to chose the packs for random booster drafts.
2015-06-27 23:16:59 -07:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
LevelX2
81934e32e3
* Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state.
2015-06-25 01:07:34 +02:00
LoneFox
e139e4524f
Don't use a proprietary class. Fixes build on OpenJDK.
2015-06-24 19:31:15 +03:00
LevelX2
72408a7f52
Added card frame downloader.
2015-06-24 13:41:14 +02:00
LevelX2
ca9e52f99b
Merge pull request #1052 from brodee/master
...
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
brodee
38235d9023
Update NewTournamentDialog.java
...
removing commented code
2015-06-23 21:08:39 -07:00
brodee
4113976b7e
code review comments for chaos/random booster draft:
...
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 21:04:59 -07:00
Brodee
ac0aa65aab
code review comments for chaos/random booster draft:
...
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
fireshoes
35d47229ea
Merge origin/master
2015-06-23 20:39:07 -05:00
fireshoes
0568f16788
Added 3 Premium Deck Series sets and all From the Vault sets, and added all existing cards for them.
2015-06-23 20:37:26 -05:00
LevelX2
0a3c081ded
Merge pull request #1048 from brodee/master
...
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
LevelX2
2547753dcb
Added Sen Triplets (Alara Reborn = 100%).
2015-06-23 16:15:14 +02:00
LevelX2
5b02b5b32c
Exile, Reveal, Looked At windows of a game are hidden now as you switch to another pane (e.g. other game, tables, deck editor) and shown again as you switch back.
2015-06-23 16:14:11 +02:00
LevelX2
6b2bfc5e19
Merge origin/master
2015-06-23 08:36:28 +02:00
LevelX2
ba9d616a27
Fixed two old URLs.
2015-06-23 08:35:23 +02:00
brodee
e3b84eaab5
chaos booster draft implementation first check-in
2015-06-22 21:55:43 -07:00
fireshoes
cda11b280c
Merge origin/master
2015-06-22 18:47:51 -05:00
fireshoes
00569c4047
Added 12 Clash Pack promos, 5 judge promos, 2 upcoming FNM promos, renamed MerfolkToken to MerfolkWizardToken, added collector's number that were missing for ORI in mtg-cards-data.txt, added other various cards.
2015-06-22 18:46:01 -05:00
LevelX2
67e9ee1fa9
* Changed graveyard window handling to a window that can stay open.
2015-06-23 00:46:27 +02:00
LevelX2
87f919ecac
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
2015-06-21 23:49:16 +02:00
LevelX2
cd0f273122
Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked.
2015-06-15 17:35:48 +02:00
LevelX2
0b2e61081a
Fixed a problem with the country flag resource name causing null pointer exceptions and graphical problems on the client side.
2015-06-14 14:53:23 +02:00
LevelX2
060a468d4b
Update to release 1.4.1.
2015-06-14 02:43:16 +02:00
LevelX2
6420666668
Some fixes to player handling.
2015-06-14 02:42:56 +02:00
LevelX2
526a93df7e
Some fixes to user table.
2015-06-14 02:42:32 +02:00
LevelX2
adefaf890a
[ORI] Added 47 cards.
2015-06-13 21:52:54 +02:00
LevelX2
ce26bc8ed0
Added option to deactivate to ask th eplayer in which order cards go to gaveyard.
2015-06-13 12:27:50 +02:00
LevelX2
0f37d0fcd0
Added country name to tooltip of country icon in user list.
2015-06-13 11:30:25 +02:00
LevelX2
d28a956754
Merge origin/master
2015-06-13 00:33:58 +02:00
LevelX2
4f6d3f3a1a
* Password join value is now distinct from password you set of for a new table.
2015-06-12 08:12:38 +02:00
LoneFox
90486afdbb
If saving a thumbnail image fails, delete the resulting file.
...
OpenJDK throws "javax.imageio.IIOException: Invalid argument to native writeImage", because it
does not support transparency, and that results in zero-sized thumbnail files being created.
2015-06-11 09:17:05 +03:00
LoneFox
658daa65e3
Fix typo
2015-06-11 08:43:12 +03:00
LevelX2
132ded19f6
Show country flag icon in user table. Save and restore column width and order.
2015-06-11 00:11:40 +02:00
LevelX2
8ae9293c98
* Added user country flag. View of image in user list is still missing.
2015-06-10 17:52:18 +02:00
LevelX2
21e2066bba
* Akron Legionnaire - Fixed not correct working restrict ability.
2015-06-08 22:51:48 +02:00
LevelX2
3b61a10237
Fixed some bugs and added a AI Test player class.
2015-06-08 18:31:54 +02:00
LevelX2
9da44a547d
Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707 .
2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0
Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit.
2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
a50447c84d
* Setting of mana automatic payment option is saved and restored now so persistent between games ( fixes #1002 ).
2015-06-05 00:05:40 +02:00
LevelX2
3b9cb1dc6e
Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from.
2015-06-04 19:37:54 +02:00
LevelX2
bafd27f5b3
Identifier are shown for Looked at and revealed cards view
2015-06-03 17:05:59 +02:00
LevelX2
022d8790fc
Saved skill filter setting of active tables list.
2015-06-03 00:11:15 +02:00
LevelX2
eb96b08dfa
Release 1.4.0v2
2015-05-25 23:33:41 +02:00
LevelX2
51397a93df
Added some checking for valid deck and game type combinations on match creation dialog.
2015-05-22 22:37:54 +02:00
LevelX2
ae89cef011
* Fixed a bug in table sort that could produce a cast error if tables are sorted by skill level.
2015-05-22 21:25:59 +02:00
LevelX2
ab79a6a308
* Changed some references from xmage.info to xmage.de.
2015-05-22 00:42:02 +02:00
LevelX2
d7255f971c
* Some more minor changes. Added test.
2015-05-21 23:25:46 +02:00
LevelX2
bc61ef6fb8
* Update to version 1.4.0v0.
2015-05-13 01:05:12 +02:00
LevelX2
fa847e8feb
* Update to version 1.4.0v0.
2015-05-12 23:11:25 +02:00
LevelX2
ed501cad21
* Some minor adjustements/changes.
2015-05-12 23:00:34 +02:00
LevelX2
28d46e2a95
* Added a simple identifier to tooltip and game log to be able to identify the exact target if multiple objects with the same name exist.
2015-05-12 17:30:14 +02:00
LevelX2
69b381779b
* Added a simple skill level to set and filter for tables.
2015-05-12 15:10:24 +02:00
LevelX2
15efe14fd5
* Fixed human players controlling other human players turn (e.g. by Mindsliver).
2015-05-12 01:10:56 +02:00
LevelX2
be11d287dc
[MM2] Added new download source mythicspoiler.com.
2015-05-11 22:06:38 +02:00
LevelX2
5c018b15af
Changed Modern Masters 2015 short designation to MM2.
2015-05-10 11:26:35 +02:00
LevelX2
7e9340dee7
Fixed that action column was not handled correctly after client restart if user changed their position in column order.
2015-05-10 10:54:54 +02:00
LevelX2
9c97953b6b
Added some font color to object and player names output to game logging and feedback area.
2015-05-09 21:18:00 +02:00
LevelX2
853be4ce65
Added some tests and an legacy example deck.
2015-05-08 09:12:37 +02:00
LevelX2
951198a578
Added some more handling for missing images.
2015-05-07 23:54:28 +02:00
LevelX2
4cf21739c4
* Saved position and size of choice window during a game session.
2015-05-06 16:58:14 +02:00
LevelX2
383b3f3bdb
Added 2 legacy example decks.
2015-05-06 08:31:41 +02:00
emerald000
3e2f992fae
Added Sin of the Past.
2015-05-05 17:06:37 -04:00
Nathaniel Brandes
2f476b7c53
Cleanup sets.
...
This is an extensive renaming of sets to their correct names. "Duel
Decks" and "Not Standard Legal" have been merged into a "Supplemental"
set type. MTGO-only sets have been put into their own set type, just
like magiccards.info. Supplemental sets now have a "block" which is the
block that they have under magiccards.info, for easier organization. The
deck builder on the client now relies on an autogenerated list instead
of a hardcoded one.
2015-05-03 20:07:13 -07:00
LevelX2
9e8157827a
* Fixed that face down exiled cards were revealed in player specific exile view window.
2015-05-02 12:19:09 +02:00
LevelX2
efb02f633c
Fixed handling of default columns width.
2015-04-27 23:13:00 +02:00
emerald000
ffaffa39f8
Fixed NPE in the Tables panel.
2015-04-27 16:52:10 -04:00
LevelX2
0adeb0770f
Added limited as format to the active table filter.
2015-04-26 21:45:24 +02:00
LevelX2
e662111ddd
Added save/restore of active table columns order.
2015-04-26 21:31:27 +02:00
Nathaniel Brandes
e53079c36c
Fix some gatherer image loading.
2015-04-26 04:13:20 -07:00
LevelX2
987a62448e
Added save/restore of column width of active tables.
2015-04-26 10:31:24 +02:00
LevelX2
b846d0c411
Some minor changes to active table handling.
2015-04-25 16:37:08 +02:00
LevelX2
8add25f74f
Finished table selection updates.
2015-04-25 13:06:50 +02:00
LevelX2
a3dba9b1d0
Added some error handling client startup.
2015-04-25 11:07:01 +02:00
LevelX2
b096379881
Update to table filtering.
2015-04-25 02:20:54 +02:00
LevelX2
26b88d3b48
Update table selection.
2015-04-24 16:34:50 +02:00
LevelX2
c285fc6c4d
Started adding a simple filter to list of open tables.
2015-04-23 17:51:05 +02:00
LevelX2
2157c63160
State if table with completed games is shown is saved in java prefs now.
2015-04-23 16:19:24 +02:00
LevelX2
55322b4015
Added Masters Edition Sets I - IV.
2015-04-23 15:44:01 +02:00
LevelX2
49e89a9a19
Fixed a problem with downloading cards with AE in name from Gatherer.
2015-04-23 15:42:34 +02:00
LevelX2
d245ce1ad2
* Fixed that card name text was covered by next card beneath if cards are displayed close together (library search).
2015-04-16 16:29:54 +02:00
LevelX2
e556dcea51
* Trail of Mystery - Made basic land selection optional.
2015-04-15 17:18:14 +02:00
LevelX2
809bf663df
* Fixed land image downloading from gatherer and handling of Anthology Duel Decks.
2015-04-12 10:37:16 +02:00
LevelX2
bfa82a9c3f
Added the handling of paged visual lists for image download from Gatherer.
2015-04-10 15:13:25 +02:00
LevelX2
c65adebc57
Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
2015-04-10 12:36:22 +02:00
LevelX2
8f65053edb
Merge origin/master
2015-04-10 00:40:04 +02:00
LevelX2
d3dba58358
* Fixed that continuous effects of copied cards with limited duration stop to work as the copied card stops to exist.
2015-04-10 00:39:06 +02:00
fireshoes
adfc4711d2
[TPR] Removed from the image url ignore list.
2015-04-09 17:21:29 -05:00
LevelX2
7292a1625c
[TPR] Added Dracoplasm.
2015-04-09 18:09:05 +02:00
LevelX2
6ae9c01979
Merge pull request #888 from FenrisulfrX/thunder
...
Added Thunder Dragon
2015-04-07 13:45:10 +02:00
LevelX2
f62d3ac227
* Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved.
2015-04-07 00:27:07 +02:00
FenrisulfrX
5eea5b9623
Added Thunder Dragon
...
Also added both decks form the DUEL DECKS: KNIGHTS VS. DRAGONS set.
2015-04-06 10:57:50 -03:00
LevelX2
5c2189fdd7
Added Exception to read of server list that shows local buffered list.
2015-04-05 09:43:45 +02:00
LevelX2
2723bf6cb7
* Fixed some problems with order selection of triggered abilities not showing the card images.
2015-04-04 14:11:49 +02:00
LevelX2
014e8a2f0f
Update Jak Gem's Constellation Recursion.dck
2015-04-04 00:39:09 +02:00
LevelX2
35125e3462
Rename Jak Gem’s Constellation Recursion.dck to Jak Gem's Constellation Recursion.dck
2015-04-04 00:38:43 +02:00
LevelX2
dcdf37b31f
Rename Thiago Rodrigues – Abzan Midrange.dck to Thiago Rodrigues - Abzan Midrange.dck
2015-04-04 00:29:56 +02:00
LevelX2
4a066b83e3
Rename Matteo Cirigliano – G_B Enchantress.dck to Matteo Cirigliano - G_B Enchantress.dck
2015-04-04 00:29:37 +02:00
LevelX2
175f84f22c
Rename Lukas Blohon – G_B Enchantress.dck to Lukas Blohon - G_B Enchantress.dck
2015-04-04 00:29:05 +02:00
LevelX2
867f1da8b9
Rename Giovanni Rosi – Mono-red.dck to Giovanni Rosi - Mono-red.dck
2015-04-04 00:28:47 +02:00
LevelX2
f691e6acbb
Rename Einar Baldvinsson – Temur Aggro.dck to Einar Baldvinsson - Temur Aggro.dck
2015-04-04 00:28:27 +02:00
LevelX2
cca261e3d5
Rename Christian Seibold – Sidisi.dck to Christian Seibold - Sidisi.dck
2015-04-04 00:27:40 +02:00
LevelX2
89065dd69e
Rename Alexander Pasgaard – Jeskai.dck to Alexander Pasgaard - Jeskai.dck
2015-04-04 00:27:10 +02:00
LevelX2
82ecb27318
Rename White-Blue Tron – Kirby Kaufman.dck to White-Blue Tron - Kirby Kaufman.dck
2015-04-04 00:12:27 +02:00
LevelX2
05aa3a60e0
Rename White-Black-Red Burn – Phillip Gorz.dck to White-Black-Red Burn - Phillip Gorz.dck
2015-04-04 00:12:07 +02:00
LevelX2
d3c4105502
Rename White-Black Tokens – Jason Wrisley.dck to White-Black Tokens - Jason Wrisley.dck
2015-04-04 00:11:43 +02:00
LevelX2
fc5e68864d
Rename Tribal Zoo – Billy Hahn.dck to Tribal Zoo - Billy Hahn.dck
2015-04-04 00:11:22 +02:00
LevelX2
99b1e9465a
Rename Mono-Red Burn – Eric Rath.dck to Mono-Red Burn - Eric Rath.dck
2015-04-04 00:11:02 +02:00
LevelX2
086f042ba2
Rename Cruel Control – Scott Lewis.dck to Cruel Control - Scott Lewis.dck
2015-04-04 00:10:43 +02:00
LevelX2
789797fa91
Rename Cruel Control – Jeremiah Duggan.dck to Cruel Control - Jeremiah Duggan.dck
2015-04-04 00:10:19 +02:00
LevelX2
9bba381d9a
Rename Affinity – Alex Ledo.dck to Affinity - Alex Ledo.dck
2015-04-04 00:09:08 +02:00
LevelX2
69832cbaf3
Rename RG Tron – Jacob Wilson.dck to RG Tron - Jacob Wilson.dck
2015-04-04 00:08:46 +02:00
LevelX2
fb62c44e45
Rename Soul Sisters – Chris Folk.dck to Soul Sisters - Chris Folk.dck
2015-04-04 00:08:22 +02:00
LevelX2
763d1ae32c
Rename Krond — Clothes in a Bag.dck to Krond - Clothes in a Bag.dck
2015-04-03 19:36:07 +02:00
LevelX2
2d274ec39a
[TPR] Added Wood Sage, Vhat-Il Dal and Soltari Guerillas.
2015-04-02 08:35:54 +02:00
LevelX2
71ca7ee8a1
Merge pull request #862 from FenrisulfrX/urzasrage
...
- Added Urza's Rage
2015-03-31 07:47:59 +02:00
fireshoes
2b2db2df6c
Added set Tempest Remastered and reprints. Added Pit Trap. Updated latest Game Day, FNM, Buy-a-box, WMCQ, and Release promos.
2015-03-30 22:17:43 -05:00
FenrisulfrX
fa211acde7
- Added Urza's Rage
...
Also added the Coalition deck.
2015-03-30 20:43:41 -03:00
LevelX2
45aa5f675c
* Update Gatherer Downloader.
2015-03-29 03:48:55 +02:00
fireshoes
4f63793578
Submitted Skeleton Shard (Planechase) and Wall of Deceit (Jace vs Chandra)
2015-03-28 09:30:28 -05:00
FenrisulfrX
2b58766d42
Implement 6 Cards
...
Implemented 6 cards needed to add the Phyrexian deck from Phyrexia vs
coalition Duel Decks.
Cards Implemented:
* Hornet Cannon
* Phyrexian Battleflies
* Phyrexian Colossus
* Phyrexian Processor
* Phyrexian Totem
* Sanhuine Guard
2015-03-23 18:59:58 -03:00
FenrisulfrX
fd4e4a7d72
Implement 7 cards
...
Implemented cards need to recreate the Ajani vs. Nicol Bolas decks.
Cards Implemented:
Agonizing Demise
Fleetfoot Panther
Morgue Toad
Ogre Savant
Pain // Suffering
Spite // Malice
Steamcore Weird
2015-03-22 16:54:23 -03:00
LevelX2
740611119b
* Mikaeus, the Unhallowed - Fixed that the given undying ability did not trigger.
2015-03-22 19:47:46 +01:00
fireshoes
227052f108
Removed DTK from the ignore list in image.url.properties. [Homelands] Added Cemetery Gate
2015-03-18 11:33:11 -05:00
LevelX2
2198a01781
Changed font for feedback area from "times" to logical java font "Dialog".
2015-03-18 10:07:03 +01:00
betasteward
9ad8530dee
moved faceDown property from Card to CardState
2015-03-12 22:09:12 -04:00
fireshoes
8256344871
[DTK] Updated mtg-cards-data.txt for basic lands. Updated DTK tokens.
2015-03-12 11:22:55 -05:00
LevelX2
8afc1e24bb
* Added missing Centaur token reference, get cantaur token by random.
2015-03-12 16:55:12 +01:00
LevelX2
e29eea791c
* Fixed null pointer exception for tooltip and triggered abilities (made a kind of workaround and it's still unclear to me what caused this problems).
2015-03-12 16:54:30 +01:00
LevelX2
36d9df40cb
* Updated pom.
2015-03-12 01:20:08 +01:00
LevelX2
68255ac316
Removed http://mtgimage.com/ from image download sources.
2015-03-11 17:11:30 +01:00
fireshoes
977645f88f
Fixed minor spelling errors
2015-03-06 17:25:17 -06:00
fireshoes
392631953d
[DTK] Updated mtg-cards-data.txt. Added Epic Confrontation. [ORI] Added set Magic Origins. [MMB] Added set Modern Masters 2015 and Karn/Emrakul/Goyf reprints.
2015-03-06 17:18:39 -06:00
LevelX2
68efd82ee8
* Storm counter - Moved the counter to hot key area to prevent area movement for small screen resolutions. Added an option in preferences to switch counter on/off.
2015-03-05 18:03:43 +01:00
fireshoes
db379f6ff5
Added set Prerelease Events foralready implemented pre-release promos. Added latest Game Day and Launch promos.
2015-03-04 21:44:58 -06:00
fireshoes
2eb372909d
Updated mtg-cards-data.txt with 3/2 DTK spoilers, added DTK Djinn Monk token to card-pictures-tok.txt
2015-03-02 13:29:56 -06:00
fireshoes
97a1c2228f
Added Dragons of Tarkir set
2015-03-01 20:29:34 -06:00
LevelX2
6bd17716cd
Some minor changes.
2015-02-27 18:09:49 +01:00
LevelX2
fa59699769
Made the storm counter more visible.
2015-02-27 01:08:08 +01:00
LevelX2
9fbd5a04bd
* Maven - Added workaround for bug in compiler plugin 3.2 that alwas all sources were compiled.
2015-02-22 11:17:25 +01:00
LevelX2
79e9312893
* Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging.
2015-02-20 13:58:13 +01:00
daagar
ca8e78e7d1
Add new Duel Deck "Devine vs. Demonic"
2015-02-16 20:02:40 -06:00
LevelX2
d8e1a843c6
* Tidehollow Sculler - Fixed that the exiled card did not return opponents hand.
2015-02-16 20:46:23 +01:00
LevelX2
2969ea2fac
* Runic Repetition - Fixed that exiled cards not in the default exile window could not be selected as target ( fixes #720 ).
2015-02-15 23:53:35 +01:00
LevelX2
0cda1f7731
* Fixed spelling error for Fire // Ice card of Holiday Cube 2014.
2015-02-08 09:54:23 +01:00
LevelX2
ea8446d097
* Added some error handling for connect to server action.
2015-02-07 18:15:11 +01:00
LevelX2
4e56e584b6
* Fixed that PriorityTimer was not canceled. Added gaeId to Timer name.
2015-02-05 22:43:51 +01:00
LevelX2
0f61f5269d
* Fixed storm counter (removed +99 amount and showing only figues > 0).
2015-02-04 17:31:21 +01:00
LevelX2
2e38bf007a
* Example decks - Some modern decks.
2015-02-04 00:35:57 +01:00
LevelX2
41c6c47092
* Added promotional, Duel Deck and Non-standard-legal sets to SetType. Changed sets and set selection accordingly.
2015-02-04 00:34:18 +01:00
LevelX2
91fe62b396
Added a little spell cast during current turn counter (Storm) below the phase panel.
2015-02-03 17:31:40 +01:00
fireshoes
7f5bb1ba01
Merge origin/master
2015-02-03 00:49:28 -06:00
fireshoes
e97dd1299f
Added WPN Gateway set and reprints, Sol Grail, Spike Rogue, Quirion Elves, Krosan Wayfarer, Crookclaw Transmuter, and Centaur Glade
2015-02-03 00:46:33 -06:00
LevelX2
dd54269216
* Fixed handling of Split cards ( fixes #670 ).
2015-02-03 00:05:30 +01:00
Kranken
f8dd3a1491
Fixed a bug when showing and hiding drafted cards
...
This commit fixes the following bug:
1) Draft a couple of cards in draft mode
2) Hide a card
3) Show all cards
4) Hide another card
Here both cards got hidden, this commit makes sure
only the card in 4) gets hidden
2015-02-01 16:45:05 +01:00
LevelX2
8d6c25b3e8
* Fixed handling of morphed cards in exile zone.
2015-01-31 12:45:54 +01:00
LevelX2
e74c10289e
* Dash - Fixed that the return effect did also return the creature it it was already recast before end of turn.
2015-01-30 20:03:22 +01:00
LevelX2
6ef8b4f976
* Reworked DB comparison between client and server.
2015-01-25 19:21:50 +01:00
LevelX2
3d55659568
* Fixed that permanets attached to non permanents (Enchant player and no curse / enchant card in graveyard) are shown wrongly attached to the first other permanent on the battlefield ( fixes #632 ).
2015-01-24 23:21:00 +01:00
LevelX2
001e17a73e
* Fixed handling of enlarged view for manifested and morphed cards.
2015-01-24 19:43:53 +01:00
LevelX2
c8eb9f00a9
* Fixed that lose restricting effects could not be replaced (e.g. by Abysal Persecutor's ability) if the player has conceded or left the match. Fixed that "can't win" or "can't lose" messages where repeated send to the players if such an effect activly prevents a player from losing or winning.
2015-01-21 23:41:11 +01:00
LevelX2
fbf049ea2e
Allow FRF image download.
2015-01-16 00:57:03 +01:00
fireshoes
89a991156d
Updated some Media Inserts set information and added some reprints
2015-01-13 02:28:56 -06:00
LevelX2
97d8715488
[FRF] Added Temur War-Shaman, Yasova Dragonclaw, Whisperwood Elemental and Dromka, the Eternal.
2015-01-03 15:25:21 +01:00
LevelX2
f2a9a75e8f
* Client cards db will be compressed nos as you close XMage client.
2014-12-31 15:57:18 +01:00
LevelX2
64176c1fa6
* Fixed possible null pointer exception for add land dialog.
2014-12-29 15:06:56 +01:00
LevelX2
dda73f304e
* Fixed possible null pointer exception for add land dialog.
2014-12-29 15:05:01 +01:00
LevelX2
ef55b7fe2e
* Jude Promo - Fixed wrong set code (from CMD to JR) that caused that Commander (2012) cards are not available for games.
2014-12-28 13:16:57 +01:00
LevelX2
d4ad6cf6a6
* Added some more set aliases.
2014-12-27 17:35:46 +01:00
LevelX2
c4ad51c4af
* Tournament password - Fixed that the dialog to enter the password was not opened.
2014-12-27 03:52:07 +01:00
LevelX2
7d30d288be
* Chnages to text of priority prompt.
2014-12-26 23:00:02 +01:00
LevelX2
c8c6cbc550
* Added Decklist - Speed vs. Cunning.
2014-12-26 21:31:18 +01:00
LevelX2
071a611f91
* Added phase step name to the priority prompt text.
2014-12-25 02:08:24 +01:00
LevelX2
9ff1f60903
* Added card name and set abbr. to error message if download failed.
2014-12-25 02:00:58 +01:00
fireshoes
f3707e1f53
Added Grand Prix, Launch Party, and WMCQ promos
2014-12-24 02:41:45 -06:00
fireshoes
8d0e277dbb
Added Judge Promos
2014-12-23 22:08:13 -06:00
fireshoes
c93c5c3011
Added Game Day promos
2014-12-23 14:52:09 -06:00
fireshoes
a8b20f23d5
Added Friday Night Magic promos
2014-12-23 06:49:01 -06:00
fireshoes
086f860396
Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube
2014-12-21 19:57:23 -06:00
fireshoes
9ea54b38c2
Merge origin/master
2014-12-20 04:47:33 -06:00
LevelX2
4d658909ee
Added Sentinel, Wakestone Gargoyle, Silhana Starfletcher and Orchard Warden.
2014-12-17 15:28:33 +01:00
fireshoes
bf29352ba6
Added Fate Reforged set and Pride of the Clouds card
2014-12-16 14:07:59 -06:00
LevelX2
7b738474a9
* Some fixes to the exile effects with duration. Fixed that exiled cards/permanets did not come back if causing card was put into play and exiled by Whip of Erebos.
2014-12-14 22:56:37 +01:00
LevelX2
424448b38f
* Handling of resource images fixed.
2014-12-14 22:54:58 +01:00
LevelX2
f5b131f7fa
Readded unintended deleted wav file.
2014-12-13 17:57:44 +01:00
LevelX2
213275de5a
Some changes to play of audio clips.
2014-12-12 18:16:23 +01:00
LevelX2
1ed1bc2e0d
* Added a color indication in the tooltip window.
2014-12-12 11:34:34 +01:00
LevelX2
44c797f88e
Added 4 missing duel sets and the already implemented cards. Some changes to logging of download. Some fixes to token download configuration.
2014-12-11 12:46:06 +01:00
LevelX2
b3f1cc002e
* Changes to server lock handling and logging.
2014-12-10 15:00:55 +01:00
LevelX2
30869beca0
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
2014-12-08 01:30:18 +01:00
LevelX2
cee5d0d487
* Added sound for starting game.
2014-12-05 20:13:48 +01:00
LevelX2
8748220ce2
* Updated serverlist.txt.
2014-12-05 20:13:31 +01:00
LevelX2
496331995a
[C14] Added decklist of the green deck.
2014-12-03 20:21:34 +01:00
LevelX2
00bbadd0c3
* Added red C14 deck.
2014-12-02 16:59:34 +01:00
LevelX2
2af52cfd3a
[C14] 11 white cards + 1 Artifact + white deck list + some minor fixes to framework and other cards.
2014-12-01 16:59:36 +01:00
LevelX2
1b80bc3cfb
[C14] Added the blue C14 deck (complete).
2014-11-29 01:45:24 +01:00
LevelX2
07b509684a
* Fixed some handling problems with face down creatures (Ixidron).
2014-11-28 17:38:53 +01:00
LevelX2
4262850553
Modified logic that decides when the popup window will be enlarged.
2014-11-28 09:13:28 +01:00
LevelX2
4cd5fa9636
Moved Commander 2013 decks to subfolder.
2014-11-27 15:21:38 +01:00
LevelX2
4ae5ac129d
Some tweaking to the size of the card popup window.
2014-11-27 15:20:45 +01:00
LevelX2
eca6042257
[C14] Added some colorless cards. + Ruhan of the Fomori.
2014-11-27 15:20:08 +01:00
LevelX2
1cdf2ab4b0
[C14] Added two planeswalker and 10 black cards.
2014-11-27 00:56:35 +01:00
LevelX2
67479bb5a4
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
2014-11-26 01:48:00 +01:00
LevelX2
7e145d2cfd
* Added possibility to allow other players to see hand cards of player.
2014-11-24 23:03:21 +01:00
LevelX2
c22b54d262
*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
2014-11-23 18:43:31 +01:00
LevelX2
fb2d367992
* Phasing- Fixed that permanets with phasing did not phase out at controllers untap step and phased out permanents where count as on the battlefield.
2014-11-23 13:00:58 +01:00
LevelX2
bf3fa37e5d
* Draft - Added possibility to hide (and show again) cards from the picked cards area.
2014-11-22 18:19:59 +01:00
LevelX2
6d23ab616d
* Server list - Added pref configuration for server list URL. Server list will now be saved to client dir and used if configured URL is not reachable.
2014-11-21 15:42:13 +01:00
LevelX2
2e68f6c692
* Draft - Fixed that first draft direction is shown as left, second as right and third again to left.
2014-11-19 15:12:17 +01:00
LevelX2
2b5c95b6a7
Added some Odyssey cards, added Archenemy Set, added some Squirel cards.
2014-11-16 11:07:31 +01:00
LevelX2
a2484cc6d9
Added F10 to skip priority while the stack resolves.
2014-11-16 08:59:59 +01:00
LevelX2
108faf4c8c
* Commander 2014 - Added set and already implemented cards.
2014-11-09 11:07:53 +01:00
LevelX2
ef75597fa2
* Fixed includes.
2014-11-08 02:13:23 +01:00
LevelX2
a835c19533
Changed handling of tooltip size calculation.
2014-11-06 23:13:34 +01:00
LevelX2
220331dcd9
* Animate Dead (finished). Only Battlefield layout can't handle a attached card in graveyard yet.
2014-11-06 15:34:18 +01:00
LevelX2
6e368d51a8
Added sample decks from Jace vs. Vraska.
2014-11-04 13:22:20 +01:00
LevelX2
e747326028
Added logger message to card DB exception.
2014-11-03 17:21:57 +01:00
LevelX2
999528e633
Added audio waning 1 minute before timeout for constructing or sideboarding deck.
2014-11-03 07:59:58 +01:00
LevelX2
6d0e276c8f
Added some standard example decks.
2014-11-02 13:27:08 +01:00
LevelX2
532345e28a
* Darft - Play countdown sound during drafting only if no card from curretn booster was draft.
2014-11-02 12:12:39 +01:00
LevelX2
8426816b09
* Some changes to table and match view.
2014-11-01 14:24:23 +01:00
LevelX2
18d71a9377
* Added display of player order to the draft panel. Added tray info for next card to pick if the XMage window is not active.
2014-11-01 01:59:33 +01:00
LevelX2
2a2c593dd8
* Fixed a bug that changing player type started unwanted cascading change loop that needed longer time to resolve.
2014-11-01 01:57:26 +01:00
LevelX2
1396760d5e
* Fixed a problem that prevented cards from beeing marked as choosable in select card panel after the changes made for displaying resized counters.
2014-10-31 18:34:41 +01:00
LevelX2
e6c7fa5f96
* Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files.
2014-10-31 16:22:10 +01:00
LevelX2
c3adb1337b
* Game layout fix to prevent unneccessary area movement.
2014-10-31 10:36:41 +01:00
LevelX2
2ac1340af7
* Some changes to version handling. Added display of server version (incl. minor server version) in client window titel.
2014-10-31 10:35:53 +01:00
LevelX2
d50e98f38a
* Some legacy example decks from championship Philadelphia.
2014-10-31 09:45:26 +01:00
LevelX2
b158ef4f3c
* Added acustic an optical signals for use of skip buttons.
2014-10-30 23:43:32 +01:00
LevelX2
df71237f46
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
2014-10-30 20:40:23 +01:00
LevelX2
ab9c0ae893
* Create tournament dialog - Set min number of swiss rounds in relation to number of players.
2014-10-29 17:20:10 +01:00
LevelX2
791cc828c4
Fixed tournament panel color setting.
2014-10-25 16:01:44 +02:00
LevelX2
2cc129daa6
Changed ChatPanel transparency setting.
2014-10-25 16:00:56 +02:00
LevelX2
ac4c7048c0
[BOK] Added 3 cards.
2014-10-22 19:57:48 +02:00
LevelX2
8c66667b7f
* Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\.
2014-10-22 14:52:03 +02:00
LevelX2
c3c0d047b1
* Some minor changes to pom files.
2014-10-22 11:55:19 +02:00
LevelX2
2fae1df8c7
* Reverted chat focus handling change.
2014-10-20 00:50:52 +02:00
LevelX2
58bbe60c72
Merge origin/master
2014-10-18 23:04:15 +02:00
LevelX2
b9285c0118
* Fixed wrong imports.
2014-10-18 23:03:36 +02:00
betasteward
55d2233f2e
Merge branch 'master' of https://github.com/magefree/mage
2014-10-18 14:11:13 -04:00
LevelX2
0ecb04d8d2
* Minor change to user info.
2014-10-18 18:23:05 +02:00
LevelX2
2bd14269d6
* Finished button handling above stack.
2014-10-18 12:15:40 +02:00
LevelX2
26e1e5daa5
Moved button panel from third split panel above stack area (functional but not finished yet).
2014-10-17 17:23:43 +02:00
betasteward
9e28fa9b0c
fix to allow Launcher to start client - also slightly improves performance
2014-10-14 13:58:52 -04:00
LevelX2
fd3b8f4c29
* F4/F5/F7 can also be used now without having priority.
2014-10-14 15:29:21 +02:00
LevelX2
bdd163080d
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
2014-10-12 22:37:39 +02:00
LevelX2
499b548a14
* Some changes to chat handling to fix unintended empty line.
2014-10-12 18:56:37 +02:00
LevelX2
b206983e75
* Fixed that deck elements visible state of JoinTablePanel was set wrongly.
2014-10-12 12:34:29 +02:00
LevelX2
5ccc1c91ae
* Tournaments - Added handling for constructed formats and password protection.
2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02
* Added option to start matches with password protection.
2014-10-11 16:29:37 +02:00
LevelX2
e424635d20
* Fixed typo in info message.
2014-10-11 10:19:26 +02:00
LevelX2
05ba67a9c9
Added player life to tooltip of small player name label (if no avatar images is shown). So life can be shown (at least with tooltip) if the top card of library is turned face up.
2014-10-06 14:34:26 +02:00
LevelX2
7f46323f67
* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
2014-10-05 14:33:47 +02:00
LevelX2
af4fa9d542
* Fixed that watching tournament could not be started.
2014-10-05 00:39:52 +02:00
LevelX2
140ffb256a
* Fixed Standard Format selection. Client used fixed date. Check on deck validator used wrong month (1.11 insted of 1.10).
2014-10-02 16:59:25 +02:00
magenoxx
922e35ff1c
Fixed NPE in tooltips for Emblem choose-trigger
2014-10-02 12:17:25 +04:00
LevelX2
8ac8d36c03
* Some connection handling changes.
2014-10-02 01:14:32 +02:00
LevelX2
e0ffef40cc
Added possibility to set some more JBoss Remoting parameters with config.xml on server start.
2014-10-01 16:04:26 +02:00
LevelX2
e765e3a0b9
* Fixed show card name preferences handling that prevented to switch off card names.
2014-09-29 20:00:40 +02:00
LevelX2
2835a4e152
Some fixes to reconnect handling.
2014-09-28 15:45:15 +02:00
LevelX2
d2f7063e25
Fixed that tooltip popup window was not shown if additional card name was deactivated.
2014-09-27 19:59:16 +02:00
LevelX2
4f5c8fc45d
Removed some debug messages.
2014-09-27 19:58:22 +02:00
LevelX2
0a068e2258
* Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags.
2014-09-26 19:42:58 +02:00
LevelX2
54ec3b658e
* Added preferences setting to switch on/off to write card names in bigger font on card panels.
2014-09-26 19:40:57 +02:00
LevelX2
02ca83324c
* Client - Don't load games again if not neccessary if "Games" menu item is clicked.
2014-09-26 13:44:57 +02:00
LevelX2
2c63d3bff8
* Client connect - Fixed that reconnect request was also shown if no successful connection was set up before.
2014-09-25 23:13:05 +02:00
LevelX2
341db7b01f
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
2014-09-25 16:51:41 +02:00
LevelX2
f3ea64e27c
* Changed handling of phases to stop to server based handling.
2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
2014-09-24 16:55:51 +02:00
LevelX2
ebd21eab1d
Fixed a problem that manual mana payment was sometimes hard because the mana labels covered the mana buttons.
2014-09-24 16:54:33 +02:00
LevelX2
cc713808cf
* Download definition for M15 + CNS token and emblem images.
2014-09-22 23:31:26 +02:00
LevelX2
da0100d3fd
Increased window size of pick choice dialog.
2014-09-20 17:45:23 +02:00
LevelX2
a57ebc5314
* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
2014-09-19 13:37:59 +02:00
LevelX2
ffa959d536
Removed KTK image download stop.
2014-09-18 23:39:48 +02:00
LevelX2
c3fba626a2
Some changes to Morph card image display.
2014-09-16 07:53:00 +02:00
LevelX2
bc5dc80f95
* Chat panel - Fixed that the text of the chat panel was changable by the user.
2014-09-13 21:06:28 +02:00
LevelX2
5578e4c158
Added names to AboutDialog.
2014-09-13 11:21:54 +02:00
LevelX2
b2fc6923b9
Some changes to format of messages.
2014-09-10 22:37:35 +02:00
LevelX2
19124de0bd
Some changes to format of messages.
2014-09-10 22:37:13 +02:00
LevelX2
27f658f250
Changed format of some messages to html.
2014-09-10 17:51:46 +02:00
LevelX2
e8f9c0822f
* Chat / game log - Switched to html output. So mana symbols and html tags are correctly shown. Colors have to be adjusted still a bit.
2014-09-10 17:13:26 +02:00
LevelX2
382223bb90
* Deck Editor - Show images for amna symbols.
2014-09-10 17:11:06 +02:00
LevelX2
9c1f69983b
Fixed a problem with NPE and match start. Chanes to handling of logging.
2014-09-09 07:45:53 +02:00
LevelX2
da44199b3d
Fixed possible npe in debug info generation.
2014-09-07 15:44:21 +02:00
LevelX2
c3c77e3974
* Server - Some changes to user / match / table handling.
2014-09-07 02:28:47 +02:00
LevelX2
d051aef63f
Fixed a bug of handling of tournament sub tables if a user left. Some changes to match view.
2014-09-04 19:03:48 +02:00
LevelX2
8b331eefce
* Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling.
2014-09-03 15:38:45 +02:00
LevelX2
fec0744315
Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
2014-09-03 01:02:10 +02:00
LevelX2
cb835f4f9b
[KTK] Added Kahns of Tarkir set.
2014-09-01 19:25:32 +02:00
LevelX2
b98c16f061
Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
2014-08-31 17:46:14 +02:00
LevelX2
1285df5da3
Added some modern sample decks.
2014-08-31 17:27:43 +02:00
magenoxx
92479c0ba0
[UI] sorting layout if counters on a permanent were changed
2014-08-29 13:33:23 +04:00
LevelX2
ee5831bdc9
* Moved workaround for #451 to first possible position main of client.
2014-08-28 01:30:04 +02:00
magenoxx
d516137a5b
[UI] Putting lands with counters separately (without using land stack)
2014-08-27 13:49:10 +04:00
LevelX2
a2fe968582
Adjusting font position and size of counter amount.
2014-08-27 08:45:03 +02:00
LevelX2
dce2b027ee
Updated HelperPanel button handling, try to fix #451 .
2014-08-24 18:43:43 +02:00
LevelX2
aad1a2da89
* Client - Added number of active games to the header of the games column of the user list.
2014-08-24 07:03:01 +02:00
LevelX2
19de064710
Merge truevfs branch
...
Conflicts:
Mage.Client/src/main/java/org/mage/card/arcane/CardPanel.java
2014-08-22 12:23:43 +02:00
LevelX2
3757a4a6c9
Merge truevfs branch
...
Conflicts:
Mage.Client/src/main/java/org/mage/card/arcane/CardPanel.java
2014-08-22 12:23:24 +02:00
LevelX2
4990bdc9c9
Counter display - don't display counters if 0 amount.
2014-08-22 08:22:52 +02:00
LevelX2
d9a1cc1334
Added display of counters on card panel (needs probably some more fine adjusting and testing).
2014-08-22 02:38:10 +02:00
LevelX2
05f1a88157
Added image for displaying counter.
2014-08-21 17:06:38 +02:00
North
15d10f5797
upgraded truezip to truevfs
2014-08-21 16:05:55 +03:00
magenoxx
3454b2db8a
For Issue#524: added connect task timeout, reduced number of auto connection retries to one
2014-08-20 08:25:30 +04:00
LevelX2
175280b381
Setting java.util.Arrays.useLegacyMergeSort=true in client main to avoid Comparison method violates its general contract of swing class. ( Fixes #451 ).
2014-08-14 11:49:46 +02:00
LevelX2
357e80c7c2
Prevent NPE after disconnect for open tournament panel.
2014-08-13 22:01:06 +02:00
LevelX2
9020a287d6
Some NPE fixing for server and client.
2014-08-12 08:51:06 +02:00
magenoxx
97ca70318b
minor change
2014-08-11 15:29:04 +04:00
magenoxx
26d763611a
[UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards
2014-08-11 15:24:03 +04:00
magenoxx
5f040b218a
Fixed #467 : changing attacker color to red
2014-08-11 14:55:32 +04:00
magenoxx
eb6dc10faa
[UI] Param for starting in fullscreen mode (osx only)
2014-08-11 14:39:58 +04:00
magenoxx
0e2255f71f
Fixes Issue#467 : marking possible attackers with blue instead of yellow
2014-08-11 14:18:32 +04:00
magenoxx
13d80e72f1
Fixes #492 : Tarmogoyf p/t stats now also displayed in grave&exile zones
2014-08-11 13:55:07 +04:00
magenoxx
58e4c66af6
Fixes #492 : Tarmogoyf p/t stats are not displayed in hand
2014-08-11 11:10:27 +04:00
Dustin Conrad
809d61d5ea
Use dependency management to use common versions of log4j and junit in all the projects.
2014-08-09 19:38:34 -04:00
magenoxx
d1a8678086
[UI] Capitalize first leffer of abilities in ability (mode) picker
2014-08-09 10:41:17 +04:00
magenoxx
7adf282ff5
[UI] Fixed question dialogs always appearing on root virtual table instead of current one (linux&macos)
2014-08-07 15:38:05 +04:00
magenoxx
53453243dc
[UI] Exile dialog
2014-08-07 15:30:44 +04:00
magenoxx
14d899ea79
[UI] Fixed only lands with two enchant lands were put aside
2014-08-07 09:07:08 +04:00
magenoxx
15dc313ffb
[UI] Made land cards in stack close to each other
2014-08-07 08:46:07 +04:00
magenoxx
fbf3554051
[UI] Removing black borders for cards with images as it gives more space
2014-08-06 10:27:36 +04:00
magenoxx
9f76582bff
Issue#479: increased attachments offset
2014-08-06 10:26:59 +04:00
LevelX2
3aab091492
Some changes to client and server logging messages.
2014-08-04 17:21:14 +02:00
LevelX2
9f6555240a
* Changes to logging.
2014-08-03 15:01:33 +02:00
LevelX2
9bcbdbb73d
* Updated log4J version.
2014-08-03 14:59:51 +02:00
magenoxx
95843f6fa3
[UI] Fixed Issue#470: equipped wasn't positioned correctly if equipped creature was returned to owner's hand
2014-08-01 14:04:33 +04:00
magenoxx
bd56decfd3
Fixed Issue#470: curses not displayed correctly on the battlefield
2014-08-01 13:45:41 +04:00
LevelX2
69ce53e6e8
* New Tournament dialog - Changed look of player 1 name field.
2014-07-30 20:38:15 +02:00
LevelX2
865665767b
* Client - After reconnect still active game or deck editor of build step gets topmost panel again (because tablesPanel is loaded automatically now after connect to server).
2014-07-30 17:30:02 +02:00
LevelX2
7b8a6e3f46
* Added an example deck.
2014-07-27 01:57:33 +02:00
LevelX2
ecc6295638
Added sound if player leaves table. Changed some sounds.
2014-07-26 14:59:42 +02:00
LevelX2
e25a60b312
* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
2014-07-25 15:54:51 +02:00
magenoxx
b52e526c0f
Fixed Issue#454: offset for enchanted permanents
2014-07-24 12:18:20 +04:00
LevelX2
3a62115c3a
Added icon for triggered and activated abilities on the stack to better distinct it from casting a card.
2014-07-23 17:23:49 +02:00
LevelX2
4a3a5ff7d1
* TablesPanel - Fixed that restoring of divider positions did not work properly (update).
2014-07-23 17:21:51 +02:00
LevelX2
84f67f1fcd
* TablesPanel - Fixed that restoring of divider positions did not work properly.
2014-07-23 12:07:42 +02:00
LevelX2
59142feb41
* Client - The table panel is loaded automatically as getting connected to a server.
2014-07-22 17:28:27 +02:00
magenoxx
65a0c9fc79
[UI] Displaying creatures that can attack
2014-07-18 16:05:21 +04:00
magenoxx
e949918da9
[UI] Fixed Issue#464: Play card interaction with set hand order
2014-07-18 12:07:08 +04:00
LevelX2
ee44e41da0
* Added Starter 1999 + 2000 sets + known and simple cards.
2014-07-16 16:36:57 +02:00
magenoxx
60d04e2614
[UI] Showing choosable cards in dialog - Issue#456
2014-07-15 16:31:41 +04:00
magenoxx
118196c8c3
[UI] CardPanel code clean up
2014-07-15 15:12:51 +04:00
LevelX2
0d31e319c5
* Card download - Fixed a bug that prevented to download some cards with blanks in names from MtgImageSource.
2014-07-15 01:09:20 +02:00
magenoxx
5dc2a1b8f5
[UI] removing y offset effect because of no rely on mouse message existing/order
2014-07-14 18:11:48 +04:00
magenoxx
b368e3661c
[UI] Fix for NPE on battlefield cards
2014-07-14 13:49:23 +04:00
magenoxx
6cdef93426
[UI] Added minor y offset effect on d'n'd
2014-07-14 13:41:59 +04:00
magenoxx
43a31f6d98
[UI] Fixed wrong card position on d'n'd with small moves
2014-07-14 13:30:02 +04:00
magenoxx
b6e0544c95
[UI] Fixed stack cards offset
2014-07-14 13:29:32 +04:00
magenoxx
8ca8d80a5c
[UI] Fixed Issue#454: Enchanted land position is not correct on the layout
2014-07-12 11:20:01 +04:00
magenoxx
bcb91dade1
[UI] Fixed popup location
2014-07-11 21:52:24 +04:00
magenoxx
5fcc3b1ba8
[UI] Displaying playable cards in hand
2014-07-11 19:35:01 +04:00
magenoxx
2b76bbf2c6
Fixed Issue#438: Enchanted permanent can't be clicked because out of sight
2014-07-11 14:40:37 +04:00
magenoxx
045a81e66a
Fixed Issue#396: Display of stacking auras
2014-07-11 13:14:44 +04:00
magenoxx
f8a1b327b4
[UI] Order of cards in hand is changable
2014-07-11 10:49:00 +04:00
magenoxx
6d0d511323
[UI] Changing from card.mousePressed to card.mouseReleased. Shouldn't matter.
2014-07-10 11:00:18 +04:00
LevelX2
03e6ccf4ab
[M15] Added temp. fix for image download of M15 cards from Wizards side. Problems caused by new web design of wizards. Images are now added as png files. Png images are saved with a jpg suffix name but they are correctly displayed in XMage. Needs more work for a clean solution.
2014-07-09 17:36:07 +02:00
LevelX2
63612b4291
[M15] Removed M15 image download prevention.
2014-07-09 17:32:36 +02:00
magenoxx
41a2046479
[UI] FullScreen mode for Mac OS clients
2014-07-07 15:09:21 +04:00
LevelX2
14a58b0338
* Added Magic 2015 set.
2014-07-01 08:34:39 +02:00
LevelX2
6c6d12f40f
* Fixed that game name for menu works also for watching games.
2014-06-25 12:28:43 +02:00
LevelX2
c519814f03
* Vintage Masters - Added set and already implemented cards.
2014-06-25 10:37:07 +02:00
LevelX2
eb1e8dda14
* Client Windows - Name of game in windows sub menu is now build with player names.
2014-06-25 01:32:55 +02:00
LevelX2
fc95ef68f1
* Conspiracy - Added Conspiracy set to XMage. Changed order of sets in deck editor set selector.
2014-06-23 15:58:07 +02:00
Plopman
64b0da7aab
Deck editor. Don't reload all cards every times. Fix scrolling issue #439
2014-06-22 14:28:04 +02:00
Plopman
0d3223ff0e
Deck editor. Simplify code
2014-06-22 12:46:06 +02:00
LevelX2
d244551e3b
* Added Morph ability.
2014-06-09 17:53:55 +02:00
magenoxx
97dd0dd8a7
New XMage Logo
2014-06-04 10:45:45 +04:00
North
77d05d665d
fixed Mage.Client build
2014-06-02 16:06:09 +03:00
magenoxx
c09215a7f3
build fix
2014-06-02 16:01:47 +04:00
magenoxx
4e1901166b
Undo old implementation change (caused an enchant land bug)
2014-06-02 10:12:04 +04:00
LevelX2
b39eeac103
* Client - fixed wrong borders on some of the client menu bar items at the top of the window.
2014-05-30 23:00:22 +02:00
LevelX2
03f01bba3b
Updated some texts, changed from MAGE to XMage.
2014-05-30 21:00:01 +02:00
LevelX2
1ae85dc1b4
Some minor formatting.
2014-05-30 18:39:32 +02:00
magenoxx
ca49dc7a31
Moved card layout strategy to separate class
2014-05-30 18:44:17 +04:00
LevelX2
09669baedc
* Table / Games list - Selecting watch game for an already watched game brings the panel of the watched game to front.
2014-05-29 18:22:32 +02:00
LevelX2
37a1c9a6f9
Face down cards use now the cardback image.
2014-05-29 16:41:41 +02:00
North
2b8afe379a
fixed auto reconnect feature
2014-05-28 08:35:10 +03:00
LevelX2
c13f7a2115
* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
2014-05-27 16:54:38 +02:00
LevelX2
d9e4e99a0f
Some changes to manual mana pool handling.
2014-05-27 08:37:16 +02:00
LevelX2
5481841b9f
Some name changes MAGE to XMage.
2014-05-27 00:14:51 +02:00
LevelX2
e02b3377b3
Added modern event deck March of the Multitudes to the example decks.
2014-05-24 19:22:43 +02:00
LevelX2
71fb7bf25b
Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
2014-05-24 02:56:35 +02:00
Plopman
9d8d1409b2
Added Portal and Portal Second Age set
2014-05-23 15:31:22 +02:00
LevelX2
2c5fbe20c0
Minor formatting.
2014-05-20 23:25:59 +02:00
LevelX2
f3551a1055
* Client Draft panel - Minor UI changes.
2014-05-15 08:34:43 +02:00
LevelX2
f19d4910d0
* Client - Fixed that saying "No" to confirm close didn't stop closing the client.
2014-05-14 18:45:11 +02:00
LevelX2
6480fb33b9
Added JOU token images definition for download.
2014-05-12 15:30:31 +02:00
LevelX2
703529901a
* HQ Images download - Fixed downlaod of basic lands and split cards.
2014-05-12 15:30:02 +02:00
LevelX2
be9da26100
Download Pictures - Writing Error Stream to log if Request is not successful.
2014-05-12 15:29:25 +02:00
LevelX2
26036b4a6b
Added some modern sample decks.
2014-05-11 20:49:47 +02:00
LevelX2
2d109222a8
* Changed some links and messages.
2014-05-11 20:45:20 +02:00
LevelX2
8e56d06121
* Geju of the Fiels, Raging Ravine fixed that the given triggered ability was wrongly only given one time instead as often the activated ability was used.
2014-05-10 18:01:41 +02:00
LevelX2
0e34720611
* Some more changes to the deck editor.
2014-05-10 11:35:07 +02:00
LevelX2
5a9ccecd90
* Changed some setting for player list in main lobby.
2014-05-10 11:34:35 +02:00
LevelX2
0561499d5b
* Deck editor - Added possibility to edit number of cards for deck and sideboard directly if deck editor is in normal mode to build a deck from complete card pool.
2014-05-09 16:00:37 +02:00
LevelX2
7d714947aa
* Deck editor - some minor changes.
2014-05-09 01:08:07 +02:00
LevelX2
76ce168436
* Deck editor - Changed wrong reference to images.
2014-05-08 22:20:59 +02:00
LevelX2
46fb16b228
* Deck editor - Some more improvements UI changes.
2014-05-08 17:15:03 +02:00
LevelX2
dff2c9ab73
* Deck editor - Some minor changes to deck editor design.
2014-05-07 22:52:32 +02:00
LevelX2
4a83b416d4
* Deck editor - Some minor layout changes (not finished yet).
2014-05-07 18:13:20 +02:00
LevelX2
15adf7be70
* JOU Intro Packs - changed basic lands to THS lands.
2014-05-05 19:30:03 +02:00
LevelX2
02e6ba045b
* Deck editor - Some changes to card movement with double click.
2014-05-05 17:52:29 +02:00
LevelX2
64f6c58887
Added sample deck.
2014-05-03 09:24:20 +02:00
LevelX2
473c9e207b
Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
2014-05-01 19:34:52 +02:00
LevelX2
6d039e4262
Tournament view some design changes and the remaining construction time and the round running time is shown.
2014-05-01 19:28:33 +02:00
LevelX2
57d1dc0f6d
Some additional info to the game end window.
2014-05-01 19:27:26 +02:00
LevelX2
0a5bb7329e
Added Jouney into NyxIntro packs to the example decks.
2014-04-30 19:09:38 +02:00
LevelX2
915651335a
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time ( fixes #421 ).
2014-04-29 17:32:24 +02:00
magenoxx
23e1f9196c
Issue#424: Client now detects connection loss and asks for reconnecting
2014-04-28 22:02:29 +05:30
magenoxx
ee030c7b06
Added displaying Mem usage in Mage.Client
2014-04-28 14:53:53 +05:30
LevelX2
2a2e411a6f
Added JOU to the list of sets for image download.
2014-04-25 22:39:03 +02:00
magenoxx
27dbcf2d6c
Unhinged lands (Issue#416)
2014-04-25 18:10:33 +05:30
LevelX2
b930c5aae7
* HQ Image source mtgImage - Removed wrong set name conversion. Fixed name creation for split cards.
2014-04-25 11:30:13 +02:00
magenoxx
812099a9ff
Probably a fix for Issue#418
2014-04-25 14:04:10 +05:30
LevelX2
236ebe2a12
Some changes to debug logging messages.
2014-04-23 08:12:40 +02:00
LevelX2
712eac2b3d
* Added image download source with HQ images (mtgImage).
2014-04-22 17:20:35 +02:00
LevelX2
be0db95dbe
* example decks - Some standrd deck examples with Journex into Nyx cards.
2014-04-22 16:38:05 +02:00
LevelX2
ce72b0a744
Added Journey into Nyx set.
2014-04-07 15:40:38 +02:00
North
e46399c1e0
removed unused state from CallbackClientImpl
2014-04-05 17:48:36 +03:00
North
af345ac299
removed unused method from MageClient interface
2014-04-05 16:47:14 +03:00
LevelX2
253bdd5d5d
Added simple preference setting to download the card images in the prefered language from magiccards.info.
2014-04-03 17:14:08 +02:00
LevelX2
9ff5bcbd92
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
2014-03-31 02:24:59 +02:00
LevelX2
c40dd7fb4b
* Select card window - Fixed a bug that the window (also if reqiured) was closed, if you clicked on the frame of the window (e.g. to resize). Now the window is not closed in this case and can also be resized ( fixes #100 ). However if the target is not set to required, the window is not modal and clicking anywhere beside the window, will still close the window without having made a selection.
2014-03-27 17:05:29 +01:00
LevelX2
856dd35686
* Enlarged View - Mousewheel down shows now the original image of the source card if used for an ability on stack or select window (Mouswheel up uses like before the text overlay with the ability text).
2014-03-27 17:00:58 +01:00
LevelX2
3e22c50ed6
* Card panel - Fixed a bug in deck Editor that card images were not displayed, if the number of displayed cards exactly equal to the limit of cards (300) that are shown with images. Raised the liit from 300 to 350.
2014-03-27 08:44:56 +01:00
LevelX2
3d5fff71f4
* Sample decks - Added modern sample decks.
2014-03-25 17:48:24 +01:00
LevelX2
c88eb2ead6
* Player types - If you connect to another MAGE server, the available player types are updated now correctly. Removed some redundant update of server information in client.
2014-03-24 14:57:55 +01:00
LevelX2
e98e63ed02
* Duel Decks - Added 4 more duel deck sets.
2014-03-20 23:41:38 +01:00
LevelX2
bc775a7d05
* Tooltip handling - Tooltip window is always closed if you click on a card panel.
2014-03-20 16:53:49 +01:00
LevelX2
d9dfa0ef37
* Exile windows - Resize of the exile windows is now allowed .
2014-03-20 13:44:06 +01:00
LevelX2
79b319777f
Some clean up of the lose life framework effects.
2014-03-20 13:42:46 +01:00
LevelX2
694e1f2bf2
* Game Panel - Fixed that an open tooltip window and enlarged image view at end of game was not automatically closed.
2014-03-16 01:43:10 +01:00
LevelX2
982b95d47a
* Tooltip window - Window is not forced to close as game state is updated.
2014-03-15 17:43:31 +01:00
LevelX2
17253fa099
* Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield ( fixes #387 ).
2014-03-14 08:38:59 +01:00
LevelX2
c075b42e9d
Improved enlarged card display if no image exists (uses same code as tooltip text creation now).
2014-03-13 15:42:26 +01:00
LevelX2
7e768ed707
* Mindslaver - Fixed a bug that cards on opponents hand showed your own cards only instead.
2014-03-13 01:09:21 +01:00
LevelX2
88aca77695
* Split cards - The images of split cards are now rotated in the enlarged image view (moueswheel up/down).
2014-03-13 00:20:37 +01:00
LevelX2
7786db1566
* Added Born of the Gods URL's for download token images.
2014-03-11 23:55:22 +01:00
LevelX2
a5e5351b70
* Added modern sample deck.
2014-03-11 00:35:11 +01:00
LevelX2
401d65a17e
* Changes to image handling of copied permanents (image is more often shown now).
2014-03-09 22:09:00 +01:00
LevelX2
2d9f260b1e
* Changed mouse wheel handling for card enlargement.
2014-03-07 23:11:59 +01:00
LevelX2
59d907c981
* Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card.
2014-03-06 21:51:51 +01:00
LevelX2
dc73d85cd0
Minor changes to readme.md. Some minor formatiing.
2014-03-02 21:58:13 +01:00
LevelX2
db1278b6f2
Added missing token image definition Dragon Egg.
2014-03-02 21:52:53 +01:00
LevelX2
595fd1a700
* Linux - Fixed that the battlefield popup menu also works when running on a linux system.
2014-03-02 21:52:02 +01:00
LevelX2
3cf7fd33ed
* Elves vs. Goblins - Added missing cards and exmple decks.
2014-03-01 16:17:49 +01:00
LevelX2
8d2f4cc9ac
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
2014-02-28 17:47:27 +01:00
LevelX2
4bd4ad3d8a
Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel.
2014-02-26 20:41:27 +01:00
LevelX2
b837273cb5
* Duel deck: Garruk vs. Liliana - Added decklists to sample decks.
2014-02-26 12:39:41 +01:00
LevelX2
562e586c26
Added missing cards for Garruk vs. Liliana duel deck.
2014-02-26 12:39:02 +01:00
LevelX2
9b10da0551
Some minor changes/formatting.
2014-02-26 12:34:58 +01:00
LevelX2
ee9f92fb4b
* Duel Decks - Added the Elspeth vs. Tezzeret duel decks as sample decks.
2014-02-25 03:09:40 +01:00
LevelX2
13d39326e0
Added Elves vs. Goblins, Jace vs. Chandra, Divine vs. Demonic and Garruk vs. Liliana as sets and the already implemented cards fo this sets.
2014-02-25 03:06:17 +01:00
LevelX2
8549f72010
* Reduced created JBoss OneWay Threads on Client from 100 to 10. Some formatting.
2014-02-21 15:03:24 +01:00
LevelX2
8491b5b90b
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
2014-02-21 01:13:27 +01:00
LevelX2
2b2594d993
* Tournament - Show players of tournament sorted by their tournament points.
2014-02-20 15:03:14 +01:00
LevelX2
e40b44ed79
* Tables - Added the possibility to show the tournament panel for finished tournaments.
2014-02-20 12:10:15 +01:00
LevelX2
3a47ea3250
Added Legacy sample deck.
2014-02-19 19:49:07 +01:00
LevelX2
90d75a65a7
Added Portal Three Kingdoms set to Mage.
2014-02-19 19:47:08 +01:00
LevelX2
8b455aca40
Added some more Legacy example decks.
2014-02-19 17:30:08 +01:00
LevelX2
0beace4547
Removed wrong/old Preference load of sortType.
2014-02-19 17:29:25 +01:00
LevelX2
87772fcb1b
Some legacy and modern sample decks.
2014-02-18 17:37:01 +01:00
LevelX2
1f3687cc86
Switched to binary/source format java 1.7.
2014-02-18 17:35:32 +01:00
LevelX2
0074f2a487
* Prevented possible error when closing game panel while popup text is going to be shown.
2014-02-18 01:09:15 +01:00
LevelX2
724d84c532
* Sort setting - catched possible integer parse error.
2014-02-18 01:08:09 +01:00
LevelX2
e44abc5244
* Deck editor sort setting - fixed a bug where setting wrong data type leads to java exception.
2014-02-17 22:36:17 +01:00
LevelX2
4e5de2b7f9
* Tournament handling - Finished pairing are updated now to tournament players list immediately.
2014-02-17 00:41:40 +01:00
LevelX2
88d8c30b6c
* Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages.
2014-02-15 22:34:08 +01:00
LevelX2
fb4f6aa331
* Token - Fixed some wrong token names (GTC / MMA).
2014-02-15 22:31:02 +01:00
LevelX2
d9f2f8a4a7
* Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory).
2014-02-15 09:30:01 +01:00
LevelX2
f2cf060b21
* Client memory - Some more changes to maximize objects for gc.
2014-02-14 15:15:04 +01:00
LevelX2
6646aaf5b2
Client memory need - Removed some unneeded references.
2014-02-13 17:12:02 +01:00
LevelX2
67e25d43bd
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
2014-02-12 20:52:33 +01:00
LevelX2
ee76ccfee4
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
2014-02-12 17:18:06 +01:00
LevelX2
81eaac46c7
* Added new preference option to enable sound in game and other sounds separately.
2014-02-12 08:35:27 +01:00
LevelX2
d4592b2ee2
* Simplified version info handling.
2014-02-11 19:36:05 +01:00
LevelX2
7f8ced259a
Added missing change to MageFrame concering last memeory leak commit.
2014-02-11 14:22:30 +01:00
LevelX2
b92a2c83b9
* Memory leaks - removed some more memory leaks for match / game handling.
2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01
* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
2014-02-11 00:38:10 +01:00
LevelX2
fcce47fd28
* Table waiting dialog - changed default window size and divider position.
2014-02-07 16:05:01 +01:00
LevelX2
40c25fae34
Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
2014-02-07 02:04:14 +01:00
LevelX2
df9c200753
* Memory handling - some more changes to improve object deallocation.
2014-02-06 18:00:45 +01:00
LevelX2
2427b714a1
MageFrame changed logic the handle the activeFrame.
2014-02-06 15:22:21 +01:00
LevelX2
6fe430ecba
* Changes to clear of card panel on panel remove.
2014-02-05 16:58:19 +01:00
LevelX2
f1956e4a12
* memory leaks - Made collection viewer removeable for gc.
2014-02-05 08:35:21 +01:00
LevelX2
f492c2072b
* Sample Decks - Added some standard format sample decks.
2014-02-04 08:34:32 +01:00
LevelX2
bf4ccf185c
Some minor formatting.
2014-02-03 17:47:12 +01:00
LevelX2
9c5d5208b9
Some updates to pom dependency.
2014-02-03 17:46:19 +01:00
LevelX2
3cd4e9ecb7
* Memory leaks - TornamentPane can now be removed by gc.
2014-02-03 01:37:13 +01:00
LevelX2
7945f4ad80
* start scripts - changes Xms value back to 256m.
2014-02-03 01:23:40 +01:00
LevelX2
ae555aea0e
* Memory leaks - TornamentPane can now be removed by gc.
2014-02-03 01:18:35 +01:00
LevelX2
efb04f2b9a
Merge pull request #377 from jbonofre/master
...
Some improvements for Unix on Mage Server and Client
2014-02-02 16:03:25 -08:00
LevelX2
0a18a7bea6
Removed majority of memory leaks from game / editor / dialog handling.
2014-02-02 21:57:02 +01:00
LevelX2
dda33f86a4
Removed more memory leaks in game and editor panes and panels of client.
2014-02-01 18:15:42 +01:00
LevelX2
1f8555447d
Removed mana leaks for deck editor and draft panels.
2014-02-01 03:26:27 +01:00
LevelX2
30ddcaf99b
Some changes to reduce memory leaks.
2014-01-31 15:08:40 +01:00
LevelX2
e2c0e211ef
More changes to reduce memory leaks.
2014-01-31 08:22:47 +01:00
LevelX2
da2dc4cd5a
Some changes to prevent memory leaks from gamePane (not fiished yet).
2014-01-30 17:35:12 +01:00
LevelX2
c3e48a0117
* About dialog - making it modal.
2014-01-30 08:17:36 +01:00
Jean-Baptiste Onofré
378bb6ca5e
Fix JVM arguments order to avoid weird OutOfMemoryError
2014-01-30 03:21:02 +01:00
Jean-Baptiste Onofré
67133cc2e8
Set *.sh Unix scripts executable by default
2014-01-30 03:13:43 +01:00
LevelX2
4ab572bd0e
* MageDialog - Removed some memory leaks for client dialogs (more to come soon).
2014-01-30 03:05:49 +01:00
LevelX2
2302b39b47
Card panels sort handling added set init value from prefs.
2014-01-29 21:08:23 +01:00
LevelX2
96d4126684
*BNG Added to expansions with downloadable images.
2014-01-29 08:32:07 +01:00
LevelX2
abec411d55
* Sample deck.
2014-01-29 08:31:25 +01:00
LevelX2
926210a159
* Chat time - Fixed a bug that the chat time was not updated.
2014-01-27 15:06:14 +01:00
LevelX2
43fed81ff4
Sort user list case insensitive.
2014-01-26 11:26:45 +01:00
LevelX2
89fa841d52
Set Version 1.3.0.
2014-01-25 15:55:58 +01:00
LevelX2
ad71ec6aad
Set Version 1.3.0.
2014-01-25 15:55:39 +01:00
LevelX2
00b03c91b6
Some fixes for the sort setting of deck editor.
2014-01-21 17:18:02 +01:00
LevelX2
f3992bd2d5
Redesigned sorting handling of deck, sideboard and draft card area (keep sorting if and view if cards move).
2014-01-20 22:13:28 +01:00
LevelX2
e892d4388d
* Draft shows now cards to draft in optimized size. Added some elements to cardPanel only if needed. Removed some legacy code about foiled card display.
2014-01-15 01:45:07 +01:00
LevelX2
418fa8dd7c
* Born of the Gods - added the new set to MAGE.
2014-01-14 08:41:37 +01:00
LevelX2
6e610199b1
* Some Standard exampe decks.
2014-01-11 16:35:29 +01:00
LevelX2
e490d6af61
Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
2014-01-10 19:58:55 +01:00
LevelX2
c0323c168c
Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list.
2014-01-09 13:26:25 +01:00
LevelX2
0303138a49
Minor changes to ligging and command zone tooltip.
2014-01-03 12:39:41 +01:00
LevelX2
74e3fa63a8
* Bestow - Fixed that creature with bestow went to graveyard if enchanted target got protection from a color of the bestow permanent.
2014-01-03 12:38:51 +01:00
LevelX2
b724d7fe13
Mage 1.2.0 Release
2013-12-31 17:29:00 +01:00
LevelX2
7c4829cce4
* Sample decks - Added 2 sample decks.
2013-12-31 12:55:17 +01:00
LevelX2
8ed26a1fe8
* new Table - Save and restore number and type of players.
2013-12-31 12:51:36 +01:00
LevelX2
a1ba324dba
* Token images - added possibility to set a original set for the token to get the correct token image if it does not exist for the card itself. Fixed a lot of not found token images. Some more have to be corrected.
2013-12-27 16:43:58 +01:00
LevelX2
a1fcdb63bd
[C13] Commander example deck (Mind Seize).
2013-12-15 14:19:38 +01:00
LevelX2
8cf788e9cc
[C13] Added Tempt with Reflections.
2013-12-07 15:47:59 +01:00
LevelX2
56f04ff9df
* Sample decks - Modern sample decks.
2013-12-07 15:46:24 +01:00
LevelX2
bc47c1af61
[C13] Added ample deck Ethernal Bargain.
2013-11-30 23:29:05 +01:00
Plopman
eb0183b79d
[Client]Improve load cards for graveyard
2013-11-28 22:54:40 +01:00
Nicolas
6ad969f735
[Client]Move some unused files into "unusedFiles" directory.those files should probably be removed
2013-11-28 13:28:49 +01:00
Plopman
0d88b4055b
[Client]Load cards from db only once during a game.
...
Display library with effects like "fetchland" are faster
2013-11-27 21:59:17 +01:00
LevelX2
2c4d8df739
[C13] Added Commander sample deck Evasive Maneuvers.
2013-11-21 14:31:31 +01:00
LevelX2
cfb2a3e585
* Sample decks - More Standard sample decks.
2013-11-14 08:00:44 +01:00
LevelX2
107848bc36
Added example deck commander 2013 Power Hungry.
2013-11-13 00:19:13 +01:00
LevelX2
0878ddb05c
Added spaces to tooltip counters display.
2013-11-13 00:18:48 +01:00
LevelX2
7ea59bd232
[C13] Added Mystic Barrier, Mosswort Bridge. 1 Commander sample deck.
2013-11-05 17:03:50 +01:00
LevelX2
bb6424cd4f
Added M14 links to download token and emblem images.
2013-11-04 07:59:43 +01:00
LevelX2
81c8385237
Added Commander 2013 Edition.
2013-10-31 08:23:29 +01:00
LevelX2
63889f5bd4
Pushed version to 1.2.0dev.
2013-10-26 13:01:42 +02:00
LevelX2
d094f291aa
Pushed version to 1.2.0dev.
2013-10-26 13:01:31 +02:00
LevelX2
18d8d3a753
Added timer to small layout ( fixes #353 ). Added option to show player name on avatar permanently.
2013-10-26 13:01:04 +02:00
LevelX2
203dd13b44
Updated about text.
2013-10-26 12:59:20 +02:00
LevelX2
9050288e40
* Sample deck - Standard UB control.
2013-10-26 10:01:34 +02:00
LevelX2
25a342a507
* Sample decks - format standard.
2013-10-22 16:52:48 +02:00
LevelX2
6c54812068
* User list added info about games and tournaments. Fixed a logging NPE.
2013-10-21 23:58:11 +02:00
LevelX2
c22a75a6c3
* PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher.
2013-10-19 18:40:20 +02:00
LevelX2
d6c1075125
* Release Mage 1.1.0 final
2013-10-12 11:22:06 +02:00
LevelX2
cddff5fbac
* Chnaged intervall for getting tables and macthes from server to 3000 milliseconds instead of 1000.
2013-10-09 17:11:13 +02:00
LevelX2
d34779fa68
* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
2013-10-09 15:22:40 +02:00
LevelX2
21f101c5fa
* Player list - Sorting of player names is now case unsensitive.
2013-10-08 23:21:17 +02:00
LevelX2
360a62917b
Added optional server config parameter to limit the number of AI players when creating tournaments.
2013-10-07 18:14:27 +02:00
LevelX2
15374134ac
* Sample decks - 4 moden decks from GP Brisbane from October 6 2013
2013-10-07 08:29:38 +02:00
LevelX2
628569fbc9
* Players panel - The number of player online is appended to the heading text "Players (xx)".
2013-10-05 19:34:12 +02:00
LevelX2
aa2fcb09d2
Added commander sample deck.
2013-10-05 16:30:24 +02:00
LevelX2
3e71b3dbd5
* Example decks - Added the theros event deck (Inspiring Heroics) and the decks from Duel: Heroes vs Monsters.
2013-10-04 17:53:22 +02:00
magenoxx
38d5a50b23
Issue #329 : displaying a token image only from the same set, displaying magic card back image otherwise.
2013-10-04 12:35:53 +04:00
magenoxx
48445a4b87
Downloading backside image.
2013-10-04 11:34:21 +04:00
magenoxx
7800f62b70
Downloading all token images even if Type 2 only is chosen.
2013-10-04 11:34:04 +04:00
magenoxx
006d3b5a87
Forgot to commit in previous commit
2013-10-02 18:26:08 +04:00
magenoxx
9d5e1dee69
Possible fix for Issue #204 : The [Done] button does not appear some times
2013-10-02 18:11:05 +04:00
magenoxx
9230acffaf
[images] Added the ability to download Type 2 images only (80 Mb instead of 700 Mb)
2013-10-02 12:27:26 +04:00
magenoxx
c4b1105dd4
Updated list of sets included into Type 2 format
2013-10-02 12:26:25 +04:00
magenoxx
591547d878
formatting
2013-10-02 12:25:46 +04:00
LevelX2
44ccb830b7
* Added missing function for the auto save game log function.
2013-09-30 11:21:32 +02:00
LevelX2
49db840d77
* Heroes vs. Monsters - Added duel set.
2013-09-30 08:38:18 +02:00
LevelX2
842c07e093
* Game log - Added an option to the preferences to auto save the game logs as txt files.
2013-09-30 00:18:12 +02:00
LevelX2
87218c2847
More standard example decks.
2013-09-28 19:14:13 +02:00
LevelX2
b6e1497b5c
Minor formatting.
2013-09-28 19:13:33 +02:00
LevelX2
fe82b49930
* Join Table - Changed handling of messages while creating or joining a table.
2013-09-28 16:59:43 +02:00
LevelX2
3c695f09a9
Added Theros token download URL's.
2013-09-27 16:12:48 +02:00
LevelX2
0d6853bd8f
* MageBook - Won't be loaded by default if the client starts (now the change is included).
2013-09-27 08:26:22 +02:00
LevelX2
3af0532623
* MageBook - Won't be loaded by default if the client starts.
2013-09-27 00:16:20 +02:00
LevelX2
893a3acb65
* Card editor - Done some code cleanup, done some speed up for card loading time.
2013-09-26 17:26:23 +02:00
LevelX2
d8f90c6908
Some post Theros standard decks.
2013-09-23 19:53:17 +02:00
LevelX2
330ff60bc5
Theros intro packs.
2013-09-23 18:23:25 +02:00
LevelX2
0468fe7299
Show info in card tooltip of permanents if controller not equal owner.
2013-09-23 14:58:21 +02:00
LevelX2
825277bad9
Load and save setting of deck generator.
2013-09-23 14:57:50 +02:00
LevelX2
4b15dafda3
Save and load tournament settings.
2013-09-23 08:39:34 +02:00
LevelX2
70899ec4f8
[THS] Added Gift of Immortality, fixed some wrong names, minor formatting. Allow download of THS images.
2013-09-18 08:27:30 +02:00
LevelX2
6066cc2308
Removed unused Constants class.
2013-09-05 16:27:12 +02:00
LevelX2
7f6eca171e
Redesigned handling of chat start message.
2013-09-05 16:25:14 +02:00
LevelX2
5496cb4afd
Added the Theros set.
2013-09-02 17:10:38 +02:00
LevelX2
182839d41a
Added some new sound files (PlayerLost, PlayerWon, PlayerSubmittedDeck, PlayerLeft).
2013-08-31 19:00:38 +02:00
LevelX2
ae697db2d8
* Fixed possible NPE in CardView ( fixes #278 ).
2013-08-28 16:23:04 +02:00
LevelX2
8836a5637b
More Standard sample decks.
2013-08-20 16:26:26 +02:00
LevelX2
68333a2eff
Added names to download the Modern Masters token images.
2013-08-19 12:49:35 +02:00
LevelX2
ae44981cfa
Added a game end dialog, that shows the result of the finished game.
2013-08-07 16:50:25 +02:00
LevelX2
2225c6f988
[Minor] Formatting.
2013-08-05 18:03:38 +02:00
LevelX2
78dc712944
Allow to generate 40 or 60 cars decks.
2013-07-30 13:42:20 +02:00
LevelX2
3d2f262ff4
Field alignment in new table dialog.
2013-07-30 13:41:40 +02:00
LevelX2
0ba83a7d5d
[minor] Formatting.
2013-07-30 13:41:07 +02:00
LevelX2
235d314104
Sample decks DailyMTG ReConstrcted Standard
2013-07-24 17:01:11 +02:00
LevelX2
0db3164ae4
Updated sample decks to use cards from newest editions.
2013-07-24 16:31:38 +02:00
LevelX2
94f5a0cc0f
Sample decks SCG Richmond open (Standard)
2013-07-24 16:14:16 +02:00
LevelX2
a0c3f32b9b
Added tip to tips shown at chatpanel at game start.
2013-07-23 17:21:03 +02:00
LevelX2
f76ee65bf5
Merge branch 'master' of https://github.com/magefree/mage.git
2013-07-21 22:55:45 +02:00
LevelX2
7d0cf3cd8c
Set version to 1.1.0 dev.
2013-07-21 22:52:25 +02:00
KholdFuzion
a6a09e0008
linux fixes (dox2unix) and basic lands added from LEA to 3ED
2013-07-21 03:18:23 -05:00
LevelX2
2e5fc5fc98
Some small changes for Release 1.0.3
2013-07-21 09:45:58 +02:00
LevelX2
57bec7a0c1
Fixed that the chat text input area's high was to small to show the descender of letters completely.
2013-07-19 14:20:16 +02:00
LevelX2
41034ccdd8
Split pane divider positions of table panel and tournament panel are saved and restored now.
2013-07-19 14:04:59 +02:00
LevelX2
85b8edf630
Improved player quits / leaves mage handling for tournaments (not perfect yet, will more improve it).
2013-07-18 17:40:06 +02:00
Li REN
dcce8c30a1
[minor] fix a bug causes assembly plugin error
2013-07-18 04:36:21 -04:00
Plopman
e6847a472d
[Commander] Display Commander in client
2013-07-17 20:35:52 +02:00
Li REN
1cea80fd5d
fix error of audioManager when start client from IDE.
2013-07-17 13:51:59 -04:00
LevelX2
10fd7c6f6a
Removed old debug messges.
2013-07-17 17:31:49 +02:00
LevelX2
69c3ae0666
Added 13 standard format decks using already M14 cards.
2013-07-17 16:09:53 +02:00